Player Matchup

Chronos
Chronos
BigBoiHeadAss
Chronos
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kaiser76RedBaron
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Major Nathan57
Jormungandr
Level 16
God Stats
0W - 3L
1,273 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo
Danzaburou
Danzaburou
lmThePappy
Danzaburou
Level 29
God Stats
11W - 8L
1,638 SR
Queue Stats
166W - 204L
1,455 Elo+
Solo
Izanami
Izanami
xLittleBeanx718
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,270 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,397 Elo+

VS

Team Averages
Level 17
1,411 SR
1,364 Elo+
Hel
Hel
LONE WOLF PACK0
Hel
Level 28
God Stats
22W - 13L
1,662 SR
Queue Stats
39W - 26L
1,536 Elo+
Solo
Ares
Ares
RaptorTN
Ares
Level 29
God Stats
6W - 3L
1,328 SR
Queue Stats
85W - 98L
1,384 Elo+
Party 2
Susano
Susano
Spaqie
Susano
Level 15
God Stats
25W - 32L
1,266 SR
Queue Stats
125W - 118L
1,347 Elo+
Party 2
Cupid
Cupid
greewoodmick1984
Cupid
Level 6
God Stats
4W - 2L
1,300 SR
Queue Stats
22W - 31L
1,459 Elo+
Solo
Cthulhu
Cthulhu
nelokura22
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
1 / 8 / 11
10,915
910
13,718
24,317
9,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 15 / 7
10,933
911
7,688
26,435
19,739
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Major Nathan57
Jormungandr
19
3 / 4 / 12
12,825
1,069
12,626
13,988
6,960
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lmThePappy
Danzaburou
19
9 / 6 / 5
14,282
1,190
27,488
18,418
8,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 16 / 5
10,709
892
11,141
21,474
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 21
13,623
1,135
26,840
14,908
7,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
20
10 / 0 / 24
14,578
1,215
19,090
19,358
30,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Spaqie
Susano
20
15 / 3 / 19
13,902
1,159
21,872
12,225
6,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 4 / 26
12,769
1,064
13,871
13,159
6,399
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
nelokura22
Cthulhu
19
5 / 8 / 23
12,326
1,027
13,690
20,220
15,317
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
162
17
Kills
49
49
Deaths
17
40
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
8
11
0.81
L
2
15
7
0.37
W
13
2
21
11.75
L
Jormungandr
Major Nathan57
Jormungandr
3
4
12
2.25
W
Ares
10
0
24
22
W
Susano
Spaqie
Susano
15
3
19
8.17
W
6
4
26
4.75
L
Danzaburou
lmThePappy
Danzaburou
9
6
5
1.92
W
Cthulhu
nelokura22
Cthulhu
5
8
23
2.06
L
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,661
Damage
95,363
104,632
Taken
79,870
52,985
Mitigated
66,441
3,814
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
13,718
6,103
0
1,501
24,317
9,722
0
16,740
7,577
33,062
0
L
7,688
1,458
214
0
26,435
19,739
0
13,775
12,660
21,016
0
W
26,840
4,066
5,054
6,069
14,908
7,577
0
6,818
8,090
44,449
0
L
Jormungandr
Major Nathan57
Jormungandr
12,626
3,563
0
529
13,988
6,960
0
7,339
6,649
35,421
0
W
Ares
19,090
3,433
0
0
19,358
30,254
0
6,792
12,566
26,542
0
W
Susano
Spaqie
Susano
21,872
8,456
0
0
12,225
6,894
0
5,270
6,955
0
34,359
W
13,871
9,594
704
2,615
13,159
6,399
0
6,677
6,482
0
26,931
L
Danzaburou
lmThePappy
Danzaburou
27,488
12,916
0
1,289
18,418
8,573
0
10,767
7,651
0
45,161
W
Cthulhu
nelokura22
Cthulhu
13,690
2,838
806
0
20,220
15,317
0
8,475
11,745
29,952
0
L
11,141
9,109
0
281
21,474
7,991
0
10,999
10,475
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,664
Gold Earned
67,198
178
Minions Killed
169
3
Camps Cleared
1
972,172
Distance Traveled
1,059,054
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,915
910
47
4
0
230,750
1
L
Cthulhu
10,933
911
30
3
1
167,362
0
W
Hel
13,623
1,135
55
5
0
234,697
0
L
Jormungandr
12,825
1,069
43
4
1
150,790
0
W
Ares
14,578
1,215
12
1
0
251,260
3
W
Susano
13,902
1,159
19
2
0
213,593
0
W
Cupid
12,769
1,064
35
3
1
184,790
0
L
Danzaburou
14,282
1,190
41
3
0
228,401
0
W
Cthulhu
12,326
1,027
48
4
0
174,714
0
L
Izanami
10,709
892
17
1
1
194,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role