Player Matchup

Neith
Neith
Herkell
Neith
Level 10
God Stats
2W - 1L
1,389 SR
Queue Stats
5W - 2L
1,543 Elo+
Party 4
Thanatos
Thanatos
KareKhazeshi
Thanatos
Level 5
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 1
Anubis
Anubis
NightReiner
Anubis
Level 93
God Stats
2W - 0L
1,745 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 4
Ares
Ares
VirginPotato
Ares
Level 28
God Stats
5W - 3L
1,758 SR
Queue Stats
41W - 48L
1,366 Elo+
Party 1
Bellona
Bellona
cabo069
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,532 Elo+
Solo
Team Averages
Level 28
1,627 SR
1,540 Elo+

VS

Team Averages
Level 19
1,629 SR
1,565 Elo+
Bellona
Bellona
E4po4mak
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Persephone
Persephone
Finalsmilie2k
Persephone
Level 28
God Stats
15W - 9L
1,728 SR
Queue Stats
100W - 106L
1,650 Elo+
Party 2
Medusa
Medusa
NitroFish63339
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,727 Elo+
Party 2
Cthulhu
Cthulhu
Pvriscope
Cthulhu
Level 24
God Stats
3W - 2L
1,906 SR
Queue Stats
141W - 165L
1,561 Elo+
Party 2
Ravana
Ravana
hero531
Ravana
Level 27
God Stats
0W - 1L
1,513 SR
Queue Stats
24W - 35L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Herkell
Neith
20
18 / 1 / 17
14,486
630
27,986
14,680
6,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
KareKhazeshi
Thanatos
17
6 / 4 / 12
11,679
508
6,666
18,742
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
20
19 / 2 / 9
13,803
600
22,810
17,363
9,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 26
12,444
541
9,497
21,962
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
cabo069
Bellona
18
2 / 4 / 10
11,693
508
5,357
14,617
12,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E4po4mak
Bellona
13
1 / 7 / 6
8,908
387
5,233
17,060
12,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Finalsmilie2k
Persephone
16
5 / 9 / 3
11,751
511
23,481
18,264
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 13 / 5
8,627
375
8,727
17,702
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Pvriscope
Cthulhu
14
1 / 11 / 5
8,532
371
6,682
19,426
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
hero531
Ravana
16
6 / 8 / 2
10,810
470
12,249
14,243
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
48
Kills
13
14
Deaths
48
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
E4po4mak
Bellona
1
7
6
0.57
L
Persephone
Finalsmilie2k
Persephone
5
9
3
0.72
W
Neith
Herkell
Neith
18
1
17
26.5
W
Thanatos
KareKhazeshi
Thanatos
6
4
12
3
W
Anubis
19
2
9
11.75
L
0
13
5
0.19
L
Cthulhu
Pvriscope
Cthulhu
1
11
5
0.32
W
3
3
26
5.33
W
Bellona
cabo069
Bellona
2
4
10
1.75
L
Ravana
hero531
Ravana
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,316
Damage
56,372
87,364
Taken
86,695
58,025
Mitigated
44,600
32,595
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
E4po4mak
Bellona
5,233
1,279
0
284
17,060
12,518
0
6,578
10,482
0
22,948
L
Persephone
Finalsmilie2k
Persephone
23,481
562
156
2,355
18,264
4,900
118
7,637
10,618
77,019
0
W
Neith
Herkell
Neith
27,986
13,880
0
6,868
14,680
6,904
3,932
3,443
10,859
0
119,015
W
Thanatos
KareKhazeshi
Thanatos
6,666
1,489
0
11,894
18,742
7,065
1,165
4,466
14,082
0
43,744
W
Anubis
22,810
609
0
7,926
17,363
9,105
1,423
10,228
6,579
91,319
0
L
8,727
4,928
0
334
17,702
5,252
665
4,590
13,112
0
41,111
L
Cthulhu
Pvriscope
Cthulhu
6,682
798
0
938
19,426
15,512
34
7,838
11,588
26,642
0
W
9,497
659
1,362
3,951
21,962
22,908
1,429
7,303
14,039
31,796
0
W
Bellona
cabo069
Bellona
5,357
978
0
594
14,617
12,043
2,663
2,879
11,642
0
54,504
L
Ravana
hero531
Ravana
12,249
3,607
0
1,298
14,243
6,418
1,020
5,660
8,583
0
55,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,105
Gold Earned
48,628
539
Minions Killed
352
0
Camps Cleared
0
2,004,318
Distance Traveled
1,785,911
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,908
387
42
2
0
328,673
2
L
Persephone
11,751
511
114
5
0
382,301
3
W
Neith
14,486
630
157
7
0
419,274
3
W
Thanatos
11,679
508
84
4
0
345,495
0
W
Anubis
13,803
600
148
6
0
390,071
0
L
Medusa
8,627
375
75
3
0
383,350
1
L
Cthulhu
8,532
371
30
1
0
347,666
5
W
Ares
12,444
541
32
1
0
437,456
7
W
Bellona
11,693
508
118
5
0
412,022
2
L
Ravana
10,810
470
91
4
0
343,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role