Player Matchup

Ra
Ra
Crehan
Ra
Level 106
God Stats
1W - 4L
1,412 SR
Queue Stats
277W - 333L
1,473 Elo+
Party 1
Skadi
Skadi
D3athEatEr465
Skadi
Level 64
God Stats
7W - 10L
1,844 SR
Queue Stats
428W - 518L
1,419 Elo+
Party 1
Sol
Sol
KittyLicker508
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Kuzenbo
Kuzenbo
M0oRii
Kuzenbo
Level 146
God Stats
8W - 8L
1,817 SR
Queue Stats
174W - 197L
1,536 Elo+
Solo
Fenrir
Fenrir
Stark587
Fenrir
Level 141
God Stats
2W - 6L
1,576 SR
Queue Stats
409W - 412L
1,541 Elo+
Solo
Team Averages
Level 104
1,629 SR
1,446 Elo+

VS

Team Averages
Level 102
1,499 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MCBRAAAP
Sun Wukong
Level 72
God Stats
28W - 14L
1,603 SR
Queue Stats
451W - 475L
1,433 Elo+
Solo
Merlin
Merlin
Shqmeless
Merlin
Level 106
God Stats
10W - 7L
1,611 SR
Queue Stats
312W - 279L
1,605 Elo+
Solo
Hun Batz
Hun Batz
rodriguezprr
Hun Batz
Level 126
God Stats
26W - 34L
1,297 SR
Queue Stats
470W - 565L
1,364 Elo+
Solo
Ares
Ares
sandrokunXD
Ares
Level 109
God Stats
3W - 2L
1,483 SR
Queue Stats
99W - 107L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 2 / 0
5,835
584
1,400
3,919
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
4,880
488
2,811
5,077
1,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,224
422
806
1,448
385
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
M0oRii
Kuzenbo
10
0 / 0 / 0
5,141
514
2,966
4,503
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Stark587
Fenrir
8
1 / 3 / 0
5,240
524
2,876
7,892
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 2
5,256
526
1,750
3,932
897
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
MCBRAAAP
Sun Wukong
11
0 / 0 / 0
5,988
599
2,383
6,029
2,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Shqmeless
Merlin
11
3 / 0 / 0
6,331
633
3,169
3,918
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
rodriguezprr
Hun Batz
9
1 / 1 / 2
5,429
543
2,256
5,025
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 0 / 3
5,613
561
3,466
4,632
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
2
2
L
Ra
0
2
0
0
L
0
3
0
0
L
0
0
0
0
L
Kuzenbo
M0oRii
Kuzenbo
0
0
0
0
W
Sun Wukong
MCBRAAAP
Sun Wukong
0
0
0
0
W
Merlin
Shqmeless
Merlin
3
0
0
3
L
Fenrir
Stark587
Fenrir
1
3
0
0.33
W
Hun Batz
rodriguezprr
Hun Batz
1
1
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,859
Damage
13,024
22,839
Taken
23,536
8,646
Mitigated
8,315
7,388
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,750
343
533
1,732
3,932
897
0
527
3,405
0
26,932
L
Ra
1,400
0
91
1,206
3,919
1,196
0
3,149
770
39,668
0
L
2,811
706
0
0
5,077
1,401
0
1,178
3,899
0
26,815
L
806
166
0
939
1,448
385
0
198
1,250
11,516
0
L
Kuzenbo
M0oRii
Kuzenbo
2,966
1,115
0
1,680
4,503
3,180
0
102
4,401
25,704
0
W
Sun Wukong
MCBRAAAP
Sun Wukong
2,383
477
0
2,622
6,029
2,601
0
2,693
3,336
0
36,115
W
Merlin
Shqmeless
Merlin
3,169
151
0
1,036
3,918
1,108
0
936
2,982
38,900
0
L
Fenrir
Stark587
Fenrir
2,876
1,016
0
3,472
7,892
2,484
0
2,008
5,884
0
22,971
W
Hun Batz
rodriguezprr
Hun Batz
2,256
682
0
2,209
5,025
1,381
0
249
4,776
0
27,768
W
3,466
135
0
822
4,632
2,328
0
767
3,865
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
28,617
260
Minions Killed
312
0
Camps Cleared
0
849,097
Distance Traveled
946,954
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,256
526
58
6
0
177,724
3
L
Ra
5,835
584
89
9
0
190,262
2
L
Skadi
4,880
488
44
4
0
176,643
0
L
Sol
4,224
422
31
3
0
120,963
0
L
Kuzenbo
5,141
514
43
4
0
189,228
3
W
Sun Wukong
5,988
599
81
8
0
180,525
1
W
Merlin
6,331
633
83
8
0
196,527
3
L
Fenrir
5,240
524
53
5
0
172,001
2
W
Hun Batz
5,429
543
74
7
0
198,319
0
W
Ares
5,613
561
16
2
0
193,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role