Player Matchup

Tyr
Tyr
Ayamogul
Tyr
Level 29
God Stats
11W - 9L
1,580 SR
Queue Stats
78W - 67L
1,588 Elo+
Solo
Neith
Neith
ENOLFDEZZ
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,582 Elo+
Solo
Xing Tian
Xing Tian
Morghaz
Xing Tian
Level 28
God Stats
2W - 3L
1,205 SR
Queue Stats
86W - 56L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Rubeenro55
Nu Wa
Level 29
God Stats
3W - 2L
1,481 SR
Queue Stats
51W - 53L
1,485 Elo+
Solo
Arachne
Arachne
aquablaze4
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 76L
1,679 Elo+
Solo
Team Averages
Level 27
1,453 SR
1,558 Elo+

VS

Team Averages
Level 14
1,585 SR
1,643 Elo+
Artio
Artio
Ankadur
Artio
Level 28
God Stats
3W - 5L
1,569 SR
Queue Stats
61W - 38L
1,527 Elo+
Solo
Yemoja
Yemoja
AntONEs
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Freya
Freya
HalilUsta
Freya
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 55L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaiPoChe
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,659 Elo+
Solo
Neith
Neith
dachniк
Neith
Level 6
God Stats
5W - 1L
1,857 SR
Queue Stats
7W - 7L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,850
623
10,878
8,374
4,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ENOLFDEZZ
Neith
7
0 / 4 / 1
4,578
416
1,220
3,913
879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Morghaz
Xing Tian
9
1 / 1 / 4
5,723
520
3,356
6,957
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
10
2 / 0 / 4
5,831
530
4,521
3,187
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
aquablaze4
Arachne
12
7 / 0 / 2
7,159
651
9,506
5,501
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ankadur
Artio
10
1 / 1 / 1
5,539
504
5,005
13,385
8,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
AntONEs
Yemoja
7
1 / 5 / 1
4,931
448
1,961
8,586
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
HalilUsta
Freya
9
1 / 4 / 0
5,271
479
2,566
6,195
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
KaiPoChe
Tsukuyomi
9
1 / 4 / 2
5,445
495
3,633
9,080
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
dachniк
Neith
12
2 / 1 / 2
6,509
592
4,576
4,879
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Ankadur
Artio
1
1
1
1.5
L
Yemoja
AntONEs
Yemoja
1
5
1
0.3
W
5
1
2
6
W
Neith
ENOLFDEZZ
Neith
0
4
1
0.13
L
Freya
HalilUsta
Freya
1
4
0
0.25
L
Tsukuyomi
KaiPoChe
Tsukuyomi
1
4
2
0.5
W
Xing Tian
Morghaz
Xing Tian
1
1
4
3
W
Nu Wa
2
0
4
4
W
Arachne
aquablaze4
Arachne
7
0
2
8
L
Neith
dachniк
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
17,741
27,932
Taken
42,125
11,789
Mitigated
21,075
8,872
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ankadur
Artio
5,005
897
340
7,004
13,385
8,680
0
202
13,143
27,077
0
L
Yemoja
AntONEs
Yemoja
1,961
718
167
456
8,586
5,165
87
2,439
5,989
11,761
0
W
10,878
1,495
0
3,599
8,374
4,216
0
4,504
3,870
0
39,906
W
Neith
ENOLFDEZZ
Neith
1,220
774
0
380
3,913
879
0
317
3,596
0
10,411
L
Freya
HalilUsta
Freya
2,566
1,020
0
1,541
6,195
2,492
0
2,099
3,778
19,552
1,351
L
Tsukuyomi
KaiPoChe
Tsukuyomi
3,633
767
0
3,215
9,080
2,885
0
1,141
7,864
0
27,440
W
Xing Tian
Morghaz
Xing Tian
3,356
509
159
2,363
6,957
3,571
187
1,920
5,037
16,040
0
W
Nu Wa
4,521
1,082
0
250
3,187
823
53
1,079
2,108
22,721
0
W
Arachne
aquablaze4
Arachne
9,506
6,693
0
2,121
5,501
2,300
0
1,530
3,971
0
42,110
L
Neith
dachniк
Neith
4,576
1,709
0
1,953
4,879
1,853
350
1,365
3,474
0
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
27,695
267
Minions Killed
288
0
Camps Cleared
0
999,197
Distance Traveled
959,619
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,539
504
65
6
0
214,707
1
L
Yemoja
4,931
448
25
2
0
196,690
1
W
Tyr
6,850
623
75
7
0
214,153
3
W
Neith
4,578
416
19
2
0
117,350
0
L
Freya
5,271
479
53
5
0
192,545
4
L
Tsukuyomi
5,445
495
53
5
0
176,458
1
W
Xing Tian
5,723
520
52
5
0
217,104
1
W
Nu Wa
5,831
530
43
4
0
214,448
3
W
Arachne
7,159
651
78
7
0
236,142
2
L
Neith
6,509
592
92
8
0
179,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role