Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
BronzeCarry
Chernobog
Level 48
God Stats
7W - 6L
1,441 SR
Queue Stats
319W - 264L
1,608 Elo+
Party 4
Gilgamesh
Gilgamesh
PhDRichardFinger
Gilgamesh
Level 40
God Stats
6W - 8L
1,522 SR
Queue Stats
160W - 139L
1,556 Elo+
Solo
Hades
Hades
Toothless420
Hades
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
12W - 12L
1,648 Elo+
Party 2
Tyr
Tyr
yoloswag6966696
Tyr
Level 62
God Stats
1W - 3L
1,712 SR
Queue Stats
249W - 255L
1,535 Elo+
Party 2
Team Averages
Level 38
1,492 SR
1,569 Elo+

VS

Team Averages
Level 75
1,425 SR
1,563 Elo+
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BeefJorky
Khepri
Level 96
God Stats
1W - 3L
1,122 SR
Queue Stats
103W - 125L
1,490 Elo+
Party 3
Heimdallr
Heimdallr
DatBoiBolbi
Heimdallr
Level 28
God Stats
2W - 6L
1,129 SR
Queue Stats
84W - 107L
1,479 Elo+
Party 3
Merlin
Merlin
PeytonCeltigar
Merlin
Level 109
God Stats
34W - 26L
1,608 SR
Queue Stats
185W - 171L
1,613 Elo+
Party 1
Awilix
Awilix
SaucedOnNerds
Awilix
Level 29
God Stats
5W - 3L
1,767 SR
Queue Stats
189W - 123L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 2 / 1
5,330
592
2,082
6,335
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
BronzeCarry
Chernobog
9
1 / 1 / 3
5,251
583
5,113
5,505
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
7
0 / 2 / 1
4,413
490
1,084
4,403
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 5 / 0
4,637
515
2,749
5,150
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,173
464
1,956
7,396
2,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 0 / 5
5,916
657
2,774
4,730
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
BeefJorky
Khepri
9
0 / 2 / 1
5,125
569
1,599
6,626
2,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
DatBoiBolbi
Heimdallr
8
0 / 3 / 3
4,750
528
3,491
5,717
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
3 / 0 / 3
6,439
715
4,490
2,696
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 0 / 0
6,888
765
8,250
4,714
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
2
1
1.25
W
Set
 
Set
3
0
5
5.5
W
Khepri
BeefJorky
Khepri
0
2
1
0.25
L
Chernobog
BronzeCarry
Chernobog
1
1
3
2.5
W
Heimdallr
DatBoiBolbi
Heimdallr
0
3
3
0.5
W
3
0
3
4.5
L
Gilgamesh
0
2
1
0.25
W
9
0
0
9
L
2
5
0
0.4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,984
Damage
20,604
28,789
Taken
24,483
11,232
Mitigated
9,289
6,163
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,082
319
0
478
6,335
3,211
0
2,088
4,199
9,890
0
W
Set
 
Set
2,774
1,424
0
705
4,730
1,573
0
793
3,937
0
34,361
W
Khepri
BeefJorky
Khepri
1,599
268
0
1,365
6,626
2,828
205
1,559
5,067
14,362
0
L
Chernobog
BronzeCarry
Chernobog
5,113
3,524
0
2,382
5,505
1,601
0
957
4,525
0
36,936
W
Heimdallr
DatBoiBolbi
Heimdallr
3,491
1,033
0
1,250
5,717
1,731
344
1,600
4,117
0
30,840
W
4,490
659
0
501
2,696
825
63
441
2,255
36,527
0
L
Gilgamesh
1,084
128
0
1,349
4,403
1,732
0
1,057
3,242
0
17,315
W
8,250
3,259
0
1,375
4,714
2,332
0
438
4,276
0
38,423
L
2,749
188
42
653
5,150
1,793
136
1,208
3,790
10,497
0
L
1,956
456
0
1,259
7,396
2,895
0
406
6,944
0
12,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
29,118
194
Minions Killed
300
0
Camps Cleared
0
913,976
Distance Traveled
923,119
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,330
592
22
2
0
171,687
2
W
Set
5,916
657
70
8
0
202,534
3
W
Khepri
5,125
569
35
4
0
166,087
2
L
Chernobog
5,251
583
74
8
0
214,562
3
W
Heimdallr
4,750
528
49
5
0
156,167
2
W
Merlin
6,439
715
84
9
0
187,857
0
L
Gilgamesh
4,413
490
38
4
0
148,744
1
W
Awilix
6,888
765
62
7
0
210,474
1
L
Hades
4,637
515
27
3
0
193,623
2
L
Tyr
4,173
464
33
4
0
185,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role