Player Matchup

Cerberus
Cerberus
Artfulvictor
Cerberus
Level 21
God Stats
24W - 11L
1,619 SR
Queue Stats
95W - 80L
1,549 Elo+
Solo
Artemis
Artemis
BALTES1
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,284 Elo+
Solo
Aphrodite
Aphrodite
HurtBoyKMS
Aphrodite
Level 26
God Stats
1W - 0L
1,624 SR
Queue Stats
9W - 5L
1,350 Elo+
Party 1
Neith
Neith
Sundirex
Neith
Level 5
God Stats
9W - 16L
1,598 SR
Queue Stats
9W - 19L
1,424 Elo+
Party 1
Discordia
Discordia
TréFkYaBtvh
Discordia
Level 8
God Stats
2W - 1L
1,615 SR
Queue Stats
3W - 2L
1,227 Elo+
Solo
Team Averages
Level 13
1,591 SR
1,367 Elo+

VS

Team Averages
Level 13
1,513 SR
1,461 Elo+
Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ILikeYa Neck417
Baron Samedi
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 71L
1,300 Elo+
Solo
Merlin
Merlin
MAKAV3LI x99
Merlin
Level 21
God Stats
59W - 48L
1,565 SR
Queue Stats
109W - 105L
1,392 Elo+
Solo
Nemesis
Nemesis
ethenhandly
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
xKINGOFCORNx
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artfulvictor
Cerberus
20
18 / 3 / 24
14,835
1,236
35,506
24,622
30,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
BALTES1
Artemis
19
6 / 1 / 21
11,900
992
17,094
10,261
3,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
HurtBoyKMS
Aphrodite
20
14 / 0 / 23
14,668
1,222
19,634
14,341
15,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Sundirex
Neith
17
0 / 0 / 15
10,703
892
2,045
4,577
1,671
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
TréFkYaBtvh
Discordia
20
6 / 1 / 30
12,523
1,044
24,966
7,574
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 2
11,268
939
13,500
18,760
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
ILikeYa Neck417
Baron Samedi
17
1 / 13 / 4
11,294
941
14,605
23,263
9,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
16
1 / 5 / 1
10,600
883
7,253
16,850
5,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ethenhandly
Nemesis
15
0 / 15 / 1
9,900
825
5,817
22,486
7,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
xKINGOFCORNx
Jormungandr
19
1 / 10 / 3
12,039
1,003
10,383
28,643
25,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
16
44
Kills
5
5
Deaths
44
113
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
W
Cerberus
Artfulvictor
Cerberus
18
3
24
10
W
Artemis
BALTES1
Artemis
6
1
21
16.5
W
Aphrodite
HurtBoyKMS
Aphrodite
14
0
23
25.5
L
Baron Samedi
ILikeYa Neck417
Baron Samedi
1
13
4
0.23
L
Merlin
1
5
1
0.3
W
Neith
Sundirex
Neith
0
0
15
7.5
W
Discordia
TréFkYaBtvh
Discordia
6
1
30
21
L
Nemesis
ethenhandly
Nemesis
0
15
1
0.03
L
Jormungandr
xKINGOFCORNx
Jormungandr
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,245
Damage
51,558
61,375
Taken
110,002
53,710
Mitigated
52,731
29,408
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,500
1,219
4,759
3,675
18,760
5,276
0
14,816
3,944
31,965
0
W
Cerberus
Artfulvictor
Cerberus
35,506
2,702
0
9,705
24,622
30,051
0
18,154
5,838
62,634
0
W
Artemis
BALTES1
Artemis
17,094
9,848
0
1,806
10,261
3,452
0
7,551
2,704
0
29,297
W
Aphrodite
HurtBoyKMS
Aphrodite
19,634
4,810
7,385
8,948
14,341
15,580
0
10,239
3,744
43,260
0
L
Baron Samedi
ILikeYa Neck417
Baron Samedi
14,605
3,017
866
2,337
23,263
9,247
0
16,905
6,358
30,076
0
L
Merlin
7,253
1,018
0
0
16,850
5,943
0
14,188
2,662
21,991
0
W
Neith
Sundirex
Neith
2,045
785
0
0
4,577
1,671
0
3,651
898
0
12,984
W
Discordia
TréFkYaBtvh
Discordia
24,966
1,709
54
1,510
7,574
2,956
0
5,056
2,450
48,170
0
L
Nemesis
ethenhandly
Nemesis
5,817
1,876
0
784
22,486
7,076
0
16,240
6,246
0
14,100
L
Jormungandr
xKINGOFCORNx
Jormungandr
10,383
3,309
0
0
28,643
25,189
0
17,957
10,686
55,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,629
Gold Earned
55,101
235
Minions Killed
220
3
Camps Cleared
3
1,052,215
Distance Traveled
1,022,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,268
939
49
4
1
252,152
2
W
Cerberus
14,835
1,236
67
6
1
234,838
0
W
Artemis
11,900
992
26
2
0
225,282
1
W
Aphrodite
14,668
1,222
62
5
1
215,652
0
L
Baron Samedi
11,294
941
33
3
2
176,344
0
L
Merlin
10,600
883
35
3
0
181,255
0
W
Neith
10,703
892
23
2
0
159,529
0
W
Discordia
12,523
1,044
57
5
1
216,914
0
L
Nemesis
9,900
825
19
2
0
219,842
0
L
Jormungandr
12,039
1,003
84
7
0
192,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role