Player Matchup

Tyr
Tyr
BorizTheAnimal
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 1
Medusa
Medusa
DIRTYCAP
Medusa
Level 28
God Stats
4W - 3L
1,300 SR
Queue Stats
18W - 20L
1,457 Elo+
Party 1
Ra
Ra
GGerrika
Ra
Level 84
God Stats
8W - 12L
1,292 SR
Queue Stats
272W - 286L
1,480 Elo+
Party 1
Team Averages
Level 45
1,364 SR
1,479 Elo+

VS

Team Averages
Level 13
1,620 SR
1,554 Elo+
Neith
Neith
Anothercakeplz
Neith
Level 6
God Stats
4W - 10L
1,622 SR
Queue Stats
12W - 13L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFridgeTartZA
Gilgamesh
Level 7
God Stats
1W - 1L
1,694 SR
Queue Stats
12W - 12L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
mechmouseling
Aphrodite
Level 25
God Stats
4W - 4L
1,544 SR
Queue Stats
62W - 49L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
11,231
624
11,603
22,693
18,245
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
DIRTYCAP
Medusa
15
3 / 1 / 6
11,221
623
11,046
9,424
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 4
11,064
615
10,229
10,217
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
10,469
582
13,386
14,645
6,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TheFridgeTartZA
Gilgamesh
13
1 / 5 / 4
10,432
580
9,393
14,193
6,966
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
mechmouseling
Aphrodite
15
3 / 0 / 2
11,944
664
6,996
12,458
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
3
1
6
6
W
Medusa
DIRTYCAP
Medusa
3
1
6
6
W
3
3
4
1.67
L
Gilgamesh
TheFridgeTartZA
Gilgamesh
1
5
4
0.6
L
Aphrodite
mechmouseling
Aphrodite
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
29,775
42,334
Taken
41,296
25,672
Mitigated
22,608
14,959
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,386
4,932
0
1,493
14,645
6,041
884
2,470
11,889
0
64,739
W
11,603
1,700
0
6,550
22,693
18,245
0
4,623
18,070
0
41,342
W
Medusa
DIRTYCAP
Medusa
11,046
4,279
0
1,172
9,424
3,490
2,683
1,037
8,387
0
52,400
W
10,229
336
4,034
3,203
10,217
3,937
416
1,374
8,843
65,195
0
L
Gilgamesh
TheFridgeTartZA
Gilgamesh
9,393
1,459
0
1,339
14,193
6,966
168
2,616
11,353
0
37,953
L
Aphrodite
mechmouseling
Aphrodite
6,996
459
5,146
7,226
12,458
9,601
294
4,770
7,408
43,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
32,845
220
Minions Killed
197
0
Camps Cleared
0
1,010,165
Distance Traveled
902,522
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,469
582
102
6
0
289,584
4
W
Tyr
11,231
624
48
3
0
357,044
8
W
Medusa
11,221
623
67
4
0
342,744
3
W
Ra
11,064
615
105
6
0
310,377
2
L
Gilgamesh
10,432
580
40
2
0
324,680
2
L
Aphrodite
11,944
664
55
3
0
288,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role