Player Matchup

Merlin
Merlin
InitiatorforLife
Merlin
Level 24
God Stats
1W - 3L
1,509 SR
Queue Stats
7W - 7L
1,615 Elo+
Solo
Fenrir
Fenrir
KevserFox
Fenrir
Level 22
God Stats
5W - 6L
1,629 SR
Queue Stats
177W - 146L
1,563 Elo+
Solo
Medusa
Medusa
MagicTheRisen
Medusa
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
149W - 137L
1,627 Elo+
Solo
Sobek
Sobek
ZlatanZidane
Sobek
Level 7
God Stats
0W - 1L
1,140 SR
Queue Stats
4W - 3L
1,621 Elo+
Solo
Bellona
Bellona
lwillBuyCTHULHU
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,617 Elo+

VS

Team Averages
Level 21
1,549 SR
1,595 Elo+
Bakasura
Bakasura
BigBehrHugs
Bakasura
Level 26
God Stats
3W - 1L
1,711 SR
Queue Stats
94W - 50L
1,666 Elo+
Party 1
Ullr
Ullr
D34THFR0M4B0V3
Ullr
Level 22
God Stats
27W - 8L
1,526 SR
Queue Stats
48W - 19L
1,503 Elo+
Solo
Zeus
Zeus
Paojiao
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
SethMc
Sun Wukong
Level 26
God Stats
2W - 4L
1,358 SR
Queue Stats
149W - 138L
1,573 Elo+
Solo
Geb
Geb
Yarvi2316
Geb
Level 15
God Stats
18W - 13L
1,649 SR
Queue Stats
19W - 13L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,349
670
810
1,881
404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
KevserFox
Fenrir
5
2 / 1 / 2
3,595
719
2,496
3,395
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,174
635
1,131
2,719
487
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 2 / 0
2,607
521
0
1,438
431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 0 / 1
3,680
736
810
2,104
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBehrHugs
Bakasura
6
2 / 0 / 0
3,848
770
1,260
3,372
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
4 / 0 / 0
4,371
874
2,087
1,941
543
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Paojiao
Zeus
5
1 / 3 / 2
3,474
695
1,286
2,673
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
SethMc
Sun Wukong
6
0 / 1 / 0
3,453
691
807
1,791
840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 4
3,706
741
837
1,927
608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigBehrHugs
Bakasura
2
0
0
2
W
4
0
0
4
L
1
2
1
0.75
L
Fenrir
KevserFox
Fenrir
2
1
2
3
L
0
2
0
0
W
Zeus
Paojiao
Zeus
1
3
2
0.67
W
Sun Wukong
SethMc
Sun Wukong
0
1
0
0
W
0
1
4
2
L
0
2
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,247
Damage
6,277
11,537
Taken
11,704
3,242
Mitigated
3,428
2,829
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigBehrHugs
Bakasura
1,260
1,011
0
1,219
3,372
928
148
83
3,289
0
14,453
W
2,087
667
0
198
1,941
543
0
0
1,941
0
19,462
L
810
117
0
53
1,881
404
284
708
991
8,403
0
L
Fenrir
KevserFox
Fenrir
2,496
1,137
0
1,773
3,395
933
0
834
2,495
0
11,043
L
1,131
318
0
867
2,719
487
0
183
2,536
0
11,528
W
Zeus
Paojiao
Zeus
1,286
86
0
412
2,673
509
322
516
2,157
7,903
0
W
Sun Wukong
SethMc
Sun Wukong
807
243
0
120
1,791
840
564
0
1,791
0
10,770
W
837
65
0
353
1,927
608
184
211
1,716
3,821
0
L
0
0
0
54
1,438
431
0
87
1,351
1,104
0
L
810
99
0
82
2,104
987
101
103
1,871
0
8,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,405
Gold Earned
18,852
102
Minions Killed
134
0
Camps Cleared
0
446,084
Distance Traveled
482,622
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,848
770
43
9
0
120,355
1
W
Ullr
4,371
874
42
8
0
99,919
2
L
Merlin
3,349
670
16
3
0
91,513
0
L
Fenrir
3,595
719
29
6
0
100,389
2
L
Medusa
3,174
635
26
5
0
79,920
2
W
Zeus
3,474
695
21
4
0
83,072
0
W
Sun Wukong
3,453
691
22
4
0
79,886
1
W
Geb
3,706
741
6
1
0
99,390
2
L
Sobek
2,607
521
2
0
0
51,595
0
L
Bellona
3,680
736
29
6
0
122,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role