Player Matchup

Zeus
Zeus
Sesman777
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 90L
1,569 Elo+
Solo
Yemoja
Yemoja
avak919
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Kukulkan
Kukulkan
ethenhandly
Kukulkan
Level 5
God Stats
2W - 1L
1,213 SR
Queue Stats
2W - 4L
1,188 Elo+
Solo
Loki
Loki
m7med_ta2000
Loki
Level 6
God Stats
8W - 4L
1,613 SR
Queue Stats
16W - 12L
1,466 Elo+
Solo
Cerberus
Cerberus
myriam1968
Cerberus
Level 7
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 12L
1,213 Elo+
Solo
Team Averages
Level 10
1,418 SR
1,340 Elo+

VS

Team Averages
Level 11
1,464 SR
1,421 Elo+
Kukulkan
Kukulkan
Phoenix364863
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pxrify
Sun Wukong
Level 5
God Stats
1W - 3L
1,160 SR
Queue Stats
4W - 9L
1,137 Elo+
Solo
Amaterasu
Amaterasu
SpikiHydra
Amaterasu
Level 28
God Stats
4W - 3L
1,476 SR
Queue Stats
34W - 40L
1,507 Elo+
Solo
Freya
Freya
ThatWeebLime
Freya
Level 12
God Stats
9W - 9L
1,684 SR
Queue Stats
54W - 47L
1,634 Elo+
Solo
Loki
Loki
plantpersona
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
24 / 1 / 8
17,204
1,323
46,400
11,101
5,364
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
avak919
Yemoja
20
0 / 4 / 22
13,263
1,020
3,623
9,338
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ethenhandly
Kukulkan
18
2 / 7 / 14
11,515
886
5,863
12,446
5,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 7 / 13
12,498
961
11,004
13,357
5,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
myriam1968
Cerberus
20
2 / 4 / 20
12,602
969
6,636
15,132
17,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Phoenix364863
Kukulkan
14
0 / 4 / 1
9,617
740
616
2,812
770
Sun Wukong
Pxrify
Sun Wukong
18
2 / 10 / 7
11,848
911
12,770
24,796
28,219
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
SpikiHydra
Amaterasu
15
2 / 1 / 3
10,819
832
2,200
6,036
1,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 4 / 1
16,109
1,239
31,463
24,047
7,746
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 14 / 13
13,581
1,045
7,825
24,724
8,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
33
Kills
23
23
Deaths
33
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Phoenix364863
Kukulkan
0
4
1
0.13
L
Sun Wukong
Pxrify
Sun Wukong
2
10
7
0.55
W
Zeus
24
1
8
28
L
Amaterasu
SpikiHydra
Amaterasu
2
1
3
3.5
L
17
4
1
4.38
W
Yemoja
avak919
Yemoja
0
4
22
2.75
W
Kukulkan
ethenhandly
Kukulkan
2
7
14
1.29
W
5
7
13
1.64
W
Cerberus
myriam1968
Cerberus
2
4
20
3
L
2
14
13
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,526
Damage
54,874
61,374
Taken
82,415
43,859
Mitigated
46,565
8,668
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Phoenix364863
Kukulkan
616
212
0
0
2,812
770
0
1,769
1,043
1,648
0
L
Sun Wukong
Pxrify
Sun Wukong
12,770
3,290
0
601
24,796
28,219
0
19,470
5,326
920
24,173
W
Zeus
46,400
5,369
0
3,040
11,101
5,364
0
5,049
6,052
89,688
0
L
Amaterasu
SpikiHydra
Amaterasu
2,200
1,422
0
1,016
6,036
1,696
0
3,668
2,368
0
14,829
L
31,463
11,238
305
10,144
24,047
7,746
0
17,705
6,342
72,833
0
W
Yemoja
avak919
Yemoja
3,623
2,663
1,379
1,117
9,338
10,176
0
3,672
5,666
11,076
0
W
Kukulkan
ethenhandly
Kukulkan
5,863
616
0
8
12,446
5,253
0
7,872
4,574
14,392
0
W
11,004
2,467
0
0
13,357
5,635
0
9,570
3,787
0
25,374
W
Cerberus
myriam1968
Cerberus
6,636
753
0
3,124
15,132
17,431
0
6,836
8,296
31,597
0
L
7,825
3,788
0
0
24,724
8,134
0
19,910
4,814
0
30,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
61,974
256
Minions Killed
198
3
Camps Cleared
6
1,017,030
Distance Traveled
820,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,617
740
3
0
0
38,021
0
L
Sun Wukong
11,848
911
22
2
0
221,977
1
W
Zeus
17,204
1,323
116
9
2
219,495
0
L
Amaterasu
10,819
832
21
2
2
94,788
1
L
Freya
16,109
1,239
102
8
4
242,169
0
W
Yemoja
13,263
1,020
23
2
0
174,837
1
W
Kukulkan
11,515
886
33
3
0
204,308
0
W
Loki
12,498
961
28
2
1
197,424
0
W
Cerberus
12,602
969
56
4
0
220,966
0
L
Loki
13,581
1,045
50
4
0
223,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role