Player Matchup

Artemis
Artemis
Narlagar
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 3
Gilgamesh
Gilgamesh
RadTundra
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
bootytickler0
Geb
Level 27
God Stats
4W - 3L
1,494 SR
Queue Stats
63W - 103L
1,226 Elo+
Party 3
Sylvanus
Sylvanus
nemesisxp3
Sylvanus
Level 21
God Stats
13W - 9L
1,492 SR
Queue Stats
95W - 107L
1,335 Elo+
Solo
Arachne
Arachne
thunderVngel
Arachne
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
89W - 91L
1,368 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,350 Elo+

VS

Team Averages
Level 28
1,486 SR
1,355 Elo+
Chaac
Chaac
EmiTam
Chaac
Level 28
God Stats
33W - 39L
1,368 SR
Queue Stats
59W - 76L
1,249 Elo+
Party 2
Sun Wukong
Sun Wukong
Rodrienri8717
Sun Wukong
Level 13
God Stats
9W - 9L
1,303 SR
Queue Stats
12W - 16L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
fideloman-1
Cernunnos
Level 10
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 1
Yemoja
Yemoja
melancholyape
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 80L
1,280 Elo+
Solo
He Bo
He Bo
pawaaaaaa
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Narlagar
Artemis
7
0 / 3 / 0
4,215
422
3,782
5,447
1,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
RadTundra
Gilgamesh
5
0 / 3 / 0
4,042
404
1,165
3,574
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 2
4,863
486
1,753
5,969
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
nemesisxp3
Sylvanus
8
1 / 3 / 1
4,996
500
3,528
8,779
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
thunderVngel
Arachne
8
1 / 1 / 0
4,742
474
946
5,484
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmiTam
Chaac
10
2 / 0 / 1
5,997
600
3,358
4,470
1,988
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Rodrienri8717
Sun Wukong
9
2 / 2 / 0
6,030
603
2,585
5,816
3,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
fideloman-1
Cernunnos
10
4 / 1 / 1
5,753
575
8,284
6,938
1,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 1 / 3
5,429
543
2,201
4,315
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
pawaaaaaa
He Bo
11
5 / 1 / 2
6,609
661
3,814
5,969
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
13
13
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
EmiTam
Chaac
2
0
1
2.5
L
Artemis
Narlagar
Artemis
0
3
0
0
L
Gilgamesh
RadTundra
Gilgamesh
0
3
0
0
W
Sun Wukong
Rodrienri8717
Sun Wukong
2
2
0
1
L
0
3
2
0.33
W
Cernunnos
fideloman-1
Cernunnos
4
1
1
4.5
W
0
1
3
1.5
L
Sylvanus
nemesisxp3
Sylvanus
1
3
1
0.5
W
He Bo
pawaaaaaa
He Bo
5
1
2
6
L
Arachne
thunderVngel
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,174
Damage
20,242
29,253
Taken
27,508
10,501
Mitigated
10,373
6,704
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EmiTam
Chaac
3,358
456
0
1,827
4,470
1,988
837
0
4,470
0
23,441
L
Artemis
Narlagar
Artemis
3,782
1,317
0
433
5,447
1,456
0
1,186
4,261
0
18,123
L
Gilgamesh
RadTundra
Gilgamesh
1,165
324
0
55
3,574
1,437
0
465
3,109
0
7,708
W
Sun Wukong
Rodrienri8717
Sun Wukong
2,585
423
0
226
5,816
3,075
789
1,233
4,583
0
25,325
L
1,753
286
0
514
5,969
2,095
0
1,294
4,675
14,007
0
W
Cernunnos
fideloman-1
Cernunnos
8,284
4,218
393
2,966
6,938
1,946
224
2,191
4,747
0
32,092
W
2,201
567
687
922
4,315
1,826
502
1,175
3,140
9,631
0
L
Sylvanus
nemesisxp3
Sylvanus
3,528
964
1,439
3,043
8,779
3,475
0
1,860
6,919
13,789
0
W
He Bo
pawaaaaaa
He Bo
3,814
806
0
1,097
5,969
1,538
73
682
5,287
39,479
0
L
Arachne
thunderVngel
Arachne
946
616
0
1,220
5,484
2,038
0
1,210
4,274
0
14,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
29,818
118
Minions Killed
252
0
Camps Cleared
0
771,574
Distance Traveled
927,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,997
600
53
5
0
153,414
0
L
Artemis
4,215
422
28
3
0
151,759
0
L
Gilgamesh
4,042
404
9
1
0
155,727
2
W
Sun Wukong
6,030
603
56
6
0
219,099
0
L
Geb
4,863
486
26
3
0
185,963
0
W
Cernunnos
5,753
575
60
6
0
186,437
3
W
Yemoja
5,429
543
14
1
0
177,533
0
L
Sylvanus
4,996
500
24
2
0
153,243
1
W
He Bo
6,609
661
69
7
0
190,822
1
L
Arachne
4,742
474
31
3
0
124,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role