Player Matchup

Sol
Sol
F4M0US AL1EN
Sol
Level 128
God Stats
2W - 1L
1,575 SR
Queue Stats
92W - 100L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
GerardoElite
Nu Wa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 162L
1,396 Elo+
Party 3
Cupid
Cupid
Vio La Sauce
Cupid
Level 106
God Stats
5W - 3L
1,688 SR
Queue Stats
72W - 90L
1,416 Elo+
Party 2
Anhur
Anhur
WhippleWhip
Anhur
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Solo
Sobek
Sobek
iJokerMx_-
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,513 Elo+
Party 3
Team Averages
Level 123
1,553 SR
1,420 Elo+

VS

Team Averages
Level 129
1,480 SR
1,463 Elo+
Nox
Nox
Cappin51
Nox
Level 122
God Stats
7W - 12L
1,498 SR
Queue Stats
520W - 529L
1,507 Elo+
Solo
Cerberus
Cerberus
JIJItheFool
Cerberus
Level 130
God Stats
0W - 4L
1,337 SR
Queue Stats
81W - 81L
1,445 Elo+
Party 1
Khepri
Khepri
M0oN DuSt 85
Khepri
Level 157
God Stats
6W - 9L
1,348 SR
Queue Stats
231W - 247L
1,446 Elo+
Solo
Ganesha
Ganesha
Pierreboss404
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 313L
1,479 Elo+
Solo
Neith
Neith
Shinroon
Neith
Level 110
God Stats
0W - 1L
1,719 SR
Queue Stats
25W - 28L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,183
918
8,034
7,092
2,475
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 6
8,584
858
12,132
8,300
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 3
9,626
963
11,450
7,915
2,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 9
7,665
767
4,566
8,522
2,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
15
0 / 4 / 11
8,449
845
4,859
17,305
15,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 7
8,514
851
11,601
7,188
2,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JIJItheFool
Cerberus
11
4 / 2 / 7
7,346
735
6,804
7,302
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
1 / 2 / 12
7,712
771
6,726
7,160
6,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
15
0 / 2 / 15
8,084
808
8,013
19,572
13,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Shinroon
Neith
13
4 / 2 / 7
7,658
766
9,391
7,438
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
12
Kills
17
17
Deaths
12
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
4
7
2.88
W
4
3
4
2
W
3
2
6
3
L
Cerberus
JIJItheFool
Cerberus
4
2
7
3.75
L
Khepri
1
2
12
3.5
L
Ganesha
0
2
15
3.75
L
Neith
Shinroon
Neith
4
2
7
3.75
W
5
3
3
2.17
W
0
5
9
0.9
W
Sobek
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
42,535
49,134
Taken
48,660
25,871
Mitigated
29,256
21,104
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,601
1,163
548
416
7,188
2,809
142
5,205
1,983
24,254
0
W
8,034
1,009
1,230
1,659
7,092
2,475
1,731
5,513
1,579
19,917
0
W
12,132
3,684
1,634
2,407
8,300
2,958
755
6,992
1,308
27,399
0
L
Cerberus
JIJItheFool
Cerberus
6,804
43
1,117
3,046
7,302
3,767
0
3,120
4,182
12,462
0
L
Khepri
6,726
316
2,565
1,672
7,160
6,386
30
4,255
2,905
12,804
0
L
Ganesha
8,013
497
265
8,676
19,572
13,239
0
7,228
12,344
26,125
0
L
Neith
Shinroon
Neith
9,391
4,039
1,215
2,825
7,438
3,055
0
5,217
2,221
0
23,859
W
11,450
3,887
3,122
1,335
7,915
2,572
1,780
6,192
1,723
0
19,729
W
4,566
1,781
799
792
8,522
2,721
1,443
6,009
2,513
0
6,541
W
Sobek
4,859
379
2,111
6,015
17,305
15,145
136
8,438
8,867
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
39,314
106
Minions Killed
138
0
Camps Cleared
0
858,217
Distance Traveled
900,947
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,514
851
43
4
0
153,764
2
W
Sol
9,183
918
39
4
0
185,586
1
W
Nu Wa
8,584
858
21
2
0
168,657
0
L
Cerberus
7,346
735
35
4
0
141,858
0
L
Khepri
7,712
771
34
3
0
218,309
1
L
Ganesha
8,084
808
0
0
0
183,101
1
L
Neith
7,658
766
26
3
0
203,915
1
W
Cupid
9,626
963
21
2
0
166,108
0
W
Anhur
7,665
767
1
0
0
150,087
1
W
Sobek
8,449
845
24
2
0
187,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role