Player Matchup

Danzaburou
Danzaburou
BioBlood911
Danzaburou
Level 6
God Stats
3W - 5L
1,470 SR
Queue Stats
7W - 8L
1,466 Elo+
Party 1
Ravana
Ravana
NatoradeBlue
Ravana
Level 69
God Stats
3W - 4L
1,753 SR
Queue Stats
393W - 389L
1,483 Elo+
Solo
Hades
Hades
TwinkieWeiner
Hades
Level 39
God Stats
39W - 16L
1,646 SR
Queue Stats
227W - 220L
1,492 Elo+
Party 1
Thoth
Thoth
gumbbbo
Thoth
Level 66
God Stats
0W - 3L
1,294 SR
Queue Stats
215W - 212L
1,479 Elo+
Party 1
Chaac
Chaac
ryeob02
Chaac
Level 58
God Stats
55W - 62L
1,573 SR
Queue Stats
241W - 253L
1,477 Elo+
Party 1
Team Averages
Level 48
1,547 SR
1,479 Elo+

VS

Team Averages
Level 75
1,464 SR
1,515 Elo+
Fenrir
Fenrir
Aceerr
Fenrir
Level 66
God Stats
1W - 1L
1,240 SR
Queue Stats
118W - 97L
1,529 Elo+
Party 2
Artemis
Artemis
Maraschinos
Artemis
Level 41
God Stats
114W - 88L
1,596 SR
Queue Stats
170W - 147L
1,520 Elo+
Solo
Kukulkan
Kukulkan
NuttyInYoFace
Kukulkan
Level 126
God Stats
29W - 13L
1,556 SR
Queue Stats
210W - 175L
1,533 Elo+
Solo
Chaac
Chaac
XLeyowynX
Chaac
Level 89
God Stats
4W - 4L
1,517 SR
Queue Stats
178W - 178L
1,484 Elo+
Party 2
Ganesha
Ganesha
kajfvhs
Ganesha
Level 51
God Stats
5W - 2L
1,412 SR
Queue Stats
188W - 172L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BioBlood911
Danzaburou
16
4 / 8 / 2
10,312
516
9,283
14,526
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
18
9 / 7 / 4
12,160
608
17,844
15,650
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 5 / 2
10,890
545
16,317
18,343
10,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thoth
gumbbbo
Thoth
15
0 / 6 / 1
9,268
463
3,740
11,094
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ryeob02
Chaac
12
2 / 7 / 5
8,059
403
10,286
18,681
14,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aceerr
Fenrir
19
19 / 5 / 3
12,531
627
18,330
17,102
9,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Maraschinos
Artemis
17
5 / 4 / 6
10,636
532
13,727
14,571
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
NuttyInYoFace
Kukulkan
19
6 / 3 / 7
11,883
594
13,818
10,304
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
XLeyowynX
Chaac
17
0 / 3 / 7
10,491
525
7,762
22,837
13,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
kajfvhs
Ganesha
16
3 / 3 / 11
10,973
549
6,070
16,364
11,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
18
Kills
33
33
Deaths
18
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aceerr
Fenrir
19
5
3
4.1
L
Danzaburou
BioBlood911
Danzaburou
4
8
2
0.63
W
Artemis
Maraschinos
Artemis
5
4
6
2
L
Ravana
9
7
4
1.57
W
Kukulkan
NuttyInYoFace
Kukulkan
6
3
7
3.17
L
3
5
2
0.8
W
Chaac
XLeyowynX
Chaac
0
3
7
1.17
L
Thoth
gumbbbo
Thoth
0
6
1
0.08
W
Ganesha
kajfvhs
Ganesha
3
3
11
2.83
L
Chaac
ryeob02
Chaac
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,470
Damage
59,707
78,294
Taken
81,178
41,603
Mitigated
42,676
19,521
Healing
26,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aceerr
Fenrir
18,330
6,723
0
2,200
17,102
9,540
0
3,970
13,068
0
80,427
L
Danzaburou
BioBlood911
Danzaburou
9,283
4,482
0
2,524
14,526
4,932
472
2,443
12,083
0
53,798
W
Artemis
Maraschinos
Artemis
13,727
7,627
0
7,416
14,571
4,653
760
879
13,692
0
73,210
L
Ravana
17,844
5,759
0
866
15,650
7,825
624
3,297
12,353
0
84,097
W
Kukulkan
NuttyInYoFace
Kukulkan
13,818
445
0
1,762
10,304
3,823
0
2,040
7,978
99,020
0
L
16,317
3,218
21
9,302
18,343
10,663
647
1,738
16,605
74,672
0
W
Chaac
XLeyowynX
Chaac
7,762
987
0
12,510
22,837
13,588
189
11,206
11,551
0
62,066
L
Thoth
gumbbbo
Thoth
3,740
336
0
1,666
11,094
3,755
0
5,569
5,525
51,988
0
W
Ganesha
kajfvhs
Ganesha
6,070
582
0
2,575
16,364
11,072
378
1,879
14,337
32,088
0
L
Chaac
ryeob02
Chaac
10,286
1,897
620
4,522
18,681
14,428
0
6,841
11,840
0
34,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,689
Gold Earned
56,514
518
Minions Killed
575
0
Camps Cleared
0
1,693,601
Distance Traveled
1,850,916
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,531
627
106
5
0
386,132
1
L
Danzaburou
10,312
516
91
5
0
310,919
4
W
Artemis
10,636
532
117
6
0
297,463
8
L
Ravana
12,160
608
108
5
0
375,123
6
W
Kukulkan
11,883
594
187
9
0
350,561
4
L
Hades
10,890
545
145
7
0
327,830
4
W
Chaac
10,491
525
138
7
0
413,350
0
L
Thoth
9,268
463
118
6
0
326,284
2
W
Ganesha
10,973
549
27
1
0
403,410
6
L
Chaac
8,059
403
56
3
0
353,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role