Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
MrDobe
Chang'e
Bronze III
Level 30
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 1L
1,600 MMR
Party 1
Osiris
Osiris
Silver I
Shouk0
Osiris
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,560 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,583 SR
1,553 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,500 SR
1,505 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
BoundingAbyss
Discordia
Silver III
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
7 / 0 / 5
10,898
727
8,380
14,951
13,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
MrDobe
Chang'e
15
4 / 0 / 8
10,836
722
6,344
11,344
7,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Shouk0
Osiris
14
2 / 1 / 8
10,293
686
7,245
18,843
9,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuThothGilgameshAthena

VS

Bans
TiamatFenrirNe ZhaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 6 / 1
8,412
561
8,420
11,607
3,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
11
0 / 6 / 1
8,197
546
6,852
12,195
10,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Discordia
BoundingAbyss
Discordia
13
1 / 1 / 0
8,955
597
17,799
4,210
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
0
5
9.5
L
Hou Yi
 
Hou Yi
0
6
1
0.08
L
Chaac
 
Chaac
0
6
1
0.08
L
Discordia
BoundingAbyss
Discordia
1
1
0
1
W
Chang'e
MrDobe
Chang'e
4
0
8
8
W
Osiris
Shouk0
Osiris
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,969
Damage
33,071
45,138
Taken
28,012
30,413
Mitigated
15,284
25,214
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,380
4,064
0
7,231
14,951
13,341
1,080
5,252
9,609
0
46,179
L
Hou Yi
 
Hou Yi
8,420
4,646
0
1,758
11,607
3,906
0
2,832
8,629
0
48,942
L
Chaac
 
Chaac
6,852
1,857
0
2,001
12,195
10,205
0
3,393
8,517
0
22,292
L
Discordia
BoundingAbyss
Discordia
17,799
449
0
631
4,210
1,173
0
119
3,995
40,359
0
W
Chang'e
MrDobe
Chang'e
6,344
1,271
3,277
8,085
11,344
7,330
733
4,971
6,343
67,207
0
W
Osiris
Shouk0
Osiris
7,245
1,837
0
6,621
18,843
9,742
1,547
8,268
10,490
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
25,564
221
Minions Killed
160
0
Camps Cleared
0
879,241
Distance Traveled
780,352
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,898
727
65
4
0
293,131
1
L
Hou Yi
8,412
561
84
6
0
259,229
6
L
Chaac
8,197
546
26
2
0
235,483
0
L
Discordia
8,955
597
50
3
0
285,640
5
W
Chang'e
10,836
722
100
7
0
292,968
5
W
Osiris
10,293
686
56
4
0
293,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role