Player Matchup

Vulcan
Vulcan
AaronFrance
Vulcan
Level 12
God Stats
28W - 39L
1,351 SR
Queue Stats
77W - 72L
1,474 Elo+
Solo
Medusa
Medusa
F4z4r
Medusa
Level 27
God Stats
1W - 1L
1,651 SR
Queue Stats
1W - 3L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Garaga1
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,376 Elo+
Party 2
Agni
Agni
P0lyMEraSE
Agni
Level 8
God Stats
3W - 5L
1,319 SR
Queue Stats
7W - 13L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
WittheWolff
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,208 Elo+
Party 2
Team Averages
Level 12
1,464 SR
1,345 Elo+

VS

Team Averages
Level 22
1,623 SR
1,576 Elo+
Bellona
Bellona
Domovoy1280
Bellona
Level 19
God Stats
28W - 29L
1,575 SR
Queue Stats
313W - 408L
1,365 Elo+
Solo
Mulan
Mulan
HiTeN551
Mulan
Level 19
God Stats
5W - 1L
1,885 SR
Queue Stats
70W - 40L
1,687 Elo+
Party 1
Anubis
Anubis
Hokimachine
Anubis
Level 25
God Stats
2W - 1L
1,470 SR
Queue Stats
5W - 5L
1,526 Elo+
Solo
Scylla
Scylla
Kardinalwithak
Scylla
Level 28
God Stats
15W - 19L
1,459 SR
Queue Stats
434W - 327L
1,598 Elo+
Party 1
Fafnir
Fafnir
SurthaEk
Fafnir
Level 18
God Stats
12W - 12L
1,728 SR
Queue Stats
180W - 116L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 8 / 0
10,176
783
13,971
14,275
5,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
F4z4r
Medusa
17
1 / 9 / 4
11,285
868
12,107
18,540
5,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Garaga1
Cthulhu
17
0 / 13 / 4
10,687
822
14,780
27,180
24,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 1
11,853
912
15,467
13,945
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
WittheWolff
Gilgamesh
16
1 / 14 / 3
10,492
807
15,592
28,619
14,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Domovoy1280
Bellona
19
7 / 1 / 23
12,795
984
11,175
18,170
12,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
HiTeN551
Mulan
20
11 / 2 / 28
13,353
1,027
21,677
16,018
13,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
20
15 / 1 / 18
13,637
1,049
25,808
14,778
6,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 27
13,605
1,047
21,821
11,938
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fafnir
SurthaEk
Fafnir
20
7 / 0 / 26
13,078
1,006
16,222
15,906
22,443
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
172
5
Kills
50
50
Deaths
5
12
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
8
0
0
W
Bellona
Domovoy1280
Bellona
7
1
23
18.5
L
Medusa
F4z4r
Medusa
1
9
4
0.33
L
Cthulhu
Garaga1
Cthulhu
0
13
4
0.15
W
Mulan
HiTeN551
Mulan
11
2
28
12.5
W
Anubis
15
1
18
24
W
10
1
27
23.5
L
3
6
1
0.58
W
Fafnir
SurthaEk
Fafnir
7
0
26
20
L
Gilgamesh
WittheWolff
Gilgamesh
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,917
Damage
96,703
102,559
Taken
76,810
55,045
Mitigated
60,474
2,590
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,971
3,753
0
171
14,275
5,132
0
7,215
7,060
39,083
0
W
Bellona
Domovoy1280
Bellona
11,175
3,798
0
1,128
18,170
12,224
0
12,177
5,993
0
31,682
L
Medusa
F4z4r
Medusa
12,107
4,200
219
525
18,540
5,948
0
12,374
6,166
0
37,711
L
Cthulhu
Garaga1
Cthulhu
14,780
370
307
305
27,180
24,017
0
18,384
8,796
29,463
0
W
Mulan
HiTeN551
Mulan
21,677
4,388
2,405
6,207
16,018
13,972
0
8,619
7,399
0
32,502
W
Anubis
25,808
1,355
0
5,602
14,778
6,996
0
10,089
4,689
58,114
0
W
21,821
2,162
0
0
11,938
4,839
0
6,792
5,146
31,060
0
L
15,467
898
0
63
13,945
5,043
0
6,925
7,020
39,532
0
W
Fafnir
SurthaEk
Fafnir
16,222
4,463
0
2,378
15,906
22,443
0
6,861
9,045
25,943
0
L
Gilgamesh
WittheWolff
Gilgamesh
15,592
4,610
0
1,000
28,619
14,905
0
18,953
9,666
320
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
66,468
192
Minions Killed
212
2
Camps Cleared
5
1,150,720
Distance Traveled
1,284,625
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,176
783
33
3
0
253,360
0
W
Bellona
12,795
984
52
4
0
263,624
1
L
Medusa
11,285
868
46
4
0
222,532
0
L
Cthulhu
10,687
822
36
3
0
201,639
1
W
Mulan
13,353
1,027
17
1
3
251,679
0
W
Anubis
13,637
1,049
94
7
0
231,641
0
W
Scylla
13,605
1,047
37
3
1
260,400
0
L
Agni
11,853
912
65
5
2
233,750
1
W
Fafnir
13,078
1,006
12
1
1
277,281
0
L
Gilgamesh
10,492
807
12
1
0
239,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role