Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Arranz05
Thanatos
Level 28
God Stats
8W - 11L
1,436 SR
Queue Stats
55W - 46L
1,469 Elo+
Solo
Khepri
Khepri
Babba HummeI
Khepri
Level 3
God Stats
53W - 38L
1,500 SR
Queue Stats
144W - 100L
1,500 Elo+
Party 2
Janus
Janus
localeo1202
Janus
Level 14
God Stats
3W - 0L
1,801 SR
Queue Stats
25W - 15L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
milaone35
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,173 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,423 Elo+

VS

Team Averages
Level 19
1,339 SR
1,423 Elo+
Camazotz
Camazotz
Jce617
Camazotz
Level 23
God Stats
12W - 11L
1,321 SR
Queue Stats
62W - 80L
1,378 Elo+
Party 1
Ra
Ra
OLYMPIAADDICT20
Ra
Level 16
God Stats
0W - 1L
1,463 SR
Queue Stats
9W - 9L
1,410 Elo+
Solo
Thor
Thor
Otk_ItsMarco92
Thor
Level 25
God Stats
0W - 4L
1,094 SR
Queue Stats
19W - 25L
1,350 Elo+
Solo
Neith
Neith
SmoKerSz97na
Neith
Level 29
God Stats
28W - 19L
1,558 SR
Queue Stats
370W - 318L
1,475 Elo+
Solo
Cthulhu
Cthulhu
StealthyPrawn95
Cthulhu
Level 4
God Stats
0W - 1L
1,257 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
15 / 1 / 4
11,303
628
18,731
10,548
5,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Arranz05
Thanatos
16
8 / 2 / 8
10,363
576
9,930
12,722
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
12
1 / 2 / 10
7,861
437
2,190
9,856
9,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 1 / 6
11,145
619
11,230
7,504
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
milaone35
Gilgamesh
13
1 / 7 / 5
8,428
468
1,015
9,918
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jce617
Camazotz
15
6 / 5 / 3
9,950
553
10,753
17,341
15,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 8 / 1
8,585
477
3,216
9,966
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 2
8,572
476
5,542
16,818
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 1
7,447
414
5,748
10,078
3,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 6 / 0
5,400
300
853
6,263
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
31
Kills
11
13
Deaths
31
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
1
4
17
W
Thanatos
Arranz05
Thanatos
8
2
8
6
W
Khepri
1
2
10
3
L
Camazotz
Jce617
Camazotz
6
5
3
1.5
L
2
8
1
0.31
L
3
8
2
0.5
L
0
4
1
0.13
L
0
6
0
0
W
6
1
6
9
W
Gilgamesh
milaone35
Gilgamesh
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,096
Damage
26,112
50,548
Taken
60,466
27,168
Mitigated
30,996
22,946
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,731
9,914
0
5,239
10,548
5,107
4,116
756
9,605
0
82,579
W
Thanatos
Arranz05
Thanatos
9,930
4,063
0
12,985
12,722
4,638
1,052
647
11,895
0
62,802
W
Khepri
2,190
178
0
1,041
9,856
9,700
564
1,199
8,574
11,755
0
L
Camazotz
Jce617
Camazotz
10,753
3,140
0
5,944
17,341
15,037
814
2,607
14,692
0
52,032
L
3,216
804
671
1,628
9,966
3,369
516
4,848
4,826
52,310
0
L
5,542
1,571
0
3,996
16,818
6,673
51
3,288
13,300
0
46,544
L
5,748
2,973
56
2,717
10,078
3,030
0
1,110
8,964
0
40,209
L
853
210
0
234
6,263
2,887
0
959
5,264
6,259
0
W
11,230
1,549
272
3,169
7,504
2,829
1,864
953
6,461
79,295
0
W
Gilgamesh
milaone35
Gilgamesh
1,015
402
0
240
9,918
4,894
860
318
9,120
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
39,954
434
Minions Killed
354
0
Camps Cleared
0
1,672,109
Distance Traveled
1,305,237
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,303
628
119
7
0
308,312
1
W
Thanatos
10,363
576
99
6
0
357,368
1
W
Khepri
7,861
437
27
2
0
323,317
4
L
Camazotz
9,950
553
93
5
0
326,811
0
L
Ra
8,585
477
93
5
0
305,674
4
L
Thor
8,572
476
82
5
0
318,934
1
L
Neith
7,447
414
71
4
0
213,036
1
L
Cthulhu
5,400
300
15
1
0
140,782
0
W
Janus
11,145
619
153
9
0
359,167
0
W
Gilgamesh
8,428
468
36
2
0
323,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role