Player Matchup

Nemesis
Nemesis
IIDxpedToDie
Nemesis
Level 45
God Stats
14W - 14L
1,471 SR
Queue Stats
124W - 121L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
LOST_R3aP3r_230
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,300 Elo+
Party 2
Ares
Ares
Secret_BaBa100
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
over_soldier0301
Zeus
Level 60
God Stats
23W - 21L
1,603 SR
Queue Stats
281W - 328L
1,243 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
polpsa
Ah Muzen Cab
Level 28
God Stats
14W - 4L
1,662 SR
Queue Stats
30W - 23L
1,419 Elo+
Solo
Team Averages
Level 30
1,547 SR
1,362 Elo+

VS

Team Averages
Level 19
1,513 SR
1,271 Elo+
Ymir
Ymir
LDS_NFL
Ymir
Level 18
God Stats
19W - 20L
1,439 SR
Queue Stats
22W - 25L
1,325 Elo+
Party 3
Olorun
Olorun
NeeksyLoL
Olorun
Level 24
God Stats
2W - 1L
1,804 SR
Queue Stats
28W - 26L
1,363 Elo+
Party 1
Hades
Hades
Prism_Tajmane
Hades
Level 16
God Stats
7W - 4L
1,445 SR
Queue Stats
14W - 21L
1,205 Elo+
Party 3
Anubis
Anubis
Shirly_Idk_
Anubis
Level 18
God Stats
5W - 9L
1,378 SR
Queue Stats
12W - 22L
1,190 Elo+
Party 1
Loki
Loki
smexines
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIDxpedToDie
Nemesis
16
9 / 0 / 4
9,362
585
6,873
7,303
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
6,495
406
1,951
3,904
1,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 4 / 8
7,668
479
789
6,376
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
10 / 0 / 6
10,028
627
11,667
8,479
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
polpsa
Ah Muzen Cab
14
1 / 3 / 2
8,557
535
6,177
10,111
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LDS_NFL
Ymir
11
2 / 3 / 3
6,988
437
4,100
9,165
5,785
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
NeeksyLoL
Olorun
9
0 / 7 / 1
6,642
415
2,840
8,543
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 5 / 2
6,698
419
3,548
7,307
3,048
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
10
2 / 2 / 1
6,792
425
2,747
6,730
2,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
12
3 / 3 / 1
7,659
479
5,108
9,556
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
9
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
IIDxpedToDie
Nemesis
9
0
4
11
L
Ymir
LDS_NFL
Ymir
2
3
3
1.17
W
0
2
2
0.5
L
Olorun
NeeksyLoL
Olorun
0
7
1
0.07
L
1
5
2
0.4
W
0
4
8
1
L
Anubis
2
2
1
1.25
W
10
0
6
13
W
Ah Muzen Cab
polpsa
Ah Muzen Cab
1
3
2
0.67
L
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
18,343
36,173
Taken
41,301
16,307
Mitigated
17,477
11,665
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
IIDxpedToDie
Nemesis
6,873
3,732
0
180
7,303
3,651
314
899
6,368
0
67,669
L
Ymir
LDS_NFL
Ymir
4,100
865
382
870
9,165
5,785
407
4,256
4,768
31,220
0
W
1,951
135
0
386
3,904
1,717
0
2,863
943
11,882
0
L
Olorun
NeeksyLoL
Olorun
2,840
1,129
0
1,589
8,543
2,692
260
2,293
5,998
27,865
0
L
3,548
449
56
196
7,307
3,048
1,141
4,384
2,563
13,669
0
W
789
185
0
567
6,376
4,285
473
2,146
4,150
5,388
0
L
Anubis
2,747
49
0
1,934
6,730
2,557
0
222
6,492
18,009
0
W
11,667
2,858
0
5,173
8,479
3,101
742
2,585
5,834
63,498
0
W
Ah Muzen Cab
polpsa
Ah Muzen Cab
6,177
3,883
0
5,359
10,111
3,553
2,570
4,428
5,643
0
54,941
L
Loki
5,108
950
0
2,237
9,556
3,395
0
2,349
7,073
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
34,779
376
Minions Killed
269
0
Camps Cleared
0
1,520,912
Distance Traveled
1,138,314
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,362
585
116
7
0
343,407
0
L
Ymir
6,988
437
54
3
0
276,556
1
W
Cthulhu
6,495
406
21
1
0
231,121
0
L
Olorun
6,642
415
61
4
0
187,871
1
L
Hades
6,698
419
35
2
0
239,639
0
W
Ares
7,668
479
11
1
0
343,324
0
L
Anubis
6,792
425
43
3
0
199,905
0
W
Zeus
10,028
627
127
8
0
297,189
1
W
Ah Muzen Cab
8,557
535
101
6
0
305,871
1
L
Loki
7,659
479
76
5
0
234,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role