Player Matchup

Achilles
Achilles
Irvine11
Achilles
Level 25
God Stats
7W - 9L
1,558 SR
Queue Stats
26W - 19L
1,489 Elo+
Solo
Agni
Agni
Meisterlich1
Agni
Level 28
God Stats
0W - 2L
1,533 SR
Queue Stats
65W - 52L
1,520 Elo+
Solo
Pele
Pele
Miiko1172
Pele
Level 26
God Stats
4W - 7L
1,383 SR
Queue Stats
188W - 198L
1,513 Elo+
Solo
Terra
Terra
dvilwearsprimark
Terra
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 33L
1,431 Elo+
Solo
Ares
Ares
xXxBigMama
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,491 Elo+

VS

Team Averages
Level 28
1,598 SR
1,576 Elo+
Arachne
Arachne
OneLoyalWolf
Arachne
Level 66
God Stats
59W - 26L
1,687 SR
Queue Stats
317W - 286L
1,523 Elo+
Party 1
Ra
Ra
Rhysnoo
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,725 Elo+
Party 1
Neith
Neith
SmoKerSz97na
Neith
Level 29
God Stats
28W - 19L
1,546 SR
Queue Stats
370W - 318L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
Thalion_94
Cabrakan
Level 15
God Stats
70W - 50L
1,509 SR
Queue Stats
188W - 176L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
UpriseNemesis
Gilgamesh
Level 23
God Stats
3W - 2L
1,746 SR
Queue Stats
93W - 42L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Irvine11
Achilles
10
0 / 9 / 0
6,076
380
8,097
14,157
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 0
7,549
472
9,732
14,515
5,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
11
0 / 7 / 2
7,047
440
5,819
12,649
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 0
5,752
360
655
13,570
7,864
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

7
0 / 7 / 0
5,498
344
2,136
11,824
6,591
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OneLoyalWolf
Arachne
13
4 / 4 / 6
8,582
536
8,303
13,275
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
14 / 0 / 1
11,303
706
13,470
11,326
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 5
10,378
649
14,619
9,264
3,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Thalion_94
Cabrakan
12
2 / 0 / 11
8,949
559
3,667
8,125
8,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
UpriseNemesis
Gilgamesh
16
3 / 0 / 5
9,677
605
11,736
11,779
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
32
32
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Irvine11
Achilles
0
9
0
0
L
3
3
0
1
L
Pele
0
7
2
0.14
W
Arachne
OneLoyalWolf
Arachne
4
4
6
1.75
W
14
0
1
14.5
W
9
0
5
11.5
W
Cabrakan
Thalion_94
Cabrakan
2
0
11
7.5
W
Gilgamesh
UpriseNemesis
Gilgamesh
3
0
5
5.5
L
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
51,795
66,715
Taken
53,769
31,650
Mitigated
32,215
11,788
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Irvine11
Achilles
8,097
1,965
0
523
14,157
7,810
0
8,640
5,057
0
31,904
L
9,732
1,075
0
5,763
14,515
5,317
360
2,054
11,931
44,960
0
L
Pele
5,819
1,121
0
2,617
12,649
4,068
356
1,401
10,965
0
38,478
W
Arachne
OneLoyalWolf
Arachne
8,303
4,898
0
3,741
13,275
6,199
468
3,107
10,168
0
51,068
W
13,470
2,897
2,197
6,507
11,326
5,220
774
1,056
10,270
80,647
0
W
14,619
11,401
330
5,385
9,264
3,957
915
2,205
7,059
0
85,060
W
Cabrakan
Thalion_94
Cabrakan
3,667
1,023
0
396
8,125
8,447
82
2,026
6,099
17,002
0
W
Gilgamesh
UpriseNemesis
Gilgamesh
11,736
2,726
0
5,250
11,779
8,392
1,236
4,129
7,650
0
59,190
L
655
186
738
2,015
13,570
7,864
0
1,687
11,879
16,268
0
L
2,136
591
0
132
11,824
6,591
0
2,734
8,966
7,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
48,889
260
Minions Killed
505
0
Camps Cleared
0
1,335,528
Distance Traveled
1,541,464
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,076
380
45
3
0
279,371
3
L
Agni
7,549
472
100
6
0
264,306
3
L
Pele
7,047
440
77
5
0
293,090
3
W
Arachne
8,582
536
82
5
0
340,590
0
W
Ra
11,303
706
163
10
0
312,650
1
W
Neith
10,378
649
135
8
0
288,855
0
W
Cabrakan
8,949
559
17
1
0
280,980
4
W
Gilgamesh
9,677
605
108
7
0
318,389
2
L
Terra
5,752
360
29
2
0
247,468
0
L
Ares
5,498
344
9
1
0
251,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role