Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Grasdaggel
Tiamat
Level 43
God Stats
3W - 1L
1,728 SR
Queue Stats
4W - 6L
1,090 Elo+
Party 2
Cthulhu
Cthulhu
joschzilla
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,195 Elo+
Party 2
Team Averages
Level 35
1,576 SR
1,262 Elo+

VS

Team Averages
Level 45
1,433 SR
1,221 Elo+
Neith
Neith
Cutiehoney
Neith
Level 41
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Yemoja
Yemoja
JakeTheGay01
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 1
Odin
Odin
KingPoe420
Odin
Level 87
God Stats
1W - 3L
1,496 SR
Queue Stats
61W - 73L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 4 / 7
12,038
634
9,395
15,359
18,018
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Grasdaggel
Tiamat
16
3 / 3 / 9
11,820
622
8,622
8,893
6,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
joschzilla
Cthulhu
17
5 / 1 / 9
12,285
647
11,080
12,423
13,932
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 0 / 1
11,457
603
8,434
7,249
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
13
0 / 9 / 4
9,975
525
7,902
18,591
16,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 5 / 2
10,768
567
6,270
13,402
7,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
8
8
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
7
2.38
L
Neith
4
0
1
4.5
W
Tiamat
Grasdaggel
Tiamat
3
3
9
2.5
L
Yemoja
0
9
4
0.22
L
4
5
2
1
W
Cthulhu
joschzilla
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
22,606
36,675
Taken
39,242
38,342
Mitigated
26,810
8,931
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,395
3,690
0
1,288
15,359
18,018
936
4,012
11,194
0
40,238
L
Neith
8,434
3,241
195
2,479
7,249
2,944
34
4,852
2,397
0
43,195
W
Tiamat
Grasdaggel
Tiamat
8,622
771
475
3,176
8,893
6,392
810
2,242
6,651
60,858
0
L
Yemoja
7,902
2,030
724
663
18,591
16,625
0
9,047
9,544
29,008
0
L
6,270
2,661
134
1,365
13,402
7,241
181
5,919
7,483
0
32,946
W
Cthulhu
joschzilla
Cthulhu
11,080
743
232
3,760
12,423
13,932
737
3,111
9,312
40,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
32,200
179
Minions Killed
146
0
Camps Cleared
0
922,114
Distance Traveled
838,737
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,038
634
47
2
0
284,964
0
L
Neith
11,457
603
71
4
0
290,045
0
W
Tiamat
11,820
622
88
5
0
306,284
0
L
Yemoja
9,975
525
35
2
0
274,215
2
L
Odin
10,768
567
40
2
0
274,477
3
W
Cthulhu
12,285
647
44
2
0
330,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role