Player Matchup

Sobek
Sobek
Gandalf361
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,497 Elo+
Party 2
Ra
Ra
Kemekosempai
Ra
Level 153
God Stats
2W - 0L
1,667 SR
Queue Stats
148W - 149L
1,486 Elo+
Party 1
Ares
Ares
Melomey
Ares
Level 145
God Stats
6W - 4L
1,382 SR
Queue Stats
436W - 443L
1,483 Elo+
Solo
Raijin
Raijin
MementoMorìì
Raijin
Level 66
God Stats
3W - 0L
1,784 SR
Queue Stats
62W - 48L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YonLoveless
Ah Muzen Cab
Level 119
God Stats
3W - 2L
1,453 SR
Queue Stats
145W - 154L
1,430 Elo+
Party 1
Team Averages
Level 114
1,557 SR
1,478 Elo+

VS

Team Averages
Level 117
1,491 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Grd-TORINO-85
Agni
Level 154
God Stats
9W - 8L
1,607 SR
Queue Stats
629W - 677L
1,482 Elo+
Solo
He Bo
He Bo
SVProductionSA
He Bo
Level 104
God Stats
0W - 1L
1,255 SR
Queue Stats
14W - 14L
1,501 Elo+
Solo
Yemoja
Yemoja
SilenthDeath
Yemoja
Level 145
God Stats
10W - 9L
1,570 SR
Queue Stats
355W - 378L
1,467 Elo+
Solo
Hun Batz
Hun Batz
kGeck
Hun Batz
Level 84
God Stats
0W - 2L
1,521 SR
Queue Stats
130W - 156L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 4 / 23
10,295
686
11,122
24,369
33,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 12
13,621
908
22,821
22,893
15,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Melomey
Ares
20
6 / 3 / 15
11,521
768
9,081
20,935
24,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 3 / 14
11,573
772
21,637
14,837
8,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
YonLoveless
Ah Muzen Cab
14
0 / 6 / 11
8,982
599
3,810
11,435
6,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 5 / 10
8,874
592
5,666
13,668
6,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 6 / 11
9,800
653
24,545
12,517
6,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 7 / 4
11,737
782
21,434
15,338
6,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 4 / 10
8,741
583
4,604
14,277
14,131
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
kGeck
Hun Batz
17
4 / 5 / 7
10,280
685
19,553
19,516
13,980
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
27
Kills
17
18
Deaths
27
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
10
1.4
W
Sobek
1
4
23
3.13
L
1
6
11
1.08
W
12
2
12
9
W
Ares
Melomey
Ares
6
3
15
4.5
W
8
3
14
5
L
9
7
4
1.57
L
Yemoja
1
4
10
1.5
W
Ah Muzen Cab
YonLoveless
Ah Muzen Cab
0
6
11
0.92
L
Hun Batz
kGeck
Hun Batz
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,471
Damage
75,802
94,469
Taken
75,316
88,374
Mitigated
47,474
37,724
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,666
2,097
2,181
1,769
13,668
6,055
0
11,838
1,512
0
9,564
W
Sobek
11,122
1,126
1,384
5,979
24,369
33,382
379
9,318
15,051
16,894
0
L
24,545
1,656
0
187
12,517
6,789
0
10,337
1,906
49,827
0
W
22,821
1,817
11,577
11,217
22,893
15,450
1,250
13,154
9,739
64,359
0
W
Ares
Melomey
Ares
9,081
249
378
622
20,935
24,271
420
11,674
9,261
11,864
0
W
21,637
1,960
1,757
2,151
14,837
8,301
577
7,765
7,072
34,862
0
L
21,434
1,266
847
3,117
15,338
6,519
0
12,214
2,760
35,172
0
L
Yemoja
4,604
1,222
11,211
1,639
14,277
14,131
0
12,794
1,143
10,876
0
W
Ah Muzen Cab
YonLoveless
Ah Muzen Cab
3,810
912
1,666
993
11,435
6,970
2,249
8,672
2,763
0
8,945
L
Hun Batz
kGeck
Hun Batz
19,553
5,196
1,582
3,354
19,516
13,980
0
15,696
3,334
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,992
Gold Earned
49,432
142
Minions Killed
142
0
Camps Cleared
0
1,247,721
Distance Traveled
1,052,180
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,874
592
9
1
0
182,181
0
W
Sobek
10,295
686
10
1
0
246,031
2
L
Agni
9,800
653
48
3
0
229,560
0
W
Ra
13,621
908
95
6
0
312,697
0
W
Ares
11,521
768
6
0
0
285,290
1
W
Raijin
11,573
772
22
1
0
229,278
0
L
He Bo
11,737
782
50
3
0
216,677
1
L
Yemoja
8,741
583
13
1
0
180,497
0
W
Ah Muzen Cab
8,982
599
9
1
0
174,425
0
L
Hun Batz
10,280
685
22
1
0
243,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role