Player Matchup

Artemis
Artemis
Cmiki
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 3
Ymir
Ymir
Ferrousbot
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
KickedUniverse7
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Mehujael
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrChillee
Tsukuyomi
Level 24
God Stats
1W - 1L
1,841 SR
Queue Stats
21W - 19L
1,394 Elo+
Solo
Team Averages
Level 8
1,568 SR
1,439 Elo+

VS

Team Averages
Level 20
1,435 SR
1,351 Elo+
Cerberus
Cerberus
Dragonotic
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,154 Elo+
Solo
Vulcan
Vulcan
GoingToHell9
Vulcan
Level 18
God Stats
19W - 11L
1,464 SR
Queue Stats
206W - 204L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Kushtafah
Danzaburou
Level 27
God Stats
16W - 16L
1,542 SR
Queue Stats
346W - 377L
1,432 Elo+
Solo
Loki
Loki
serialassassin03
Loki
Level 22
God Stats
10W - 8L
1,495 SR
Queue Stats
68W - 79L
1,414 Elo+
Party 1
Thor
Thor
swirrrl XV
Thor
Level 18
God Stats
1W - 4L
1,174 SR
Queue Stats
25W - 42L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cmiki
Artemis
8
0 / 8 / 4
5,918
455
5,628
9,872
2,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
1 / 5 / 0
4,439
341
1,156
4,120
1,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 6 / 1
4,568
351
669
3,357
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mehujael
Guan Yu
10
4 / 5 / 4
6,162
474
4,134
8,502
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
MrChillee
Tsukuyomi
12
8 / 2 / 2
7,780
598
6,399
9,750
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dragonotic
Cerberus
9
1 / 2 / 7
6,715
517
4,124
7,272
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
12
8 / 2 / 5
7,614
586
10,349
6,341
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Kushtafah
Danzaburou
14
14 / 0 / 1
9,399
723
6,216
4,589
1,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 8
6,013
463
2,219
6,897
1,758
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 3
6,702
516
2,315
6,707
2,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
13
Kills
25
26
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cmiki
Artemis
0
8
4
0.25
W
Cerberus
Dragonotic
Cerberus
1
2
7
2.25
L
1
5
0
0.2
W
Vulcan
8
2
5
5.25
L
0
6
1
0.08
W
Danzaburou
Kushtafah
Danzaburou
14
0
1
14.5
L
Guan Yu
Mehujael
Guan Yu
4
5
4
1.2
L
Tsukuyomi
MrChillee
Tsukuyomi
8
2
2
4.5
W
0
5
8
0.8
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
25,223
35,601
Taken
31,806
13,281
Mitigated
12,071
5,086
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cmiki
Artemis
5,628
2,503
0
0
9,872
2,440
0
4,312
5,560
0
15,965
W
Cerberus
Dragonotic
Cerberus
4,124
831
0
974
7,272
4,186
343
256
6,910
17,740
0
L
1,156
638
0
151
4,120
1,514
128
2,260
1,860
5,635
0
W
Vulcan
10,349
3,192
0
1,636
6,341
2,397
367
1,062
5,131
45,672
0
L
669
236
0
66
3,357
692
71
1,580
1,777
5,771
0
W
Danzaburou
Kushtafah
Danzaburou
6,216
2,604
0
2,881
4,589
1,713
1,514
0
4,559
0
44,266
L
Guan Yu
Mehujael
Guan Yu
4,134
803
449
1,847
8,502
5,000
0
1,764
6,738
0
17,359
L
Tsukuyomi
MrChillee
Tsukuyomi
6,399
2,373
0
2,573
9,750
3,635
0
4,557
5,193
0
39,405
W
2,219
817
0
0
6,897
1,758
240
403
6,353
0
20,288
W
2,315
855
0
1,015
6,707
2,017
340
0
6,557
0
23,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
36,443
158
Minions Killed
298
0
Camps Cleared
0
983,527
Distance Traveled
1,149,989
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,918
455
31
2
0
229,423
0
W
Cerberus
6,715
517
44
3
0
228,073
1
L
Ymir
4,439
341
11
1
0
112,951
0
W
Vulcan
7,614
586
81
6
0
239,746
2
L
Ra
4,568
351
13
1
0
108,471
0
W
Danzaburou
9,399
723
72
6
0
243,420
3
L
Guan Yu
6,162
474
29
2
0
257,856
1
L
Tsukuyomi
7,780
598
74
6
0
274,826
2
W
Loki
6,013
463
38
3
0
211,476
0
W
Thor
6,702
516
63
5
0
227,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role