Player Matchup

Bellona
Bellona
Angryßee
Bellona
Level 16
God Stats
2W - 2L
1,450 SR
Queue Stats
14W - 18L
1,413 Elo+
Party 2
Bacchus
Bacchus
Capyyy69
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 2
Ne Zha
Ne Zha
KawasakiYakii
Ne Zha
Level 34
God Stats
9W - 11L
1,585 SR
Queue Stats
119W - 139L
1,391 Elo+
Party 2
Izanami
Izanami
KellySeveride
Izanami
Level 18
God Stats
6W - 6L
1,549 SR
Queue Stats
23W - 27L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Szimszon
Kukulkan
Level 23
God Stats
0W - 1L
1,196 SR
Queue Stats
25W - 30L
1,416 Elo+
Party 2
Team Averages
Level 20
1,456 SR
1,399 Elo+

VS

Team Averages
Level 19
1,614 SR
1,222 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AsamiToudo
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,194 Elo+
Party 1
Gilgamesh
Gilgamesh
KølleiMølle
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,221 Elo+
Solo
Athena
Athena
Ridazirator
Athena
Level 15
God Stats
1W - 0L
1,673 SR
Queue Stats
3W - 2L
1,098 Elo+
Party 1
Hou Yi
Hou Yi
WiniCent
Hou Yi
Level 16
God Stats
1W - 0L
1,899 SR
Queue Stats
4W - 3L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angryßee
Bellona
11
1 / 6 / 2
7,328
458
6,706
11,681
8,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Capyyy69
Bacchus
10
2 / 7 / 4
7,368
461
5,777
10,332
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 6 / 1
9,093
568
5,885
12,959
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
12
4 / 6 / 3
7,580
474
10,069
10,227
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Szimszon
Kukulkan
11
1 / 5 / 0
7,199
450
3,679
8,287
3,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 6
8,736
546
8,770
7,701
2,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
AsamiToudo
Tsukuyomi
14
4 / 4 / 6
8,862
554
3,252
12,736
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
KølleiMølle
Gilgamesh
16
9 / 3 / 8
10,527
658
12,486
13,474
8,707
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
13
4 / 2 / 14
8,671
542
7,457
16,496
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
WiniCent
Hou Yi
13
9 / 3 / 4
8,775
548
9,331
8,188
2,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
13
Kills
30
30
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
6
7
L
Bellona
Angryßee
Bellona
1
6
2
0.33
W
Tsukuyomi
AsamiToudo
Tsukuyomi
4
4
6
1.75
L
Bacchus
Capyyy69
Bacchus
2
7
4
0.57
L
5
6
1
0.92
L
Izanami
4
6
3
0.92
W
Gilgamesh
KølleiMølle
Gilgamesh
9
3
8
4.33
W
Athena
4
2
14
5.5
L
Kukulkan
Szimszon
Kukulkan
1
5
0
0.2
W
Hou Yi
WiniCent
Hou Yi
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
41,296
53,486
Taken
58,595
30,532
Mitigated
25,642
5,920
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,770
2,761
418
4,673
7,701
2,317
1,829
1,798
5,879
44,542
0
L
Bellona
Angryßee
Bellona
6,706
2,157
0
1,486
11,681
8,657
0
2,444
9,237
0
33,644
W
Tsukuyomi
AsamiToudo
Tsukuyomi
3,252
1,114
0
4,110
12,736
3,934
1,270
962
11,774
0
60,175
L
Bacchus
Capyyy69
Bacchus
5,777
1,182
0
557
10,332
10,240
0
4,627
5,705
10,995
0
L
5,885
1,663
0
2,528
12,959
4,594
0
3,115
9,844
0
47,364
L
Izanami
10,069
6,606
0
1,099
10,227
3,925
0
3,066
7,161
0
46,170
W
Gilgamesh
KølleiMølle
Gilgamesh
12,486
4,160
0
2,754
13,474
8,707
0
824
12,650
0
62,414
W
Athena
7,457
2,032
0
5,029
16,496
8,396
302
7,191
9,175
22,560
0
L
Kukulkan
Szimszon
Kukulkan
3,679
870
0
250
8,287
3,116
290
2,975
5,312
31,256
0
W
Hou Yi
WiniCent
Hou Yi
9,331
3,944
0
1,017
8,188
2,288
1,098
1,790
6,398
0
38,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
45,571
331
Minions Killed
372
0
Camps Cleared
0
1,417,251
Distance Traveled
1,634,845
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,736
546
77
5
0
317,946
0
L
Bellona
7,328
458
68
4
0
300,362
2
W
Tsukuyomi
8,862
554
88
6
0
340,462
4
L
Bacchus
7,368
461
19
1
0
250,164
2
L
Ne Zha
9,093
568
96
6
0
331,674
6
L
Izanami
7,580
474
74
5
0
238,608
3
W
Gilgamesh
10,527
658
119
7
0
314,357
5
W
Athena
8,671
542
29
2
0
355,166
4
L
Kukulkan
7,199
450
74
5
0
296,443
4
W
Hou Yi
8,775
548
59
4
0
306,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role