Player Matchup

Heimdallr
Heimdallr
LordMalygos
Heimdallr
Level 25
God Stats
12W - 7L
1,508 SR
Queue Stats
33W - 29L
1,297 Elo+
Solo
Apollo
Apollo
OzMC
Apollo
Level 29
God Stats
28W - 38L
1,445 SR
Queue Stats
38W - 57L
1,361 Elo+
Solo
Anubis
Anubis
ThyAlphaMale
Anubis
Level 18
God Stats
12W - 7L
1,371 SR
Queue Stats
91W - 76L
1,414 Elo+
Solo
Agni
Agni
WillingtoGrief
Agni
Level 16
God Stats
5W - 0L
1,868 SR
Queue Stats
134W - 141L
1,332 Elo+
Solo
Loki
Loki
Y0ony
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,381 Elo+

VS

Team Averages
Level 14
1,487 SR
1,424 Elo+
Nemesis
Nemesis
ExGlobal
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
NatsuRs16
Vulcan
Level 25
God Stats
8W - 11L
1,435 SR
Queue Stats
51W - 80L
1,295 Elo+
Solo
Cthulhu
Cthulhu
ReinHea
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
marlonchura
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,323 Elo+
Solo
Loki
Loki
xXA55EaterXx
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LordMalygos
Heimdallr
17
9 / 2 / 3
11,478
604
12,677
10,559
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
OzMC
Apollo
17
3 / 1 / 3
10,617
559
7,565
13,355
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
4 / 2 / 8
10,707
564
13,047
10,930
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 0 / 1
13,341
702
8,918
7,685
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Y0ony
Loki
14
2 / 3 / 1
9,305
490
3,746
8,981
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExGlobal
Nemesis
13
1 / 10 / 2
8,377
441
5,289
14,024
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
NatsuRs16
Vulcan
15
3 / 6 / 2
9,227
486
6,663
13,017
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ReinHea
Cthulhu
1
0 / 0 / 0
3,720
196
0
0
0
14
1 / 5 / 2
8,319
438
8,747
21,822
12,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 9 / 0
7,675
404
3,744
11,489
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
29
Kills
6
8
Deaths
30
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ExGlobal
Nemesis
1
10
2
0.2
W
Heimdallr
LordMalygos
Heimdallr
9
2
3
5.25
L
Vulcan
NatsuRs16
Vulcan
3
6
2
0.67
W
Apollo
OzMC
Apollo
3
1
3
4.5
L
Cthulhu
ReinHea
Cthulhu
0
0
0
0
W
Anubis
4
2
8
4
W
11
0
1
11.5
W
Loki
Y0ony
Loki
2
3
1
0.83
L
1
5
2
0.4
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
24,443
51,510
Taken
60,352
19,716
Mitigated
27,812
21,931
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ExGlobal
Nemesis
5,289
1,824
0
1,699
14,024
6,567
434
5,543
8,380
0
38,238
W
Heimdallr
LordMalygos
Heimdallr
12,677
6,301
0
750
10,559
3,876
2,452
2,773
7,786
0
68,312
L
Vulcan
NatsuRs16
Vulcan
6,663
1,363
0
1,570
13,017
5,057
0
5,642
6,911
59,876
0
W
Apollo
OzMC
Apollo
7,565
4,117
0
6,775
13,355
4,890
3,178
4,770
8,585
0
73,124
L
Cthulhu
ReinHea
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
13,047
1,846
227
6,541
10,930
4,895
1,562
5,868
5,062
54,187
0
W
8,918
958
0
5,667
7,685
2,971
2,187
0
7,685
94,537
0
W
Loki
Y0ony
Loki
3,746
1,130
0
1,971
8,981
3,084
1,030
1,999
6,982
0
43,937
L
8,747
1,327
619
6,329
21,822
12,727
0
5,954
15,586
53,153
0
L
3,744
1,154
0
337
11,489
3,461
930
3,898
7,507
0
24,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
37,318
633
Minions Killed
280
0
Camps Cleared
0
1,735,906
Distance Traveled
1,503,397
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,377
441
70
4
0
372,601
1
W
Heimdallr
11,478
604
122
6
0
367,809
1
L
Vulcan
9,227
486
85
4
0
386,475
1
W
Apollo
10,617
559
127
7
0
341,022
1
L
Cthulhu
3,720
196
0
0
0
0
0
W
Anubis
10,707
564
104
5
0
339,971
1
W
Agni
13,341
702
185
10
0
316,837
0
W
Loki
9,305
490
95
5
0
370,267
1
L
Ra
8,319
438
78
4
0
372,005
0
L
Loki
7,675
404
47
2
0
372,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role