Player Matchup

Izanami
Izanami
BurntQueso
Izanami
Level 17
God Stats
6W - 3L
1,402 SR
Queue Stats
33W - 38L
1,307 Elo+
Party 1
Baba Yaga
Baba Yaga
HuckleberryJoe
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
JimboDuckworth
Gilgamesh
Level 16
God Stats
5W - 2L
1,816 SR
Queue Stats
34W - 31L
1,382 Elo+
Party 1
Khepri
Khepri
menandsweets
Khepri
Level 7
God Stats
22W - 10L
1,500 SR
Queue Stats
646W - 641L
1,267 Elo+
Solo
King Arthur
King Arthur
piing0
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,444 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,347 Elo+

VS

Team Averages
Level 33
1,489 SR
1,356 Elo+
Hercules
Hercules
GhoozY
Hercules
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,348 Elo+
Party 3
Loki
Loki
GhostlyGhillie
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 3
Chaac
Chaac
Jujul25
Chaac
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
48W - 48L
1,407 Elo+
Party 2
Anubis
Anubis
akcelerator5
Anubis
Level 11
God Stats
1W - 2L
1,199 SR
Queue Stats
8W - 11L
1,290 Elo+
Party 2
Janus
Janus
alttn
Janus
Level 28
God Stats
6W - 4L
1,529 SR
Queue Stats
50W - 45L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurntQueso
Izanami
18
8 / 4 / 3
12,223
489
13,240
15,897
6,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
HuckleberryJoe
Baba Yaga
19
2 / 4 / 5
11,480
459
10,300
15,794
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JimboDuckworth
Gilgamesh
18
5 / 5 / 0
11,551
462
9,182
16,309
10,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
13
1 / 8 / 6
9,489
380
6,402
19,477
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
piing0
King Arthur
14
1 / 10 / 3
9,127
365
6,354
24,589
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GhoozY
Hercules
20
9 / 2 / 1
13,327
533
9,877
18,973
23,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 5
10,671
427
1,812
14,626
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Jujul25
Chaac
19
7 / 3 / 6
12,453
498
15,722
21,848
19,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
2 / 6 / 9
11,291
452
6,513
9,911
4,940
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
alttn
Janus
20
12 / 2 / 5
15,752
630
25,585
16,415
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
17
Kills
30
31
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
BurntQueso
Izanami
8
4
3
2.38
W
Hercules
GhoozY
Hercules
9
2
1
4.75
W
0
4
5
0.63
L
Baba Yaga
HuckleberryJoe
Baba Yaga
2
4
5
1.13
L
Gilgamesh
JimboDuckworth
Gilgamesh
5
5
0
1
W
Chaac
Jujul25
Chaac
7
3
6
3.33
W
Anubis
2
6
9
1.08
W
Janus
alttn
Janus
12
2
5
7.25
L
Khepri
1
8
6
0.5
L
King Arthur
piing0
King Arthur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,478
Damage
59,509
92,066
Taken
81,773
60,269
Mitigated
60,199
13,520
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BurntQueso
Izanami
13,240
8,165
0
2,212
15,897
6,864
2,033
3,871
11,904
0
76,507
W
Hercules
GhoozY
Hercules
9,877
3,036
0
4,114
18,973
23,253
728
3,927
14,770
0
68,463
W
1,812
699
0
3,874
14,626
5,600
0
2,016
12,480
0
52,257
L
Baba Yaga
HuckleberryJoe
Baba Yaga
10,300
1,179
0
5,409
15,794
7,566
0
8,610
6,744
72,636
0
L
Gilgamesh
JimboDuckworth
Gilgamesh
9,182
2,618
0
281
16,309
10,456
830
1,884
14,395
0
60,636
W
Chaac
Jujul25
Chaac
15,722
3,896
0
7,728
21,848
19,778
2,876
4,933
16,447
567
67,212
W
Anubis
6,513
560
0
0
9,911
4,940
1,557
1,777
7,944
43,116
0
W
Janus
alttn
Janus
25,585
1,956
865
6,941
16,415
6,628
4,412
3,279
12,668
157,337
0
L
Khepri
6,402
954
0
1,671
19,477
18,917
149
7,061
11,569
29,346
0
L
King Arthur
piing0
King Arthur
6,354
1,774
0
3,947
24,589
16,466
141
10,409
13,724
0
31,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
63,494
459
Minions Killed
664
0
Camps Cleared
0
2,306,564
Distance Traveled
2,194,915
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,223
489
133
5
0
493,811
0
W
Hercules
13,327
533
133
5
0
507,060
3
W
Loki
10,671
427
87
3
0
434,150
0
L
Baba Yaga
11,480
459
129
5
0
443,199
1
L
Gilgamesh
11,551
462
127
5
0
463,453
0
W
Chaac
12,453
498
93
4
0
433,794
2
W
Anubis
11,291
452
90
4
0
314,230
0
W
Janus
15,752
630
261
10
0
505,681
3
L
Khepri
9,489
380
36
1
0
424,882
0
L
King Arthur
9,127
365
34
1
0
481,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role