Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Grasdaggel
Tiamat
Level 43
God Stats
3W - 1L
1,797 SR
Queue Stats
4W - 6L
1,144 Elo+
Party 1
Medusa
Medusa
joschzilla
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,219 Elo+
Party 1
Team Averages
Level 36
1,599 SR
1,288 Elo+

VS

Team Averages
Level 28
1,623 SR
1,310 Elo+
Izanami
Izanami
BilledHarp46153
Izanami
Level 28
God Stats
1W - 1L
1,763 SR
Queue Stats
22W - 28L
1,316 Elo+
Solo
Danzaburou
Danzaburou
Blulani
Danzaburou
Level 27
God Stats
8W - 8L
1,638 SR
Queue Stats
74W - 79L
1,392 Elo+
Solo
Chronos
Chronos
runninman943
Chronos
Level 29
God Stats
4W - 6L
1,469 SR
Queue Stats
138W - 236L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
9 / 4 / 7
11,324
755
12,316
11,071
10,539
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Grasdaggel
Tiamat
15
3 / 0 / 11
10,512
701
7,938
8,526
5,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
joschzilla
Medusa
15
7 / 4 / 8
11,004
734
11,504
11,715
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,390
626
8,114
13,821
6,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Blulani
Danzaburou
13
3 / 5 / 3
9,783
652
8,236
11,377
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
runninman943
Chronos
12
3 / 7 / 3
9,557
637
4,050
12,696
4,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
8
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
4
7
3.13
L
2
7
4
0.57
L
Danzaburou
Blulani
Danzaburou
3
5
3
0.9
W
Tiamat
Grasdaggel
Tiamat
3
0
11
8.5
W
Medusa
joschzilla
Medusa
7
4
8
2.75
L
Chronos
runninman943
Chronos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,758
Damage
20,400
31,312
Taken
37,894
20,616
Mitigated
15,545
11,654
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,316
4,239
0
263
11,071
10,539
250
1,011
10,060
0
30,292
L
8,114
4,013
0
499
13,821
6,267
285
3,283
10,538
0
38,728
L
Danzaburou
Blulani
Danzaburou
8,236
3,153
0
3,307
11,377
4,757
639
1,792
9,585
0
27,817
W
Tiamat
Grasdaggel
Tiamat
7,938
583
843
5,664
8,526
5,458
182
1,716
6,810
49,356
0
W
Medusa
joschzilla
Medusa
11,504
5,040
0
4,884
11,715
4,619
1,179
1,546
10,169
0
41,513
L
Chronos
runninman943
Chronos
4,050
822
0
1,013
12,696
4,521
264
2,879
9,817
13,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
28,730
180
Minions Killed
127
0
Camps Cleared
0
777,090
Distance Traveled
659,777
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,324
755
31
2
0
245,161
1
L
Izanami
9,390
626
62
4
0
197,425
1
L
Danzaburou
9,783
652
49
3
0
218,034
0
W
Tiamat
10,512
701
89
6
0
277,091
0
W
Medusa
11,004
734
60
4
0
254,838
0
L
Chronos
9,557
637
16
1
0
244,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role