Player Matchup

Nemesis
Nemesis
DaRkeSS2
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,636 Elo+
Party 2
Bakasura
Bakasura
Franzineo
Bakasura
Level 14
God Stats
9W - 13L
1,598 SR
Queue Stats
98W - 116L
1,328 Elo+
Solo
Janus
Janus
TanatosDynasty
Janus
Level 24
God Stats
4W - 3L
1,739 SR
Queue Stats
28W - 31L
1,449 Elo+
Solo
Cthulhu
Cthulhu
missjullye
Cthulhu
Level 33
God Stats
0W - 3L
1,096 SR
Queue Stats
90W - 120L
1,346 Elo+
Party 2
Bellona
Bellona
ripa-palida
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,505 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,453 Elo+

VS

Team Averages
Level 16
1,468 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Diogo20101
Tsukuyomi
Level 23
God Stats
8W - 4L
1,486 SR
Queue Stats
13W - 12L
1,470 Elo+
Solo
Vulcan
Vulcan
FlintFs
Vulcan
Level 14
God Stats
8W - 4L
1,490 SR
Queue Stats
183W - 204L
1,464 Elo+
Solo
Athena
Athena
LaramosGalion
Athena
Level 19
God Stats
2W - 5L
1,366 SR
Queue Stats
23W - 24L
1,499 Elo+
Party 1
Thor
Thor
ThiagoMinitauro
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Anhur
Anhur
gotttöter
Anhur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaRkeSS2
Nemesis
9
1 / 4 / 0
5,359
447
2,931
7,119
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Franzineo
Bakasura
9
3 / 4 / 3
5,949
496
2,680
6,858
4,385
Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 1
6,958
580
7,138
4,264
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
missjullye
Cthulhu
9
0 / 3 / 3
5,627
469
3,545
8,408
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ripa-palida
Bellona
5
0 / 3 / 3
4,615
385
506
3,309
1,832
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Diogo20101
Tsukuyomi
11
2 / 1 / 4
6,583
549
4,465
7,331
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
FlintFs
Vulcan
13
5 / 0 / 0
7,786
649
3,943
3,438
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 8
6,568
547
2,650
7,651
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 7 / 0
5,672
473
1,949
7,312
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
12
6 / 1 / 1
7,039
587
5,626
5,226
1,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
15
15
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DaRkeSS2
Nemesis
1
4
0
0.25
W
Tsukuyomi
Diogo20101
Tsukuyomi
2
1
4
4
W
Vulcan
FlintFs
Vulcan
5
0
0
5
L
Bakasura
Franzineo
Bakasura
3
4
3
1.13
W
0
1
8
4
L
6
1
1
6.5
W
2
7
0
0.29
W
Anhur
6
1
1
6.5
L
Cthulhu
missjullye
Cthulhu
0
3
3
0.5
L
Bellona
ripa-palida
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
18,633
29,958
Taken
30,958
12,789
Mitigated
10,844
4,245
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DaRkeSS2
Nemesis
2,931
817
0
471
7,119
1,770
0
3,301
3,818
0
18,573
W
Tsukuyomi
Diogo20101
Tsukuyomi
4,465
1,037
0
3,405
7,331
2,315
0
1,629
5,602
0
38,634
W
Vulcan
FlintFs
Vulcan
3,943
1,777
0
1,437
3,438
1,329
1,996
431
2,965
37,957
0
L
Bakasura
Franzineo
Bakasura
2,680
1,751
0
1,409
6,858
4,385
334
1,143
5,715
0
14,064
W
2,650
532
0
2,805
7,651
3,194
541
3,758
3,751
14,736
0
L
7,138
507
0
463
4,264
1,040
76
927
3,337
40,951
0
W
1,949
1,279
0
0
7,312
2,402
182
2,436
4,691
0
13,565
W
Anhur
5,626
3,332
0
3,136
5,226
1,604
598
1,915
3,213
0
36,494
L
Cthulhu
missjullye
Cthulhu
3,545
294
0
1,884
8,408
3,762
0
1,222
7,186
23,715
0
L
Bellona
ripa-palida
Bellona
506
349
0
18
3,309
1,832
184
0
3,309
0
6,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
33,648
206
Minions Killed
275
0
Camps Cleared
0
1,013,560
Distance Traveled
1,059,889
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,359
447
40
3
0
205,056
0
W
Tsukuyomi
6,583
549
86
7
0
291,492
5
W
Vulcan
7,786
649
75
6
0
203,638
3
L
Bakasura
5,949
496
34
3
0
241,482
1
W
Athena
6,568
547
24
2
0
224,294
1
L
Janus
6,958
580
80
7
0
215,182
0
W
Thor
5,672
473
28
2
0
159,562
0
W
Anhur
7,039
587
62
5
0
180,903
0
L
Cthulhu
5,627
469
36
3
0
237,871
2
L
Bellona
4,615
385
16
1
0
113,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role