Player Matchup

Odin
Odin
HiTeN551
Odin
Level 19
God Stats
4W - 2L
1,452 SR
Queue Stats
70W - 40L
1,677 Elo+
Party 3
Discordia
Discordia
Kardinalwithak
Discordia
Level 28
God Stats
51W - 29L
1,593 SR
Queue Stats
434W - 327L
1,589 Elo+
Party 3
Merlin
Merlin
PolinaAndStas
Merlin
Level 21
God Stats
46W - 43L
1,530 SR
Queue Stats
84W - 85L
1,420 Elo+
Party 1
Xbalanque
Xbalanque
SurthaEk
Xbalanque
Level 18
God Stats
46W - 19L
1,853 SR
Queue Stats
180W - 116L
1,695 Elo+
Party 3
Loki
Loki
proginatron
Loki
Level 15
God Stats
1W - 1L
1,417 SR
Queue Stats
21W - 16L
1,687 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,614 Elo+

VS

Team Averages
Level 65
1,561 SR
1,515 Elo+
Olorun
Olorun
Heavensdevil666
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
II PANIIKKI II
Aphrodite
Level 147
God Stats
41W - 38L
1,695 SR
Queue Stats
76W - 81L
1,554 Elo+
Party 4
Hel
Hel
RaCh636
Hel
Level 149
God Stats
12W - 8L
1,580 SR
Queue Stats
106W - 82L
1,584 Elo+
Party 2
Bellona
Bellona
kakkapöksymake69
Bellona
Level 7
God Stats
4W - 9L
1,466 SR
Queue Stats
24W - 41L
1,485 Elo+
Party 4
Chaac
Chaac
小郭想爱
Chaac
Level 14
God Stats
13W - 11L
1,562 SR
Queue Stats
20W - 19L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
6 / 1 / 16
12,291
1,117
15,945
11,044
9,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Discordia
Kardinalwithak
Discordia
18
5 / 2 / 15
11,643
1,058
15,122
7,082
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 14
11,005
1,000
12,316
11,557
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SurthaEk
Xbalanque
19
12 / 3 / 11
13,816
1,256
44,462
15,485
7,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 19
11,311
1,028
11,669
19,952
25,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

170

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
11,336
1,031
21,853
21,878
11,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
II PANIIKKI II
Aphrodite
16
1 / 4 / 9
10,455
950
8,356
20,801
11,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
17
2 / 7 / 9
11,110
1,010
9,230
19,333
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 4 / 5
11,158
1,014
7,682
21,551
17,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 7 / 7
11,153
1,014
15,500
19,838
15,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
26
Kills
16
16
Deaths
26
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Odin
6
1
16
14
L
Aphrodite
II PANIIKKI II
Aphrodite
1
4
9
1.38
W
Discordia
Kardinalwithak
Discordia
5
2
15
6.25
W
1
6
14
1.33
L
Hel
2
7
9
0.93
W
Xbalanque
SurthaEk
Xbalanque
12
3
11
5.83
L
5
4
5
1.88
W
2
4
19
2.88
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,514
Damage
62,621
65,120
Taken
103,401
50,237
Mitigated
64,553
7,059
Healing
40,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,853
11,327
1,078
7,600
21,878
11,575
0
3,758
18,120
44,182
0
W
Odin
15,945
2,538
0
1,755
11,044
9,874
0
6,782
4,262
0
22,499
L
Aphrodite
II PANIIKKI II
Aphrodite
8,356
460
7,029
8,022
20,801
11,282
0
4,461
16,340
21,027
0
W
Discordia
Kardinalwithak
Discordia
15,122
830
316
639
7,082
2,868
0
2,408
4,674
27,161
0
W
12,316
190
0
0
11,557
5,213
0
6,631
4,926
50,737
0
L
Hel
9,230
671
5,553
5,809
19,333
8,487
0
5,587
13,746
49,145
0
W
Xbalanque
SurthaEk
Xbalanque
44,462
27,643
0
4,349
15,485
7,009
0
10,240
5,245
0
75,069
L
7,682
2,693
0
673
21,551
17,631
0
6,218
15,333
38
13,449
W
11,669
1,702
0
0
19,952
25,273
0
13,416
6,536
0
20,424
L
15,500
1,972
530
4,618
19,838
15,578
0
7,414
12,424
0
36,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,066
Gold Earned
55,212
233
Minions Killed
239
6
Camps Cleared
9
1,163,752
Distance Traveled
1,094,900
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,336
1,031
44
4
1
204,155
0
W
Odin
12,291
1,117
22
2
0
252,552
0
L
Aphrodite
10,455
950
37
3
3
227,146
0
W
Discordia
11,643
1,058
21
2
0
234,604
0
W
Merlin
11,005
1,000
87
8
1
212,853
0
L
Hel
11,110
1,010
99
9
2
224,218
0
W
Xbalanque
13,816
1,256
81
7
5
225,809
0
L
Bellona
11,158
1,014
16
1
3
245,686
1
W
Loki
11,311
1,028
22
2
0
237,934
4
L
Chaac
11,153
1,014
43
4
0
193,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role