Player Matchup

Loki
Loki
AkkuraTnbIU11
Loki
Level 12
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Steffanh94
Scylla
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 149L
1,424 Elo+
Party 2
Pele
Pele
TheTangoNinja
Pele
Level 26
God Stats
36W - 37L
1,591 SR
Queue Stats
76W - 81L
1,444 Elo+
Party 2
Anhur
Anhur
Wactumban
Anhur
Level 26
God Stats
2W - 1L
1,519 SR
Queue Stats
102W - 89L
1,461 Elo+
Solo
Vulcan
Vulcan
infinityproject1
Vulcan
Level 28
God Stats
42W - 35L
1,532 SR
Queue Stats
57W - 51L
1,483 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,462 Elo+

VS

Team Averages
Level 25
1,386 SR
1,224 Elo+
Bellona
Bellona
Berzerkeer
Bellona
Level 15
God Stats
10W - 12L
1,462 SR
Queue Stats
23W - 20L
1,287 Elo+
Party 1
Neith
Neith
ClicktowinPI
Neith
Level 66
God Stats
2W - 1L
1,287 SR
Queue Stats
20W - 13L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
Konarc
Kukulkan
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,001 Elo+
Party 1
Odin
Odin
Nedyar
Odin
Level 17
God Stats
13W - 13L
1,183 SR
Queue Stats
13W - 14L
1,263 Elo+
Party 1
Ymir
Ymir
RoberkK
Ymir
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 41L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
12,962
564
8,972
17,984
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
Steffanh94
Scylla
17
4 / 5 / 10
12,280
534
10,115
8,319
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 8
14,190
617
13,795
21,754
21,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Wactumban
Anhur
20
16 / 3 / 5
15,159
659
20,534
21,840
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 6 / 10
13,172
573
23,673
13,970
6,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berzerkeer
Bellona
17
7 / 7 / 3
10,824
471
9,638
23,907
17,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 11 / 5
9,631
419
7,282
18,033
5,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Konarc
Kukulkan
15
3 / 11 / 5
9,513
414
6,621
13,303
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Nedyar
Odin
18
3 / 4 / 8
10,998
478
6,063
17,554
9,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
RoberkK
Ymir
17
4 / 5 / 5
10,453
454
7,788
19,587
13,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
38
Kills
19
23
Deaths
38
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Bellona
Berzerkeer
Bellona
7
7
3
1.21
L
2
11
5
0.41
L
Kukulkan
Konarc
Kukulkan
3
11
5
0.5
L
Odin
Nedyar
Odin
3
4
8
1.75
L
Ymir
RoberkK
Ymir
4
5
5
1.3
W
Scylla
Steffanh94
Scylla
4
5
10
1.8
W
6
5
8
2
W
Anhur
Wactumban
Anhur
16
3
5
6.17
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,089
Damage
37,392
83,867
Taken
92,384
46,784
Mitigated
49,863
31,106
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,972
2,080
0
6,972
17,984
7,326
213
3,386
14,577
0
68,584
L
Bellona
Berzerkeer
Bellona
9,638
1,714
0
2,968
23,907
17,930
608
5,174
18,509
0
52,292
L
7,282
2,429
0
2,531
18,033
5,146
699
6,600
11,355
0
54,541
L
Kukulkan
Konarc
Kukulkan
6,621
397
0
627
13,303
3,401
0
5,766
7,345
20,188
0
L
Odin
Nedyar
Odin
6,063
2,661
0
3,580
17,554
9,707
954
6,353
11,118
0
62,802
L
Ymir
RoberkK
Ymir
7,788
451
0
1,725
19,587
13,679
185
9,213
10,269
44,129
0
W
Scylla
Steffanh94
Scylla
10,115
648
0
498
8,319
3,169
1,948
1,907
6,276
44,294
0
W
13,795
1,760
0
6,078
21,754
21,625
4,776
3,739
17,887
0
85,799
W
Anhur
Wactumban
Anhur
20,534
10,169
0
12,306
21,840
8,566
6,667
2,940
18,820
0
127,039
W
23,673
8,681
855
4,397
13,970
6,098
2,090
3,247
10,595
94,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,763
Gold Earned
51,419
603
Minions Killed
395
0
Camps Cleared
0
2,033,242
Distance Traveled
2,046,730
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,962
564
108
5
0
428,431
1
L
Bellona
10,824
471
103
4
0
389,647
9
L
Neith
9,631
419
86
4
0
393,100
0
L
Kukulkan
9,513
414
33
1
0
369,080
2
L
Odin
10,998
478
108
5
0
441,932
5
L
Ymir
10,453
454
65
3
0
452,971
8
W
Scylla
12,280
534
73
3
0
396,128
0
W
Pele
14,190
617
150
7
0
422,488
0
W
Anhur
15,159
659
135
6
0
392,115
1
W
Vulcan
13,172
573
137
6
0
394,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role