Player Matchup

Cerberus
Cerberus
Gold I
ITheSil3ntDeath
Cerberus
Gold I
Level 157
God Stats
12W - 10L
1,595 SR
Queue Stats
126W - 112L
1,629 MMR
Solo
Tiamat
Tiamat
Gold V
Muzon_gamer
Tiamat
Gold V
Level 125
God Stats
1W - 0L
1,597 SR
Queue Stats
11W - 6L
1,637 MMR
Solo
Cernunnos
Cernunnos
Gold I
OZONEreborn90
Cernunnos
Gold I
Level 127
God Stats
5W - 1L
1,694 SR
Queue Stats
122W - 110L
1,545 MMR
Solo
Ne Zha
Ne Zha
Gold I
SchweizerXD
Ne Zha
Gold I
Level 104
God Stats
2W - 3L
1,456 SR
Queue Stats
250W - 253L
1,549 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
resavioYT
Sun Wukong
Gold II
Level 122
God Stats
7W - 4L
1,669 SR
Queue Stats
66W - 63L
1,604 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,602 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,628 SR
1,571 MMR
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
KnockeKongen
Vamana
Gold II
Level 68
God Stats
55W - 38L
1,572 SR
Queue Stats
143W - 148L
1,620 MMR
Solo
Merlin
Merlin
Platinum IV
SidSloth10
Merlin
Platinum IV
Level 124
God Stats
16W - 16L
1,577 SR
Queue Stats
482W - 476L
1,634 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
alvarostrumpf
Cu Chulainn
Gold II
Level 129
God Stats
4W - 5L
1,708 SR
Queue Stats
134W - 131L
1,536 MMR
Solo
Izanami
Izanami
Gold I
balgehakt__
Izanami
Gold I
Level 129
God Stats
61W - 30L
1,783 SR
Queue Stats
540W - 508L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
4 / 6 / 7
13,138
571
13,032
27,401
23,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
18
4 / 3 / 8
11,441
497
20,806
13,991
10,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
OZONEreborn90
Cernunnos
20
9 / 3 / 4
13,922
605
14,930
18,725
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
20
3 / 6 / 6
12,794
556
9,037
19,616
7,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
resavioYT
Sun Wukong
19
3 / 4 / 13
12,367
538
17,678
21,754
22,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaScyllaSetGilgameshTsukuyomi

VS

Bans
ApolloKing ArthurYmirDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 4 / 11
11,296
491
11,374
21,367
23,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
20
7 / 3 / 6
13,148
572
15,884
22,185
12,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
SidSloth10
Merlin
18
6 / 6 / 1
12,297
535
13,361
14,446
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
alvarostrumpf
Cu Chulainn
18
3 / 5 / 6
11,408
496
13,616
25,734
26,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
balgehakt__
Izanami
20
4 / 5 / 2
13,042
567
13,632
17,085
7,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
23
Kills
22
22
Deaths
23
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
4
11
1.88
W
Cerberus
4
6
7
1.25
L
Vamana
7
3
6
3.33
W
Tiamat
4
3
8
2.67
W
Cernunnos
OZONEreborn90
Cernunnos
9
3
4
3.67
W
Ne Zha
3
6
6
1
L
Merlin
SidSloth10
Merlin
6
6
1
1.08
L
Cu Chulainn
alvarostrumpf
Cu Chulainn
3
5
6
1.2
L
Izanami
balgehakt__
Izanami
4
5
2
1
W
Sun Wukong
resavioYT
Sun Wukong
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,483
Damage
67,867
101,487
Taken
100,817
71,163
Mitigated
75,674
37,414
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
11,374
3,704
0
4,822
21,367
23,675
365
9,807
11,176
24,645
0
W
Cerberus
13,032
586
0
7,878
27,401
23,123
232
8,887
18,196
41,423
0
L
Vamana
15,884
9,446
0
3,870
22,185
12,274
1,664
7,835
14,024
157
109,069
W
Tiamat
20,806
1,118
0
4,885
13,991
10,092
1,015
5,483
8,192
73,280
0
W
Cernunnos
OZONEreborn90
Cernunnos
14,930
7,547
0
11,931
18,725
8,158
3,732
3,748
14,901
0
115,530
W
Ne Zha
9,037
2,016
0
7,590
19,616
7,659
1,619
2,824
16,120
0
86,462
L
Merlin
SidSloth10
Merlin
13,361
312
0
2,277
14,446
5,456
108
8,321
5,845
94,103
0
L
Cu Chulainn
alvarostrumpf
Cu Chulainn
13,616
1,935
0
6,991
25,734
26,534
390
2,823
22,817
11,957
61,795
L
Izanami
balgehakt__
Izanami
13,632
8,770
0
4,345
17,085
7,735
1,762
3,918
13,117
0
105,213
W
Sun Wukong
resavioYT
Sun Wukong
17,678
2,357
0
5,130
21,754
22,131
610
6,930
14,658
0
79,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
61,191
631
Minions Killed
698
0
Camps Cleared
0
2,198,041
Distance Traveled
2,043,468
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,296
491
20
1
0
410,964
10
W
Cerberus
13,138
571
50
2
0
446,406
7
L
Vamana
13,148
572
183
8
0
481,029
6
W
Tiamat
11,441
497
121
5
0
442,402
4
W
Cernunnos
13,922
605
166
7
0
412,101
3
W
Ne Zha
12,794
556
156
7
0
428,799
0
L
Merlin
12,297
535
180
8
0
365,110
1
L
Cu Chulainn
11,408
496
121
5
0
420,134
1
L
Izanami
13,042
567
194
8
0
366,231
7
W
Sun Wukong
12,367
538
138
6
0
468,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role