Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DRCbalu
Kukulkan
Level 24
God Stats
4W - 10L
1,355 SR
Queue Stats
37W - 40L
1,419 Elo+
Party 1
Neith
Neith
Moriarty91
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 1
Yemoja
Yemoja
Rubig
Yemoja
Level 25
God Stats
17W - 18L
1,518 SR
Queue Stats
36W - 40L
1,420 Elo+
Party 1
Arachne
Arachne
Teaxel
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,468 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,392 Elo+

VS

Team Averages
Level 35
1,524 SR
1,618 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Eomyn
Gilgamesh
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 49L
1,625 Elo+
Solo
Cerberus
Cerberus
HASAN8
Cerberus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 30L
1,654 Elo+
Party 2
Mulan
Mulan
cesardiez
Mulan
Level 28
God Stats
3W - 1L
1,619 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo
Neith
Neith
frenemies44
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 4 / 1
9,051
532
9,220
12,816
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
DRCbalu
Kukulkan
13
0 / 4 / 2
7,534
443
5,611
8,010
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
1 / 5 / 0
6,636
390
3,576
8,760
2,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Rubig
Yemoja
11
1 / 5 / 0
7,423
437
3,948
10,659
7,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Teaxel
Arachne
11
2 / 7 / 1
7,448
438
5,791
15,418
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 1 / 2
10,834
637
8,142
6,868
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Eomyn
Gilgamesh
13
6 / 5 / 2
8,749
515
7,379
13,399
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HASAN8
Cerberus
13
3 / 0 / 12
9,125
537
6,185
11,060
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
cesardiez
Mulan
14
1 / 2 / 5
8,812
518
7,685
11,917
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
8 / 3 / 7
9,510
559
10,898
10,369
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
25
25
Deaths
11
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
4
1
1.38
W
Janus
 
Janus
7
1
2
8
L
Kukulkan
DRCbalu
Kukulkan
0
4
2
0.25
W
Gilgamesh
Eomyn
Gilgamesh
6
5
2
1.4
W
Cerberus
HASAN8
Cerberus
3
0
12
9
L
Neith
1
5
0
0.2
L
Yemoja
Rubig
Yemoja
1
5
0
0.2
L
Arachne
Teaxel
Arachne
2
7
1
0.36
W
Mulan
cesardiez
Mulan
1
2
5
1.75
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
40,289
55,663
Taken
53,613
26,689
Mitigated
28,367
13,875
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,220
2,405
0
3,829
12,816
8,212
0
2,787
9,609
0
50,661
W
Janus
 
Janus
8,142
210
0
1,986
6,868
2,447
0
1,369
5,331
74,027
0
L
Kukulkan
DRCbalu
Kukulkan
5,611
334
0
1,193
8,010
2,359
0
3,592
4,388
36,320
0
W
Gilgamesh
Eomyn
Gilgamesh
7,379
3,154
0
1,512
13,399
6,056
0
1,116
12,237
0
54,400
W
Cerberus
HASAN8
Cerberus
6,185
401
532
3,401
11,060
7,350
26
2,640
8,312
25,915
0
L
Neith
3,576
1,432
0
1,510
8,760
2,404
0
1,567
7,193
0
25,982
L
Yemoja
Rubig
Yemoja
3,948
768
1,579
1,381
10,659
7,653
0
3,957
6,672
24,859
0
L
Arachne
Teaxel
Arachne
5,791
3,375
0
4,383
15,418
6,061
0
2,451
12,847
0
39,727
W
Mulan
cesardiez
Mulan
7,685
1,421
0
4,636
11,917
9,013
132
69
11,848
42
43,614
W
10,898
6,664
0
2,977
10,369
3,501
622
3,923
6,326
0
55,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
47,030
333
Minions Killed
441
0
Camps Cleared
0
1,462,981
Distance Traveled
1,687,113
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,051
532
96
6
0
314,592
3
W
Janus
10,834
637
142
8
0
356,035
4
L
Kukulkan
7,534
443
98
6
0
296,669
3
W
Gilgamesh
8,749
515
72
4
0
336,222
0
W
Cerberus
9,125
537
41
2
0
327,344
2
L
Neith
6,636
390
54
3
0
283,561
4
L
Yemoja
7,423
437
23
1
0
307,203
4
L
Arachne
7,448
438
62
4
0
260,956
0
W
Mulan
8,812
518
95
6
0
338,809
0
W
Neith
9,510
559
91
5
0
328,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role