Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lookser
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Bellona
Bellona
Synsae
Bellona
Level 20
God Stats
4W - 4L
1,557 SR
Queue Stats
22W - 35L
1,374 Elo+
Party 2
Ares
Ares
khojima
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,340 Elo+
Party 2
Skadi
Skadi
sabernear
Skadi
Level 8
God Stats
4W - 10L
1,253 SR
Queue Stats
18W - 42L
1,216 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,415 Elo+

VS

Team Averages
Level 25
1,565 SR
1,455 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
And20181
Amaterasu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,559 Elo+
Solo
Kukulkan
Kukulkan
MorganaPulpus
Kukulkan
Level 28
God Stats
3W - 4L
1,484 SR
Queue Stats
121W - 172L
1,343 Elo+
Party 1
Discordia
Discordia
negascott94
Discordia
Level 25
God Stats
21W - 7L
1,842 SR
Queue Stats
39W - 41L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 0
7,750
1,107
5,897
11,980
4,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Lookser
Yemoja
13
0 / 2 / 1
7,871
1,124
3,337
6,893
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Synsae
Bellona
12
0 / 0 / 0
6,606
944
538
3,617
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
khojima
Ares
13
0 / 1 / 1
7,113
1,016
5,158
9,136
8,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
sabernear
Skadi
12
0 / 1 / 1
7,361
1,052
2,272
3,513
1,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

294

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 0 / 2
8,462
1,209
9,524
4,115
1,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
13
1 / 3 / 7
7,470
1,067
5,236
5,536
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
And20181
Amaterasu
13
3 / 0 / 4
8,061
1,152
3,319
7,894
3,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
MorganaPulpus
Kukulkan
13
0 / 0 / 8
7,338
1,048
7,818
1,976
773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
negascott94
Discordia
13
0 / 0 / 8
7,418
1,060
4,652
821
248
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
10
10
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
0
0.5
W
Thanatos
 
Thanatos
6
0
2
7
W
Neith
 
Neith
1
3
7
1.5
W
Amaterasu
And20181
Amaterasu
3
0
4
5
L
Yemoja
Lookser
Yemoja
0
2
1
0.25
W
Kukulkan
MorganaPulpus
Kukulkan
0
0
8
4
L
Bellona
Synsae
Bellona
0
0
0
0
L
Ares
khojima
Ares
0
1
1
0.5
W
Discordia
negascott94
Discordia
0
0
8
4
L
Skadi
sabernear
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
30,549
35,139
Taken
20,342
22,507
Mitigated
8,122
3,025
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,897
1,736
0
391
11,980
4,358
0
3,275
8,705
0
14,704
W
Thanatos
 
Thanatos
9,524
2,817
0
3,211
4,115
1,532
0
778
3,337
0
16,226
W
Neith
 
Neith
5,236
2,878
0
841
5,536
2,220
0
1,801
3,587
0
11,731
W
Amaterasu
And20181
Amaterasu
3,319
1,623
0
267
7,894
3,349
0
3,847
4,047
0
12,934
L
Yemoja
Lookser
Yemoja
3,337
565
1,254
1,246
6,893
6,144
0
2,863
4,030
21,218
0
W
Kukulkan
MorganaPulpus
Kukulkan
7,818
788
0
0
1,976
773
0
1,752
224
21,008
0
L
Bellona
Synsae
Bellona
538
97
0
89
3,617
1,998
0
1,311
2,306
0
7,207
L
Ares
khojima
Ares
5,158
370
0
0
9,136
8,277
0
4,457
4,679
18,062
0
W
Discordia
negascott94
Discordia
4,652
697
0
0
821
248
0
317
504
20,756
0
L
Skadi
sabernear
Skadi
2,272
1,167
0
45
3,513
1,730
0
564
2,949
0
8,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
38,749
116
Minions Killed
122
5
Camps Cleared
4
614,768
Distance Traveled
753,288
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,750
1,107
22
3
2
140,800
1
W
Thanatos
8,462
1,209
9
1
2
178,963
0
W
Neith
7,470
1,067
17
2
0
145,878
1
W
Amaterasu
8,061
1,152
21
3
0
158,257
0
L
Yemoja
7,871
1,124
30
4
0
124,175
2
W
Kukulkan
7,338
1,048
37
5
0
157,016
0
L
Bellona
6,606
944
15
2
0
99,442
0
L
Ares
7,113
1,016
32
5
3
156,417
1
W
Discordia
7,418
1,060
38
5
2
113,174
2
L
Skadi
7,361
1,052
17
2
0
93,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role