Player Matchup

Cerberus
Cerberus
Silver I
Khaos 6k
Cerberus
Silver I
Level 68
God Stats
18W - 16L
1,604 SR
Queue Stats
329W - 391L
1,215 MMR
Party 1
Neith
Neith
Silver IV
TTV_Daj
Neith
Silver IV
Level 103
God Stats
3W - 4L
1,287 SR
Queue Stats
106W - 90L
1,422 MMR
Party 1
Hachiman
Hachiman
Gold V
TavoFinoVip
Hachiman
Gold V
Level 147
God Stats
3W - 2L
1,364 SR
Queue Stats
1,651W - 1,839L
1,342 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,418 SR
1,326 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,505 SR
1,330 MMR
Da Ji
Da Ji
Silver IV
BestLockN716
Da Ji
Silver IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,199 MMR
Party 2
Merlin
Merlin
Bronze III
SyKoO_01
Merlin
Bronze III
Level 142
God Stats
1W - 1L
1,589 SR
Queue Stats
3W - 3L
1,382 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
TU blicki
Kuzenbo
Silver I
Level 157
God Stats
28W - 42L
1,425 SR
Queue Stats
80W - 93L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Khaos 6k
Cerberus
16
8 / 4 / 10
12,041
753
12,430
18,603
14,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TTV_Daj
Neith
16
5 / 3 / 11
11,417
714
10,184
10,994
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
TavoFinoVip
Hachiman
14
6 / 6 / 7
11,219
701
9,245
14,430
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MedusaAphroditeZeusZhong KuiGilgamesh

VS

Bans
BacchusSkadiSobekAh Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 10 / 1
11,952
747
12,268
15,086
6,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
SyKoO_01
Merlin
10
2 / 3 / 5
9,325
583
5,507
5,137
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
TU blicki
Kuzenbo
15
3 / 7 / 7
11,073
692
15,711
20,500
23,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
13
13
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
10
1
0.85
W
Cerberus
Khaos 6k
Cerberus
8
4
10
3.25
L
Merlin
SyKoO_01
Merlin
2
3
5
1.5
W
Neith
TTV_Daj
Neith
5
3
11
3.5
L
Kuzenbo
TU blicki
Kuzenbo
3
7
7
0.93
W
Hachiman
TavoFinoVip
Hachiman
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
33,486
44,027
Taken
40,723
24,777
Mitigated
31,323
10,902
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,268
2,962
0
509
15,086
6,224
0
2,542
12,296
0
39,217
W
Cerberus
Khaos 6k
Cerberus
12,430
1,386
243
2,854
18,603
14,057
377
9,682
8,921
38,921
0
L
Merlin
SyKoO_01
Merlin
5,507
974
0
836
5,137
1,393
0
1,783
3,180
27,096
0
W
Neith
TTV_Daj
Neith
10,184
3,872
0
3,387
10,994
4,778
2,222
3,875
7,119
0
54,707
L
Kuzenbo
TU blicki
Kuzenbo
15,711
3,591
0
1,314
20,500
23,706
22
7,342
12,716
45,890
0
W
Hachiman
TavoFinoVip
Hachiman
9,245
5,076
0
4,418
14,430
5,942
275
7,701
6,729
0
47,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
32,350
212
Minions Killed
152
0
Camps Cleared
0
791,801
Distance Traveled
656,859
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,952
747
45
3
0
246,740
5
W
Cerberus
12,041
753
75
5
0
283,903
1
L
Merlin
9,325
583
49
3
0
145,746
1
W
Neith
11,417
714
63
4
0
268,297
0
L
Kuzenbo
11,073
692
58
4
0
264,373
1
W
Hachiman
11,219
701
74
5
0
239,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role