Player Matchup

Zeus
Zeus
 
Zeus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KennedyMCJ7
Chaac
Level 123
God Stats
1W - 3L
1,618 SR
Queue Stats
266W - 212L
1,528 Elo+
Solo
Fenrir
Fenrir
Larimar
Fenrir
Level 67
God Stats
1W - 3L
1,464 SR
Queue Stats
4W - 14L
1,100 Elo+
Party 1
Team Averages
Level 82
1,527 SR
1,376 Elo+

VS

Team Averages
Level 90
1,508 SR
1,477 Elo+
Bellona
Bellona
NewportEnjoyer
Bellona
Level 63
God Stats
12W - 9L
1,437 SR
Queue Stats
304W - 322L
1,449 Elo+
Solo
Raijin
Raijin
hooeygamessucks
Raijin
Level 108
God Stats
10W - 10L
1,543 SR
Queue Stats
88W - 95L
1,491 Elo+
Party 2
Izanami
Izanami
roseprinxts
Izanami
Level 100
God Stats
15W - 21L
1,543 SR
Queue Stats
63W - 69L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 5
9,249
617
9,594
7,940
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 2
9,045
603
10,710
15,639
11,528
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Larimar
Fenrir
13
3 / 3 / 1
9,392
626
4,009
8,773
4,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
11,181
745
8,070
13,559
10,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 4 / 6
10,346
690
8,581
8,510
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
roseprinxts
Izanami
14
5 / 2 / 5
10,579
705
8,244
7,607
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
11
11
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
5
1.17
L
3
5
2
0.8
L
Fenrir
Larimar
Fenrir
3
3
1
1.17
W
2
1
9
6.5
W
4
4
6
1.75
W
Izanami
roseprinxts
Izanami
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
24,895
32,352
Taken
29,676
18,952
Mitigated
17,602
6,926
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,594
197
0
1,328
7,940
2,543
601
2,658
5,282
35,712
0
L
10,710
1,439
0
4,346
15,639
11,528
0
3,643
11,996
0
34,444
L
Fenrir
Larimar
Fenrir
4,009
795
0
1,252
8,773
4,881
809
2,417
6,356
0
20,375
W
8,070
2,107
0
3,944
13,559
10,875
687
4,775
8,784
0
28,432
W
8,581
145
0
841
8,510
3,427
371
2,170
6,340
59,867
0
W
Izanami
roseprinxts
Izanami
8,244
5,970
0
723
7,607
3,300
1,594
2,705
4,902
0
47,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
32,106
141
Minions Killed
200
0
Camps Cleared
0
741,265
Distance Traveled
802,002
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,249
617
64
4
0
209,182
0
L
Chaac
9,045
603
41
3
0
253,243
1
L
Fenrir
9,392
626
36
2
0
278,840
0
W
Bellona
11,181
745
29
2
0
283,015
1
W
Raijin
10,346
690
94
6
0
246,138
1
W
Izanami
10,579
705
77
5
0
272,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role