Player Matchup

Nu Wa
Nu Wa
Celestinnia
Nu Wa
Level 88
God Stats
4W - 4L
1,531 SR
Queue Stats
88W - 97L
1,428 Elo+
Party 3
Tyr
Tyr
DragonG89
Tyr
Level 26
God Stats
3W - 4L
1,457 SR
Queue Stats
81W - 90L
1,346 Elo+
Party 2
Mercury
Mercury
Lilmomojr
Mercury
Level 40
God Stats
9W - 23L
1,343 SR
Queue Stats
95W - 140L
1,343 Elo+
Party 2
Agni
Agni
SolAilurus
Agni
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ValiIncarnate
Fenrir
Level 16
God Stats
6W - 12L
1,346 SR
Queue Stats
132W - 160L
1,402 Elo+
Party 3
Team Averages
Level 40
1,435 SR
1,404 Elo+

VS

Team Averages
Level 89
1,591 SR
1,598 Elo+
Chronos
Chronos
GsmoothXD
Chronos
Level 143
God Stats
1W - 3L
1,447 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Neith
Neith
JSuave97
Neith
Level 140
God Stats
1W - 0L
1,541 SR
Queue Stats
5W - 3L
1,899 Elo+
Party 1
Zeus
Zeus
KiD_Aj_94
Zeus
Level 5
God Stats
3W - 1L
1,806 SR
Queue Stats
3W - 3L
1,744 Elo+
Party 1
Thor
Thor
KingJ3V 23
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
SquiddyXD
Gilgamesh
Level 69
God Stats
3W - 0L
1,659 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,603
873
11,414
14,290
4,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 2
10,026
911
6,460
16,695
6,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Lilmomojr
Mercury
14
0 / 6 / 1
8,780
798
3,694
15,161
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
8,358
760
510
857
234
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
8,929
812
3,469
8,019
2,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

47

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GsmoothXD
Chronos
17
4 / 0 / 9
11,094
1,009
12,554
5,509
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JSuave97
Neith
17
8 / 0 / 7
11,772
1,070
17,034
5,945
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
16
1 / 2 / 9
9,797
891
8,031
3,898
1,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 9
9,888
899
2,730
5,583
2,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SquiddyXD
Gilgamesh
16
3 / 2 / 9
10,660
969
10,584
19,181
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
17
17
Deaths
5
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
5
2
0.6
W
Chronos
GsmoothXD
Chronos
4
0
9
8.5
W
Neith
JSuave97
Neith
8
0
7
11.5
W
Zeus
1
2
9
2.75
W
1
1
9
5.5
L
Mercury
Lilmomojr
Mercury
0
6
1
0.08
L
0
1
0
0
W
Gilgamesh
SquiddyXD
Gilgamesh
3
2
9
3.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
50,933
55,022
Taken
40,116
19,345
Mitigated
14,358
1,758
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,414
2,475
0
1,011
14,290
4,454
0
5,629
8,661
30,741
0
L
6,460
2,134
0
329
16,695
6,635
0
7,146
9,549
0
15,269
W
Chronos
GsmoothXD
Chronos
12,554
2,828
0
1,753
5,509
1,989
0
1,596
3,913
36,999
0
W
Neith
JSuave97
Neith
17,034
7,593
0
1,368
5,945
2,864
0
1,667
4,278
0
41,723
W
Zeus
8,031
620
0
0
3,898
1,430
0
1,566
2,332
17,951
0
W
2,730
302
0
0
5,583
2,064
0
2,053
3,530
0
16,806
L
Mercury
Lilmomojr
Mercury
3,694
1,368
0
244
15,161
5,135
0
4,675
10,486
0
7,047
L
510
37
0
80
857
234
0
331
526
2,778
0
W
Gilgamesh
SquiddyXD
Gilgamesh
10,584
3,522
0
5,387
19,181
6,011
0
5,042
8,152
0
33,243
L
3,469
797
0
94
8,019
2,887
0
2,804
5,215
0
7,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
53,211
67
Minions Killed
232
4
Camps Cleared
11
707,466
Distance Traveled
1,017,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,603
873
21
2
0
162,797
0
L
Tyr
10,026
911
23
2
0
164,330
0
W
Chronos
11,094
1,009
71
6
2
237,968
0
W
Neith
11,772
1,070
58
5
1
195,159
0
W
Zeus
9,797
891
21
2
0
175,678
0
W
Thor
9,888
899
27
2
2
197,939
0
L
Mercury
8,780
798
7
1
0
213,672
0
L
Agni
8,358
760
5
0
1
22,811
0
W
Gilgamesh
10,660
969
55
5
6
211,182
0
L
Fenrir
8,929
812
11
1
3
143,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role