Player Matchup

Hachiman
Hachiman
Naragamy
Hachiman
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
jadenmil
Nemesis
Level 5
God Stats
1W - 1L
1,672 SR
Queue Stats
14W - 17L
1,460 Elo+
Solo
Izanami
Izanami
pennydumb
Izanami
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 31L
1,496 Elo+
Solo
Kukulkan
Kukulkan
raving_pitcher9
Kukulkan
Level 21
God Stats
1W - 2L
1,688 SR
Queue Stats
33W - 34L
1,470 Elo+
Solo
Ymir
Ymir
thegirls1117
Ymir
Level 19
God Stats
2W - 1L
1,700 SR
Queue Stats
30W - 22L
1,532 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,491 Elo+

VS

Team Averages
Level 23
1,514 SR
1,458 Elo+
Bakasura
Bakasura
Acpkillerer
Bakasura
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 60L
1,569 Elo+
Solo
Yemoja
Yemoja
NOLA-Oblivion
Yemoja
Level 21
God Stats
21W - 18L
1,675 SR
Queue Stats
34W - 37L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
VapidJosera
Gilgamesh
Level 11
God Stats
4W - 2L
1,737 SR
Queue Stats
37W - 34L
1,555 Elo+
Solo
Da Ji
Da Ji
kinghamadeus
Da Ji
Level 18
God Stats
5W - 8L
1,194 SR
Queue Stats
10W - 19L
1,143 Elo+
Solo
Neith
Neith
lelanding
Neith
Level 35
God Stats
3W - 3L
1,464 SR
Queue Stats
186W - 189L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Naragamy
Hachiman
13
2 / 12 / 4
9,144
366
4,988
20,310
6,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
jadenmil
Nemesis
16
4 / 11 / 2
10,805
432
6,368
16,510
10,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
pennydumb
Izanami
19
4 / 8 / 4
11,817
473
13,026
18,069
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
3 / 9 / 4
11,395
456
8,799
16,234
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 8 / 5
11,599
464
10,297
23,567
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acpkillerer
Bakasura
20
14 / 1 / 11
14,961
598
18,403
23,090
12,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 8
12,704
508
9,027
12,432
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
VapidJosera
Gilgamesh
20
20 / 3 / 8
16,575
663
27,834
28,920
15,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 8 / 8
10,835
433
8,736
12,853
5,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
lelanding
Neith
19
2 / 4 / 16
12,473
499
13,523
14,342
5,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
16
Kills
47
48
Deaths
17
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Acpkillerer
Bakasura
14
1
11
19.5
W
6
1
8
10
L
Hachiman
Naragamy
Hachiman
2
12
4
0.33
W
Gilgamesh
VapidJosera
Gilgamesh
20
3
8
8
L
Nemesis
jadenmil
Nemesis
4
11
2
0.45
W
5
8
8
1.13
W
Neith
lelanding
Neith
2
4
16
2.5
L
Izanami
pennydumb
Izanami
4
8
4
0.75
L
Kukulkan
3
9
4
0.56
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
77,523
94,690
Taken
91,637
53,784
Mitigated
49,320
12,788
Healing
33,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Acpkillerer
Bakasura
18,403
13,169
0
15,778
23,090
12,595
4,359
6,677
16,413
0
71,425
W
9,027
264
2,112
2,431
12,432
10,649
715
4,906
7,526
34,797
0
L
Hachiman
Naragamy
Hachiman
4,988
4,404
0
3,367
20,310
6,478
709
799
19,087
0
32,399
W
Gilgamesh
VapidJosera
Gilgamesh
27,834
7,271
0
5,546
28,920
15,346
1,276
4,062
24,858
0
155,230
L
Nemesis
jadenmil
Nemesis
6,368
2,732
0
908
16,510
10,074
2,373
655
15,088
135
39,495
W
8,736
2,781
0
1,549
12,853
5,194
696
2,178
10,675
0
25,928
W
Neith
lelanding
Neith
13,523
6,971
0
5,791
14,342
5,536
4,108
4,563
9,779
0
86,036
L
Izanami
pennydumb
Izanami
13,026
7,647
0
2,002
18,069
8,745
440
1,748
15,606
0
119,409
L
Kukulkan
8,799
673
0
3,176
16,234
6,896
0
167
15,136
79,055
0
L
10,297
1,534
0
3,335
23,567
21,591
0
5,658
17,234
36,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
67,548
510
Minions Killed
525
0
Camps Cleared
0
1,931,410
Distance Traveled
2,405,609
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,961
598
159
6
0
544,752
0
W
Yemoja
12,704
508
36
1
0
493,838
2
L
Hachiman
9,144
366
57
2
0
338,263
0
W
Gilgamesh
16,575
663
178
7
0
557,326
0
L
Nemesis
10,805
432
70
3
0
411,052
0
W
Da Ji
10,835
433
21
1
0
388,773
0
W
Neith
12,473
499
131
5
0
420,920
2
L
Izanami
11,817
473
178
7
0
361,966
1
L
Kukulkan
11,395
456
161
6
0
410,372
3
L
Ymir
11,599
464
44
2
0
409,757
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role