Player Matchup

Mercury
Mercury
God King Brizzy
Mercury
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 144L
1,477 Elo+
Solo
Scylla
Scylla
Swayz8
Scylla
Level 45
God Stats
3W - 4L
1,862 SR
Queue Stats
116W - 113L
1,381 Elo+
Solo
Chiron
Chiron
Z9xc
Chiron
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 42L
1,451 Elo+
Solo
King Arthur
King Arthur
nessy1214
King Arthur
Level 46
God Stats
16W - 18L
1,422 SR
Queue Stats
171W - 169L
1,356 Elo+
Solo
Skadi
Skadi
vicmi14
Skadi
Level 37
God Stats
19W - 16L
1,497 SR
Queue Stats
103W - 102L
1,379 Elo+
Solo
Team Averages
Level 53
1,556 SR
1,409 Elo+

VS

Team Averages
Level 68
1,458 SR
1,442 Elo+
Rama
Rama
BalmierTea35
Rama
Level 39
God Stats
4W - 2L
1,593 SR
Queue Stats
125W - 116L
1,529 Elo+
Solo
Thoth
Thoth
DarthViking820
Thoth
Level 145
God Stats
6W - 6L
1,376 SR
Queue Stats
277W - 302L
1,447 Elo+
Solo
Susano
Susano
NF SPADE
Susano
Level 35
God Stats
19W - 21L
1,509 SR
Queue Stats
159W - 176L
1,411 Elo+
Solo
Athena
Athena
OMG its FAMAS
Athena
Level 61
God Stats
1W - 1L
1,313 SR
Queue Stats
47W - 52L
1,334 Elo+
Solo
Persephone
Persephone
SpaZmat1cMayhem
Persephone
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 278L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,149
509
4,200
14,850
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Swayz8
Scylla
11
1 / 8 / 2
7,346
459
4,343
10,792
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Z9xc
Chiron
13
3 / 4 / 4
7,863
491
8,097
11,343
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
nessy1214
King Arthur
13
1 / 5 / 2
7,672
480
6,651
17,256
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
vicmi14
Skadi
13
4 / 3 / 1
8,018
501
7,126
7,475
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
8,045
503
7,918
8,563
2,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 1 / 2
10,341
646
15,071
8,239
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
NF SPADE
Susano
16
5 / 2 / 3
9,625
602
7,183
10,505
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 5
8,321
520
4,235
12,449
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
SpaZmat1cMayhem
Persephone
14
4 / 2 / 7
9,424
589
11,053
7,750
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
25
26
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
11
1
2
12
L
3
6
5
0.92
W
Susano
NF SPADE
Susano
5
2
3
3.25
W
2
3
5
1.5
W
Persephone
SpaZmat1cMayhem
Persephone
4
2
7
3.75
L
Scylla
Swayz8
Scylla
1
8
2
0.25
L
Chiron
Z9xc
Chiron
3
4
4
1.25
L
King Arthur
nessy1214
King Arthur
1
5
2
0.4
L
Skadi
vicmi14
Skadi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
45,460
61,716
Taken
47,506
22,571
Mitigated
20,098
14,668
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,918
6,371
0
580
8,563
2,522
1,739
802
7,683
0
33,023
W
15,071
2,085
0
5,083
8,239
3,003
2,122
85
7,704
63,853
0
L
4,200
1,114
0
4,828
14,850
4,344
65
5,940
8,620
0
28,522
W
Susano
NF SPADE
Susano
7,183
1,858
0
401
10,505
4,134
0
964
9,447
0
65,860
W
4,235
1,118
0
2,086
12,449
8,048
0
227
12,138
26,736
0
W
Persephone
SpaZmat1cMayhem
Persephone
11,053
940
0
3,715
7,750
2,391
389
1,950
5,590
48,381
0
L
Scylla
Swayz8
Scylla
4,343
634
0
1,064
10,792
2,775
0
5,716
4,884
27,730
0
L
Chiron
Z9xc
Chiron
8,097
1,999
394
3,365
11,343
3,689
118
2,895
8,336
0
42,430
L
King Arthur
nessy1214
King Arthur
6,651
651
0
3,928
17,256
9,498
0
12,556
4,667
0
34,434
L
Skadi
vicmi14
Skadi
7,126
3,205
246
843
7,475
2,265
1,963
2,631
4,826
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
45,756
328
Minions Killed
414
0
Camps Cleared
0
1,432,745
Distance Traveled
1,517,499
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,045
503
62
4
0
282,466
1
W
Thoth
10,341
646
101
6
0
271,738
0
L
Mercury
8,149
509
56
4
0
322,829
2
W
Susano
9,625
602
109
7
0
345,950
4
W
Athena
8,321
520
47
3
0
318,351
1
W
Persephone
9,424
589
95
6
0
298,994
2
L
Scylla
7,346
459
70
4
0
259,239
5
L
Chiron
7,863
491
81
5
0
309,357
2
L
King Arthur
7,672
480
54
3
0
287,483
4
L
Skadi
8,018
501
67
4
0
253,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role