Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond II
BSaren
Chaac
Diamond II
Level 148
God Stats
4W - 0L
1,725 SR
Queue Stats
76W - 62L
2,322 MMR
Solo
Terra
Terra
Diamond II
FaultToIerant
Terra
Diamond II
Level 159
God Stats
3W - 0L
1,804 SR
Queue Stats
113W - 92L
2,363 MMR
Solo
Cernunnos
Cernunnos
Masters
Laeku
Cernunnos
Masters
Level 160
God Stats
7W - 3L
1,917 SR
Queue Stats
716W - 695L
2,724 MMR
Solo
Sol
Sol
Masters
Trypno
Sol
Masters
Level 160
God Stats
49W - 39L
1,748 SR
Queue Stats
557W - 464L
2,897 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,739 SR
2,361 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,606 SR
2,480 MMR
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
MeLikePeeps
Ymir
Masters
Level 159
God Stats
1W - 1L
1,638 SR
Queue Stats
203W - 177L
2,525 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Retroxil
Tsukuyomi
Diamond IV
Level 160
God Stats
13W - 8L
1,833 SR
Queue Stats
131W - 102L
2,291 MMR
Solo
Merlin
Merlin
Grandmaster
SOULRE4P3R
Merlin
Grandmaster
Level 160
God Stats
12W - 19L
1,435 SR
Queue Stats
836W - 773L
3,338 MMR
Solo
Nemesis
Nemesis
Masters
Satadragon
Nemesis
Masters
Level 147
God Stats
34W - 27L
1,624 SR
Queue Stats
283W - 238L
2,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 1 / 1
6,477
648
5,054
7,084
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
BSaren
Chaac
11
1 / 2 / 1
5,981
598
2,945
6,880
3,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 3 / 4
5,675
568
3,164
7,701
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
Laeku
Cernunnos
11
2 / 1 / 0
6,234
623
5,271
5,423
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Trypno
Sol
12
0 / 1 / 0
6,276
628
1,935
3,923
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetTiamatAthenaLokiGilgamesh

VS

Bans
SobekGaneshaFafnirKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 0
5,724
572
3,789
6,081
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
4,314
431
38
1,874
493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Retroxil
Tsukuyomi
11
2 / 2 / 2
6,022
602
4,507
5,312
1,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
SOULRE4P3R
Merlin
10
0 / 3 / 3
5,450
545
3,182
5,000
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Satadragon
Nemesis
11
4 / 1 / 2
6,297
630
5,903
7,231
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
8
8
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
1
4.5
L
Chiron
 
Chiron
2
1
0
2
W
Chaac
BSaren
Chaac
1
2
1
0.75
W
1
3
4
1
W
Cernunnos
Laeku
Cernunnos
2
1
0
2
L
0
1
0
0
L
Tsukuyomi
Retroxil
Tsukuyomi
2
2
2
1.5
L
Merlin
SOULRE4P3R
Merlin
0
3
3
0.5
L
Nemesis
Satadragon
Nemesis
4
1
2
5
W
Sol
Trypno
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
17,419
31,011
Taken
25,498
11,502
Mitigated
7,559
9,935
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,054
3,312
0
1,516
7,084
2,394
0
819
6,265
0
27,034
L
Chiron
 
Chiron
3,789
1,510
95
2,089
6,081
1,739
0
634
5,369
0
34,470
W
Chaac
BSaren
Chaac
2,945
390
0
2,449
6,880
3,205
0
164
6,716
0
33,100
W
3,164
1,239
452
1,230
7,701
3,236
0
1,190
6,511
22,918
0
W
Cernunnos
Laeku
Cernunnos
5,271
2,291
0
2,806
5,423
1,648
0
38
5,385
0
37,353
L
38
0
0
250
1,874
493
0
346
1,528
1,712
0
L
Tsukuyomi
Retroxil
Tsukuyomi
4,507
865
0
1,916
5,312
1,718
0
108
5,110
0
31,628
L
Merlin
SOULRE4P3R
Merlin
3,182
228
0
777
5,000
1,141
0
1,627
2,723
37,116
0
L
Nemesis
Satadragon
Nemesis
5,903
3,309
0
1,121
7,231
2,468
0
2,384
4,165
0
37,483
W
Sol
Trypno
Sol
1,935
1,078
0
1,482
3,923
1,019
43
1,009
2,914
50,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
27,807
390
Minions Killed
297
0
Camps Cleared
0
1,054,214
Distance Traveled
821,153
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,477
648
79
8
0
247,939
5
L
Chiron
5,724
572
77
8
0
159,950
0
W
Chaac
5,981
598
78
8
0
222,729
2
W
Terra
5,675
568
48
5
0
222,612
4
W
Cernunnos
6,234
623
68
7
0
160,794
0
L
Ymir
4,314
431
6
1
0
35,507
1
L
Tsukuyomi
6,022
602
65
7
0
215,605
4
L
Merlin
5,450
545
73
7
0
180,526
5
L
Nemesis
6,297
630
76
8
0
229,565
2
W
Sol
6,276
628
117
12
0
200,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role