Player Matchup

Cthulhu
Cthulhu
BraveLion99
Cthulhu
Level 7
God Stats
1W - 6L
1,644 SR
Queue Stats
9W - 24L
1,075 Elo+
Party 1
Xbalanque
Xbalanque
DuckAzka
Xbalanque
Level 28
God Stats
17W - 5L
1,812 SR
Queue Stats
114W - 78L
1,623 Elo+
Solo
Loki
Loki
XxMystykRayneXx
Loki
Level 28
God Stats
6W - 9L
1,459 SR
Queue Stats
162W - 214L
1,296 Elo+
Solo
Ares
Ares
cabrobendy
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
grava-moledor
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 13
1,583 SR
1,399 Elo+

VS

Team Averages
Level 18
1,527 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
Capo_Jaylittle
Cu Chulainn
Level 2
God Stats
9W - 10L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ClapGodRay
Heimdallr
Level 29
God Stats
5W - 6L
1,763 SR
Queue Stats
102W - 97L
1,483 Elo+
Solo
Set
Set
Dustlesspear1
Set
Level 26
God Stats
17W - 18L
1,345 SR
Queue Stats
60W - 89L
1,211 Elo+
Solo
Zeus
Zeus
FAZE_JUPARAHE
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
TropicalDust391
Neith
Level 27
God Stats
10W - 8L
1,527 SR
Queue Stats
16W - 17L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BraveLion99
Cthulhu
7
2 / 7 / 0
5,158
469
2,345
8,197
2,845
Xbalanque
DuckAzka
Xbalanque
10
3 / 5 / 0
6,246
568
5,400
8,516
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,841
531
2,590
7,559
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

6
0 / 6 / 2
4,836
440
1,310
8,539
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 11 / 1
4,573
416
3,340
8,645
2,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Capo_Jaylittle
Cu Chulainn
9
9 / 1 / 7
6,667
606
6,894
6,491
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
ClapGodRay
Heimdallr
10
4 / 2 / 4
6,584
599
3,450
5,910
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 6
5,645
513
2,127
4,336
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
10 / 2 / 8
6,706
610
6,906
4,150
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 1 / 4
6,358
578
6,509
5,919
2,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
30
32
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BraveLion99
Cthulhu
2
7
0
0.29
W
Cu Chulainn
Capo_Jaylittle
Cu Chulainn
9
1
7
12.5
W
Heimdallr
ClapGodRay
Heimdallr
4
2
4
3
L
Xbalanque
DuckAzka
Xbalanque
3
5
0
0.6
W
1
0
6
4
W
10
2
8
7
W
6
1
4
8
L
1
3
1
0.5
L
0
6
2
0.17
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
25,886
41,456
Taken
26,806
14,492
Mitigated
9,050
5,763
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BraveLion99
Cthulhu
2,345
495
0
0
8,197
2,845
0
2,676
5,241
8,527
0
W
Cu Chulainn
Capo_Jaylittle
Cu Chulainn
6,894
2,782
0
1,673
6,491
3,201
348
1,254
5,237
0
24,029
W
Heimdallr
ClapGodRay
Heimdallr
3,450
1,441
0
1,960
5,910
1,603
0
175
5,735
0
22,951
L
Xbalanque
DuckAzka
Xbalanque
5,400
2,577
0
2,157
8,516
2,533
650
0
8,516
0
32,507
W
2,127
1,066
0
865
4,336
1,009
456
300
4,036
0
21,934
W
6,906
2,613
0
393
4,150
1,091
410
1,407
2,743
16,166
0
W
6,509
3,936
0
768
5,919
2,146
48
519
5,400
0
23,831
L
2,590
342
0
2,920
7,559
2,117
434
796
6,699
0
23,464
L
1,310
313
0
274
8,539
4,980
96
1,647
6,764
6,912
0
L
3,340
2,097
0
412
8,645
2,017
0
1,222
7,327
0
9,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
31,960
155
Minions Killed
197
0
Camps Cleared
0
1,053,049
Distance Traveled
1,000,924
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,158
469
19
2
0
231,175
2
W
Cu Chulainn
6,667
606
34
3
0
222,669
2
W
Heimdallr
6,584
599
51
5
0
208,247
0
L
Xbalanque
6,246
568
58
5
0
190,159
2
W
Set
5,645
513
45
4
0
204,406
0
W
Zeus
6,706
610
35
3
0
199,066
3
W
Neith
6,358
578
32
3
0
166,536
0
L
Loki
5,841
531
55
5
0
211,892
0
L
Ares
4,836
440
11
1
0
215,779
2
L
Anhur
4,573
416
12
1
0
204,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role