Player Matchup

Chaac
Chaac
Dymon_Aura
Chaac
Level 24
God Stats
2W - 0L
1,566 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
GOLDRUZH
Tiamat
Level 17
God Stats
6W - 7L
1,199 SR
Queue Stats
58W - 48L
1,295 Elo+
Solo
Kukulkan
Kukulkan
Miing12
Kukulkan
Level 26
God Stats
90W - 72L
1,567 SR
Queue Stats
131W - 119L
1,479 Elo+
Solo
Persephone
Persephone
Shikaanaas
Persephone
Level 26
God Stats
5W - 0L
1,919 SR
Queue Stats
10W - 1L
1,726 Elo+
Solo
Kali
Kali
xStin82
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,431 Elo+

VS

Team Averages
Level 15
1,531 SR
1,417 Elo+
Fenrir
Fenrir
Juuzou_suzuyaa
Fenrir
Level 26
God Stats
4W - 5L
1,557 SR
Queue Stats
157W - 134L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NarrowWind88136
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 23L
1,351 Elo+
Solo
Nu Wa
Nu Wa
Suwiuwu2
Nu Wa
Level 7
God Stats
35W - 38L
1,483 SR
Queue Stats
221W - 233L
1,495 Elo+
Solo
Guan Yu
Guan Yu
WhatTheThock
Guan Yu
Level 7
God Stats
4W - 3L
1,705 SR
Queue Stats
8W - 11L
1,414 Elo+
Solo
Loki
Loki
Xx_GhostFrAnTiCs
Loki
Level 6
God Stats
2W - 2L
1,650 SR
Queue Stats
4W - 7L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
14 / 3 / 12
15,028
1,156
18,615
24,567
19,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
GOLDRUZH
Tiamat
20
17 / 6 / 16
16,023
1,233
44,118
19,111
15,992
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Miing12
Kukulkan
20
11 / 2 / 17
15,345
1,180
18,882
9,105
4,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Shikaanaas
Persephone
19
4 / 3 / 12
12,733
979
14,720
12,619
3,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
xStin82
Kali
19
0 / 6 / 18
12,224
940
2,928
13,577
4,989
Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
12,638
972
12,117
16,683
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
NarrowWind88136
Ah Muzen Cab
19
2 / 10 / 9
12,220
940
12,345
20,851
8,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Suwiuwu2
Nu Wa
20
4 / 7 / 11
14,093
1,084
20,285
20,268
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
WhatTheThock
Guan Yu
19
7 / 10 / 7
14,017
1,078
13,962
24,585
33,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 12 / 8
11,899
915
8,479
22,907
9,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
60
46
Kills
20
20
Deaths
46
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
14
3
12
6.67
W
Tiamat
GOLDRUZH
Tiamat
17
6
16
4.17
L
6
7
5
1.21
W
Kukulkan
Miing12
Kukulkan
11
2
17
9.75
L
Ah Muzen Cab
NarrowWind88136
Ah Muzen Cab
2
10
9
0.65
W
Persephone
Shikaanaas
Persephone
4
3
12
3.33
L
Nu Wa
Suwiuwu2
Nu Wa
4
7
11
1.36
L
Guan Yu
WhatTheThock
Guan Yu
7
10
7
1.05
L
1
12
8
0.42
W
Kali
xStin82
Kali
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,263
Damage
67,188
78,979
Taken
105,294
48,496
Mitigated
65,451
17,587
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,615
6,171
147
8,845
24,567
19,542
0
5,191
16,414
0
26,945
W
Tiamat
GOLDRUZH
Tiamat
44,118
3,796
0
2,299
19,111
15,992
0
3,647
15,191
74,502
0
L
12,117
3,967
0
775
16,683
6,246
0
12,555
4,038
0
16,504
W
Kukulkan
Miing12
Kukulkan
18,882
3,065
681
1,891
9,105
4,242
0
2,317
6,548
57,797
0
L
Ah Muzen Cab
NarrowWind88136
Ah Muzen Cab
12,345
4,902
0
2,496
20,851
8,728
0
16,070
4,601
0
47,473
W
Persephone
Shikaanaas
Persephone
14,720
362
132
1,869
12,619
3,731
0
4,295
8,115
42,837
0
L
Nu Wa
Suwiuwu2
Nu Wa
20,285
4,645
340
2,482
20,268
7,735
0
16,223
3,895
50,105
0
L
Guan Yu
WhatTheThock
Guan Yu
13,962
2,749
616
1,821
24,585
33,531
0
17,304
6,908
0
33,696
L
8,479
1,347
0
0
22,907
9,211
0
15,568
7,099
0
24,724
W
Kali
xStin82
Kali
2,928
744
0
1,723
13,577
4,989
0
3,521
9,870
0
7,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,353
Gold Earned
64,867
257
Minions Killed
226
5
Camps Cleared
7
1,270,230
Distance Traveled
1,163,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,028
1,156
28
2
0
254,936
0
W
Tiamat
16,023
1,233
70
5
4
278,535
3
L
Fenrir
12,638
972
5
0
2
197,730
0
W
Kukulkan
15,345
1,180
89
7
0
266,991
1
L
Ah Muzen Cab
12,220
940
71
5
0
237,365
0
W
Persephone
12,733
979
60
5
0
258,150
0
L
Nu Wa
14,093
1,084
68
5
1
218,792
1
L
Guan Yu
14,017
1,078
49
4
1
281,316
0
L
Loki
11,899
915
33
3
3
228,597
0
W
Kali
12,224
940
10
1
1
211,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role