Player Matchup

Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Esco11211
Agni
Level 100
God Stats
10W - 7L
1,728 SR
Queue Stats
280W - 206L
1,656 Elo+
Solo
Ares
Ares
cgporto
Ares
Level 129
God Stats
0W - 2L
1,793 SR
Queue Stats
48W - 48L
1,620 Elo+
Solo
Serqet
Serqet
mossysativa
Serqet
Level 139
God Stats
9W - 13L
1,583 SR
Queue Stats
370W - 385L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ravenmurderer
Cu Chulainn
Level 160
God Stats
8W - 6L
1,657 SR
Queue Stats
381W - 371L
1,639 Elo+
Solo
Team Averages
Level 132
1,652 SR
1,597 Elo+

VS

Team Averages
Level 118
1,522 SR
1,619 Elo+
Hun Batz
Hun Batz
ASAP_Macky-
Hun Batz
Level 108
God Stats
1W - 0L
1,628 SR
Queue Stats
69W - 47L
1,510 Elo+
Party 1
Bellona
Bellona
AleksEnglish
Bellona
Level 160
God Stats
192W - 87L
1,912 SR
Queue Stats
598W - 420L
1,738 Elo+
Party 1
Chiron
Chiron
Rider231
Chiron
Level 69
God Stats
5W - 4L
1,317 SR
Queue Stats
196W - 182L
1,606 Elo+
Party 3
Athena
Athena
Z0rd10nAL
Athena
Level 105
God Stats
9W - 8L
1,545 SR
Queue Stats
534W - 471L
1,665 Elo+
Party 3
Discordia
Discordia
ZetoPlayer
Discordia
Level 148
God Stats
1W - 3L
1,206 SR
Queue Stats
59W - 62L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 3 / 5
12,933
588
10,816
15,635
7,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
9 / 7 / 3
11,840
538
18,038
18,027
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
cgporto
Ares
15
4 / 5 / 5
10,530
479
13,509
20,218
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
16
3 / 7 / 10
10,515
478
7,019
19,448
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ravenmurderer
Cu Chulainn
17
0 / 9 / 3
10,276
467
8,126
23,015
18,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASAP_Macky-
Hun Batz
16
4 / 9 / 6
11,185
508
9,341
18,702
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
AleksEnglish
Bellona
20
17 / 3 / 7
16,065
730
32,445
26,129
23,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Rider231
Chiron
20
3 / 2 / 6
12,471
567
10,244
12,661
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Z0rd10nAL
Athena
17
3 / 1 / 12
12,378
563
8,881
17,888
15,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ZetoPlayer
Discordia
18
4 / 7 / 5
11,670
530
12,178
14,448
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
21
Kills
31
31
Deaths
22
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
5
2.5
W
Hun Batz
ASAP_Macky-
Hun Batz
4
9
6
0.78
W
Bellona
AleksEnglish
Bellona
17
3
7
6.83
L
Agni
9
7
3
1.5
W
Chiron
Rider231
Chiron
3
2
6
3
W
Athena
Z0rd10nAL
Athena
3
1
12
9
W
Discordia
ZetoPlayer
Discordia
4
7
5
0.93
L
Ares
cgporto
Ares
4
5
5
1.3
L
Serqet
3
7
10
1.14
L
Cu Chulainn
ravenmurderer
Cu Chulainn
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,508
Damage
73,089
96,343
Taken
89,828
66,862
Mitigated
57,248
20,125
Healing
27,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,816
5,500
0
6,449
15,635
7,472
3,010
3,519
12,116
0
99,879
W
Hun Batz
ASAP_Macky-
Hun Batz
9,341
3,025
0
3,278
18,702
7,188
0
9,444
8,546
0
65,907
W
Bellona
AleksEnglish
Bellona
32,445
20,222
0
14,620
26,129
23,711
2,916
7,420
18,404
0
134,668
L
Agni
18,038
1,354
174
5,631
18,027
7,667
0
6,289
11,738
84,525
0
W
Chiron
Rider231
Chiron
10,244
4,229
1,212
5,330
12,661
5,733
0
3,112
9,531
0
115,964
W
Athena
Z0rd10nAL
Athena
8,881
2,322
0
1,594
17,888
15,514
21
8,497
8,888
30,409
0
W
Discordia
ZetoPlayer
Discordia
12,178
1,108
0
1,754
14,448
5,102
0
6,703
7,475
76,946
0
L
Ares
cgporto
Ares
13,509
459
0
1,484
20,218
23,942
0
4,979
14,607
35,416
0
L
Serqet
7,019
1,469
0
4,648
19,448
8,849
0
3,417
16,031
0
51,257
L
Cu Chulainn
ravenmurderer
Cu Chulainn
8,126
783
0
1,739
23,015
18,932
0
2,223
20,792
5,891
61,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,094
Gold Earned
63,769
573
Minions Killed
681
0
Camps Cleared
0
2,053,840
Distance Traveled
2,120,627
43
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,933
588
181
8
0
372,376
5
W
Hun Batz
11,185
508
105
5
0
404,930
1
W
Bellona
16,065
730
215
10
0
491,569
11
L
Agni
11,840
538
142
6
0
382,364
10
W
Chiron
12,471
567
186
8
0
405,440
6
W
Athena
12,378
563
51
2
0
451,681
11
W
Discordia
11,670
530
124
6
0
367,007
3
L
Ares
10,530
479
37
2
0
396,163
3
L
Serqet
10,515
478
76
3
0
473,938
15
L
Cu Chulainn
10,276
467
137
6
0
428,999
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role