Player Matchup

Chernobog
Chernobog
DarkWarriorrs
Chernobog
Level 27
God Stats
4W - 2L
1,521 SR
Queue Stats
28W - 25L
1,564 Elo+
Solo
Fenrir
Fenrir
Eliteponyhunter
Fenrir
Level 27
God Stats
28W - 28L
1,548 SR
Queue Stats
87W - 87L
1,447 Elo+
Solo
Thor
Thor
Glaxdz
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Bellona
Bellona
MindaugasPabalys
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Ymir
Ymir
dedox1991
Ymir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 127L
1,494 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,401 Elo+

VS

Team Averages
Level 18
1,493 SR
1,438 Elo+
Heimdallr
Heimdallr
CapHydra
Heimdallr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
JJD1313
Cthulhu
Level 17
God Stats
2W - 3L
1,544 SR
Queue Stats
14W - 11L
1,515 Elo+
Solo
Discordia
Discordia
Unavailableatm
Discordia
Level 28
God Stats
5W - 4L
1,542 SR
Queue Stats
8W - 11L
1,497 Elo+
Solo
Thor
Thor
iLokius
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
看招哐哐哐
Guan Yu
Level 23
God Stats
3W - 2L
1,380 SR
Queue Stats
81W - 58L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkWarriorrs
Chernobog
15
7 / 3 / 5
9,735
649
9,591
7,701
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 4 / 3
8,275
552
4,948
12,169
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Glaxdz
Thor
7
1 / 8 / 2
5,805
387
1,858
7,221
1,766
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 9 / 2
6,322
421
2,700
9,136
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
2 / 3 / 5
8,060
537
3,280
6,342
6,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CapHydra
Heimdallr
13
2 / 4 / 3
7,846
523
4,186
9,178
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JJD1313
Cthulhu
13
5 / 4 / 8
8,643
576
5,457
10,301
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Unavailableatm
Discordia
13
9 / 3 / 6
8,821
588
8,513
7,219
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
iLokius
Thor
11
2 / 4 / 3
7,286
486
4,260
11,287
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
9 / 2 / 6
9,833
656
7,284
11,445
11,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
17
Kills
27
27
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CapHydra
Heimdallr
2
4
3
0.88
L
Chernobog
DarkWarriorrs
Chernobog
7
3
5
3.17
L
5
4
3
1.63
L
Thor
Glaxdz
Thor
1
8
2
0.25
W
Cthulhu
JJD1313
Cthulhu
5
4
8
2.25
L
2
9
2
0.33
W
Discordia
Unavailableatm
Discordia
9
3
6
4
L
Ymir
2
3
5
1.5
W
Thor
iLokius
Thor
2
4
3
0.88
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
29,700
42,569
Taken
49,430
19,269
Mitigated
31,199
5,539
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CapHydra
Heimdallr
4,186
1,657
0
955
9,178
4,344
1,168
1,600
7,578
0
29,224
L
Chernobog
DarkWarriorrs
Chernobog
9,591
6,921
0
404
7,701
2,769
5,632
1,656
5,900
0
57,711
L
4,948
1,217
0
3,768
12,169
3,818
482
3,722
8,057
0
36,631
L
Thor
Glaxdz
Thor
1,858
779
0
550
7,221
1,766
333
2,508
4,515
0
5,912
W
Cthulhu
JJD1313
Cthulhu
5,457
705
0
1,302
10,301
9,709
981
356
9,945
22,668
0
L
2,700
654
0
362
9,136
4,813
740
4,242
4,564
0
13,619
W
Discordia
Unavailableatm
Discordia
8,513
1,331
0
1,863
7,219
2,122
2,970
0
7,219
45,139
0
L
Ymir
3,280
399
0
455
6,342
6,103
159
736
5,427
26,933
0
W
Thor
iLokius
Thor
4,260
1,424
0
4,332
11,287
3,299
0
1,193
10,094
0
31,991
W
7,284
1,062
696
3,571
11,445
11,725
4,833
131
11,314
132
48,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,197
Gold Earned
42,429
263
Minions Killed
327
0
Camps Cleared
0
1,251,986
Distance Traveled
1,407,473
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,846
523
56
4
0
288,967
2
L
Chernobog
9,735
649
117
8
0
302,604
4
L
Fenrir
8,275
552
76
5
0
234,671
1
L
Thor
5,805
387
9
1
0
232,249
0
W
Cthulhu
8,643
576
49
3
0
294,764
1
L
Bellona
6,322
421
20
1
0
205,998
4
W
Discordia
8,821
588
84
6
0
276,339
5
L
Ymir
8,060
537
41
3
0
276,464
0
W
Thor
7,286
486
50
3
0
247,503
2
W
Guan Yu
9,833
656
88
6
0
299,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role