Player Matchup

Merlin
Merlin
AlanMikikan
Merlin
Level 25
God Stats
0W - 1L
1,323 SR
Queue Stats
140W - 119L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
CaptainPantLeg
Ao Kuang
Level 48
God Stats
10W - 15L
1,174 SR
Queue Stats
178W - 176L
1,416 Elo+
Solo
Izanami
Izanami
Scotty_B_99
Izanami
Level 49
God Stats
26W - 28L
1,534 SR
Queue Stats
185W - 191L
1,440 Elo+
Solo
Tyr
Tyr
ltzManual_311
Tyr
Level 47
God Stats
5W - 13L
1,349 SR
Queue Stats
407W - 388L
1,472 Elo+
Party 1
Ares
Ares
pengiun70
Ares
Level 38
God Stats
3W - 5L
1,381 SR
Queue Stats
452W - 455L
1,520 Elo+
Solo
Team Averages
Level 41
1,352 SR
1,474 Elo+

VS

Team Averages
Level 50
1,502 SR
1,494 Elo+
Nike
Nike
Ar-gen-tino
Nike
Level 49
God Stats
6W - 11L
1,110 SR
Queue Stats
441W - 550L
1,437 Elo+
Solo
Olorun
Olorun
EnvyUpNext
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Guard my PG
Mulan
Level 67
God Stats
16W - 23L
1,627 SR
Queue Stats
341W - 331L
1,538 Elo+
Party 2
Chiron
Chiron
Thesharpgod1
Chiron
Level 88
God Stats
103W - 62L
1,687 SR
Queue Stats
376W - 321L
1,542 Elo+
Party 2
Ymir
Ymir
sharkknight1670
Ymir
Level 46
God Stats
8W - 7L
1,585 SR
Queue Stats
127W - 136L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 5 / 0
4,738
474
3,008
5,752
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
9
3 / 1 / 0
5,646
565
3,327
7,011
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Scotty_B_99
Izanami
7
0 / 1 / 0
4,591
459
2,550
5,472
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,266
527
2,913
6,513
2,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
5
0 / 6 / 1
4,244
424
884
7,247
2,652
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,706
571
2,614
9,743
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
EnvyUpNext
Olorun
10
5 / 3 / 1
6,340
634
5,737
5,419
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 2
5,522
552
4,192
7,120
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
11
5 / 0 / 2
6,252
625
6,418
6,768
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 3
5,284
528
2,876
4,923
1,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
0
0.2
W
1
0
5
3.5
L
Ao Kuang
3
1
0
3
W
Olorun
EnvyUpNext
Olorun
5
3
1
1.83
W
1
0
2
2
L
Izanami
Scotty_B_99
Izanami
0
1
0
0
W
Chiron
5
0
2
6
L
0
1
0
0
L
Ares
0
6
1
0.08
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
21,837
31,995
Taken
33,973
9,604
Mitigated
15,437
8,654
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,008
545
0
810
5,752
1,335
0
2,587
3,135
11,302
0
W
2,614
71
0
4,150
9,743
4,153
459
906
8,795
0
21,142
L
Ao Kuang
3,327
1,070
0
1,953
7,011
2,051
0
1,748
5,203
24,061
0
W
Olorun
EnvyUpNext
Olorun
5,737
3,243
0
1,481
5,419
2,103
0
2,165
3,176
30,236
3,081
W
4,192
355
0
2,753
7,120
5,547
0
1,103
5,909
0
25,637
L
Izanami
Scotty_B_99
Izanami
2,550
1,804
225
2,454
5,472
1,197
0
126
5,346
0
22,993
W
Chiron
6,418
4,131
283
3,505
6,768
1,868
48
910
5,674
0
36,540
L
2,913
351
0
2,938
6,513
2,369
0
794
5,389
0
26,844
L
Ares
884
188
0
274
7,247
2,652
16
2,693
4,554
6,261
0
W
2,876
485
0
1,330
4,923
1,766
0
1,653
3,200
20,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
29,104
185
Minions Killed
263
0
Camps Cleared
0
944,230
Distance Traveled
912,005
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,738
474
25
3
0
198,460
0
W
Nike
5,706
571
37
4
0
162,196
1
L
Ao Kuang
5,646
565
44
4
0
207,355
2
W
Olorun
6,340
634
62
6
0
174,175
0
W
Mulan
5,522
552
61
6
0
194,981
1
L
Izanami
4,591
459
43
4
0
166,245
3
W
Chiron
6,252
625
63
6
0
178,375
0
L
Tyr
5,266
527
62
6
0
217,381
6
L
Ares
4,244
424
11
1
0
154,789
0
W
Ymir
5,284
528
40
4
0
202,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role