Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze IV
Joeito-HBTL
Tiamat
Bronze IV
Level 36
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 11L
1,190 MMR
Solo
Awilix
Awilix
Silver I
Spasmic Potato
Awilix
Silver I
Level 157
God Stats
5W - 3L
1,653 SR
Queue Stats
254W - 267L
1,102 MMR
Party 1
Apollo
Apollo
Silver III
SupaPeachy
Apollo
Silver III
Level 109
God Stats
13W - 13L
1,460 SR
Queue Stats
246W - 259L
1,012 MMR
Solo
Mulan
Mulan
Silver II
TravZilla843
Mulan
Silver II
Level 143
God Stats
237W - 227L
1,588 SR
Queue Stats
444W - 441L
1,065 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,500 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,597 SR
1,128 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
KristopherDante
Cerberus
Silver II
Level 104
God Stats
8W - 5L
1,520 SR
Queue Stats
246W - 251L
1,026 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
faaake_neews
Tsukuyomi
Silver II
Level 69
God Stats
10W - 7L
1,592 SR
Queue Stats
588W - 610L
1,046 MMR
Solo
Heimdallr
Heimdallr
Bronze III
iiam-_-d2
Heimdallr
Bronze III
Level 115
God Stats
9W - 10L
1,581 SR
Queue Stats
45W - 50L
1,107 MMR
Solo
Ra
Ra
Silver III
nasty_nate533
Ra
Silver III
Level 118
God Stats
3W - 2L
1,793 SR
Queue Stats
291W - 298L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 0 / 4
5,884
535
3,330
4,518
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Tiamat
9
0 / 1 / 3
5,265
479
3,054
4,805
2,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 1
5,670
515
3,576
7,559
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
SupaPeachy
Apollo
11
5 / 1 / 5
6,690
608
4,392
6,875
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 1 / 1
7,358
669
10,987
9,121
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AnubisSetAh PuchDanzaburouBaron Samedi

VS

Bans
AthenaCthulhuLokiGuan YuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 4 / 2
5,681
516
3,686
8,520
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
8
1 / 3 / 2
5,547
504
3,408
10,327
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
faaake_neews
Tsukuyomi
10
3 / 6 / 2
6,456
587
5,292
9,136
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
iiam-_-d2
Heimdallr
8
1 / 4 / 1
4,994
454
2,478
5,465
1,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 2
5,359
487
2,169
5,367
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
6
7
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
4
5
L
Arachne
 
Arachne
1
4
2
0.5
W
Tiamat
0
1
3
1.5
L
Cerberus
1
3
2
0.67
W
1
4
1
0.38
W
Apollo
SupaPeachy
Apollo
5
1
5
7.5
W
8
1
1
8.5
L
Tsukuyomi
faaake_neews
Tsukuyomi
3
6
2
0.67
L
Heimdallr
iiam-_-d2
Heimdallr
1
4
1
0.38
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
17,033
32,878
Taken
38,815
13,985
Mitigated
12,852
13,923
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,330
1,345
1,316
1,821
4,518
2,246
30
482
4,036
16,328
5,619
L
Arachne
 
Arachne
3,686
2,424
0
1,137
8,520
2,416
0
1,546
6,974
0
31,619
W
Tiamat
3,054
661
0
2,298
4,805
2,375
315
1,732
2,969
24,440
0
L
Cerberus
3,408
392
0
2,289
10,327
4,044
0
2,643
7,684
11,129
0
W
3,576
1,154
0
1,910
7,559
2,274
0
128
7,431
0
26,876
W
Apollo
SupaPeachy
Apollo
4,392
2,302
0
3,254
6,875
2,135
1,273
1,118
5,723
0
34,005
W
10,987
1,581
0
3,324
9,121
4,955
761
1,913
7,142
0
42,128
L
Tsukuyomi
faaake_neews
Tsukuyomi
5,292
933
0
1,663
9,136
3,155
0
0
9,136
0
24,845
L
Heimdallr
iiam-_-d2
Heimdallr
2,478
894
0
10
5,465
1,540
0
1,015
4,450
0
21,545
L
2,169
320
461
1,936
5,367
1,697
0
838
4,529
25,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
28,037
287
Minions Killed
235
0
Camps Cleared
0
1,062,732
Distance Traveled
997,927
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,884
535
28
3
0
190,461
4
L
Arachne
5,681
516
54
5
0
220,174
0
W
Tiamat
5,265
479
38
3
0
185,283
2
L
Cerberus
5,547
504
28
3
0
204,974
1
W
Awilix
5,670
515
71
6
0
245,193
2
W
Apollo
6,690
608
77
7
0
199,743
2
W
Mulan
7,358
669
73
7
0
242,052
4
L
Tsukuyomi
6,456
587
49
4
0
211,066
1
L
Heimdallr
4,994
454
46
4
0
164,992
0
L
Ra
5,359
487
58
5
0
196,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role