Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Boating
Ymir
Level 31
God Stats
6W - 7L
1,666 SR
Queue Stats
11W - 13L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
GankerSpanker
Cabrakan
Level 94
God Stats
3W - 5L
1,500 SR
Queue Stats
204W - 197L
1,468 Elo+
Solo
Anubis
Anubis
Hackhaddock4
Anubis
Level 45
God Stats
12W - 16L
1,542 SR
Queue Stats
295W - 311L
1,466 Elo+
Solo
Medusa
Medusa
Kanekiken245
Medusa
Level 114
God Stats
67W - 52L
1,494 SR
Queue Stats
118W - 113L
1,328 Elo+
Party 1
Team Averages
Level 80
1,540 SR
1,448 Elo+

VS

Team Averages
Level 75
1,529 SR
1,448 Elo+
Yemoja
Yemoja
NariGin
Yemoja
Level 45
God Stats
74W - 59L
1,567 SR
Queue Stats
211W - 209L
1,498 Elo+
Party 2
Susano
Susano
SepherothTV
Susano
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 59L
1,424 Elo+
Party 2
Janus
Janus
Smitefan234567
Janus
Level 48
God Stats
4W - 8L
1,482 SR
Queue Stats
144W - 186L
1,433 Elo+
Solo
Rama
Rama
funnyninjakid
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
531W - 512L
1,462 Elo+
Party 3
Anubis
Anubis
zConvictions
Anubis
Level 89
God Stats
34W - 22L
1,595 SR
Queue Stats
547W - 565L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 3 / 0
6,948
632
4,542
10,628
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
Boating
Ymir
10
3 / 2 / 2
5,800
527
5,250
8,565
4,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
GankerSpanker
Cabrakan
7
0 / 2 / 1
4,814
438
1,770
4,985
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
12
4 / 2 / 0
6,862
624
6,538
8,146
3,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
9
2 / 1 / 2
5,625
511
3,827
6,009
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NariGin
Yemoja
9
1 / 2 / 3
5,933
539
3,990
6,593
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
11
2 / 1 / 3
6,764
615
5,637
8,885
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 1
6,542
595
3,696
6,563
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 1
5,205
473
2,833
4,929
1,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
5 / 2 / 2
7,329
666
8,797
6,763
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
12
Kills
10
10
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
0
1
L
Ymir
Boating
Ymir
3
2
2
2
L
Cabrakan
GankerSpanker
Cabrakan
0
2
1
0.25
L
Anubis
4
2
0
2
L
Medusa
2
1
2
3
W
Yemoja
NariGin
Yemoja
1
2
3
1.25
W
Susano
2
1
3
3.5
W
2
4
1
0.63
W
0
3
1
0.17
W
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
24,953
38,333
Taken
33,733
16,928
Mitigated
11,178
13,170
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,542
3,375
0
5,284
10,628
4,692
0
4,962
5,666
0
21,512
L
Ymir
Boating
Ymir
5,250
1,024
0
682
8,565
4,726
0
3,394
5,171
30,733
0
L
Cabrakan
GankerSpanker
Cabrakan
1,770
296
0
680
4,985
2,413
0
2,139
2,727
16,485
2,423
L
Anubis
6,538
508
0
4,872
8,146
3,519
0
4,545
3,345
41,988
0
L
Medusa
3,827
1,914
465
1,187
6,009
1,578
17
1,068
4,941
0
28,632
W
Yemoja
NariGin
Yemoja
3,990
762
559
1,627
6,593
2,927
294
2,882
3,711
15,936
0
W
Susano
5,637
1,797
0
3,531
8,885
2,677
0
2,140
6,373
0
38,224
W
3,696
239
0
1,754
6,563
1,499
110
5,409
1,154
33,511
0
W
2,833
1,441
0
406
4,929
1,273
264
1,592
3,337
0
27,223
W
Anubis
8,797
336
0
3,394
6,763
2,802
461
1,487
4,741
41,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
31,773
299
Minions Killed
325
0
Camps Cleared
0
921,353
Distance Traveled
986,813
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,948
632
70
6
0
205,950
0
L
Ymir
5,800
527
49
4
0
206,210
4
L
Cabrakan
4,814
438
42
4
0
163,701
0
L
Anubis
6,862
624
90
8
0
155,455
3
L
Medusa
5,625
511
48
4
0
190,037
4
W
Yemoja
5,933
539
18
2
0
215,371
3
W
Susano
6,764
615
79
7
0
220,927
4
W
Janus
6,542
595
72
7
0
190,066
2
W
Rama
5,205
473
66
6
0
189,720
3
W
Anubis
7,329
666
90
8
0
170,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role