Player Matchup

Baron Samedi
Baron Samedi
Beelayzdagod
Baron Samedi
Level 33
God Stats
15W - 9L
1,508 SR
Queue Stats
32W - 28L
1,409 Elo+
Party 3
Amaterasu
Amaterasu
Cutiepie789
Amaterasu
Level 49
God Stats
15W - 16L
1,381 SR
Queue Stats
67W - 100L
1,279 Elo+
Solo
Sobek
Sobek
Foin_SauVaGe
Sobek
Level 84
God Stats
2W - 2L
1,200 SR
Queue Stats
22W - 30L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
KingMarchand-63
Danzaburou
Level 57
God Stats
2W - 0L
1,455 SR
Queue Stats
57W - 62L
1,394 Elo+
Party 3
Loki
Loki
mic135truck
Loki
Level 29
God Stats
3W - 3L
1,458 SR
Queue Stats
13W - 16L
1,241 Elo+
Party 1
Team Averages
Level 50
1,400 SR
1,324 Elo+

VS

Team Averages
Level 64
1,432 SR
1,430 Elo+
Zeus
Zeus
CHUCKDAGGER
Zeus
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 4
Susano
Susano
F3AROFDAGGER
Susano
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 4
Sol
Sol
PANTHERSFAN2580
Sol
Level 49
God Stats
25W - 24L
1,475 SR
Queue Stats
417W - 397L
1,396 Elo+
Party 2
Chaac
Chaac
XxXTentation311
Chaac
Level 63
God Stats
16W - 25L
1,385 SR
Queue Stats
308W - 364L
1,349 Elo+
Solo
Sobek
Sobek
zombezslayer115
Sobek
Level 127
God Stats
6W - 10L
1,301 SR
Queue Stats
625W - 570L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beelayzdagod
Baron Samedi
19
8 / 5 / 10
12,185
487
22,205
23,473
10,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Cutiepie789
Amaterasu
20
5 / 3 / 0
12,763
511
10,067
22,114
17,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 13
10,130
405
8,736
26,750
27,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
KingMarchand-63
Danzaburou
19
11 / 12 / 4
14,380
575
18,466
27,982
10,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 6
10,245
410
6,092
15,404
6,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 1
11,662
466
21,854
16,383
5,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
10
0 / 6 / 3
8,369
335
2,439
8,640
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 11
12,871
515
18,217
21,932
7,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 5
11,763
471
14,841
16,699
15,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
22 / 2 / 7
14,404
576
27,713
29,149
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
27
Kills
34
34
Deaths
31
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beelayzdagod
Baron Samedi
8
5
10
2.6
L
5
11
1
0.5
W
Amaterasu
Cutiepie789
Amaterasu
5
3
0
1.67
L
Susano
0
6
3
0.25
W
1
7
13
1.07
W
Danzaburou
KingMarchand-63
Danzaburou
11
12
4
1.08
L
5
8
11
1.31
L
2
4
5
1.13
W
2
7
6
0.71
L
22
2
7
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,566
Damage
85,064
115,723
Taken
92,803
73,436
Mitigated
53,209
40,063
Healing
30,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beelayzdagod
Baron Samedi
22,205
1,770
1,896
11,295
23,473
10,470
0
14,730
8,533
73,047
0
L
21,854
4,144
0
1,438
16,383
5,686
1,950
7,829
8,124
71,948
0
W
Amaterasu
Cutiepie789
Amaterasu
10,067
5,939
0
7,897
22,114
17,940
840
6,194
15,780
0
75,916
L
Susano
2,439
193
99
1,934
8,640
2,181
0
1,888
6,688
0
18,107
W
8,736
1,494
696
4,674
26,750
27,696
0
20,083
6,389
32,695
0
W
Danzaburou
KingMarchand-63
Danzaburou
18,466
11,401
0
9,833
27,982
10,949
828
18,846
8,656
0
77,226
L
18,217
8,156
907
6,824
21,932
7,561
3,776
6,076
15,636
89,003
0
L
14,841
3,617
0
3,183
16,699
15,586
919
2,318
14,265
0
64,981
W
6,092
1,766
540
3,232
15,404
6,381
1,380
6,586
8,581
0
58,206
L
27,713
2,750
763
15,745
29,149
22,195
447
11,426
17,149
84,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
59,069
453
Minions Killed
476
0
Camps Cleared
0
2,120,666
Distance Traveled
1,920,177
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,185
487
81
3
0
423,754
2
L
Zeus
11,662
466
111
4
0
339,784
0
W
Amaterasu
12,763
511
151
6
0
414,553
4
L
Susano
8,369
335
29
1
0
192,306
1
W
Sobek
10,130
405
40
2
0
453,278
0
W
Danzaburou
14,380
575
93
4
0
386,764
0
L
Sol
12,871
515
128
5
0
467,503
1
L
Chaac
11,763
471
117
5
0
415,622
3
W
Loki
10,245
410
88
4
0
442,317
1
L
Sobek
14,404
576
91
4
0
504,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role