Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlackLegend629
Skadi
Level 23
God Stats
7W - 6L
1,549 SR
Queue Stats
57W - 39L
1,472 Elo+
Solo
Camazotz
Camazotz
JrDouglas666
Camazotz
Level 28
God Stats
22W - 44L
1,353 SR
Queue Stats
393W - 414L
1,341 Elo+
Solo
Cthulhu
Cthulhu
SongAfterRain
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
cjmadness09
Ao Kuang
Level 25
God Stats
16W - 12L
1,576 SR
Queue Stats
90W - 93L
1,367 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,436 Elo+

VS

Team Averages
Level 22
1,450 SR
1,422 Elo+
Ymir
Ymir
BA-SZH
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
EFLOW1633
Pele
Level 27
God Stats
7W - 6L
1,327 SR
Queue Stats
107W - 117L
1,400 Elo+
Solo
Danzaburou
Danzaburou
IceKoldKlips
Danzaburou
Level 28
God Stats
8W - 3L
1,731 SR
Queue Stats
22W - 18L
1,575 Elo+
Solo
Loki
Loki
Snippetridip715
Loki
Level 27
God Stats
16W - 13L
1,326 SR
Queue Stats
47W - 52L
1,288 Elo+
Solo
Serqet
Serqet
menino-_-doidao
Serqet
Level 27
God Stats
9W - 12L
1,366 SR
Queue Stats
39W - 46L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 8 / 5
13,944
581
17,443
20,719
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 4 / 0
6,532
272
1,192
4,252
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
JrDouglas666
Camazotz
17
6 / 7 / 9
11,388
475
12,114
25,508
20,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
17
2 / 6 / 5
10,542
439
9,363
31,862
26,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
cjmadness09
Ao Kuang
15
7 / 12 / 7
10,875
453
13,816
22,988
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BA-SZH
Ymir
8
0 / 7 / 4
8,373
349
2,861
8,645
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
19
9 / 7 / 9
13,278
553
23,738
21,113
9,063
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
IceKoldKlips
Danzaburou
20
17 / 2 / 5
15,694
654
39,672
26,536
12,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 5 / 13
13,071
545
12,115
13,041
4,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 7 / 7
11,982
499
4,944
16,504
7,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
25
Kills
37
37
Deaths
28
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
8
5
1.56
W
Ymir
BA-SZH
Ymir
0
7
4
0.29
L
0
4
0
0
W
Pele
9
7
9
1.93
W
Danzaburou
IceKoldKlips
Danzaburou
17
2
5
9.75
L
Camazotz
JrDouglas666
Camazotz
6
7
9
1.5
W
8
5
13
2.9
L
Cthulhu
2
6
5
0.75
L
Ao Kuang
cjmadness09
Ao Kuang
7
12
7
0.88
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,928
Damage
83,330
105,329
Taken
85,839
65,047
Mitigated
38,649
28,569
Healing
27,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
17,443
11,605
0
4,518
20,719
10,304
0
285
19,626
0
73,700
W
Ymir
BA-SZH
Ymir
2,861
999
0
188
8,645
4,545
17
3,914
4,731
11,843
0
L
1,192
640
0
341
4,252
823
0
105
4,147
0
7,120
W
Pele
23,738
7,538
0
5,575
21,113
9,063
2,009
4,321
16,645
0
88,532
W
Danzaburou
IceKoldKlips
Danzaburou
39,672
22,193
0
16,983
26,536
12,382
7,671
8,233
18,155
0
143,277
L
Camazotz
JrDouglas666
Camazotz
12,114
3,732
0
11,243
25,508
20,118
0
963
24,124
0
60,158
W
12,115
1,665
0
465
13,041
4,870
2,180
4,825
8,099
0
45,675
L
Cthulhu
9,363
1,312
163
7,183
31,862
26,361
0
386
31,003
54,332
0
L
Ao Kuang
cjmadness09
Ao Kuang
13,816
2,764
312
4,809
22,988
7,441
0
1,122
21,680
44,990
0
W
4,944
1,023
0
4,611
16,504
7,789
0
1,886
14,618
0
77,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
62,398
366
Minions Killed
576
0
Camps Cleared
0
1,727,972
Distance Traveled
1,966,403
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,944
581
105
4
0
477,027
2
W
Ymir
8,373
349
24
1
0
213,460
1
L
Skadi
6,532
272
21
1
0
129,388
0
W
Pele
13,278
553
144
6
0
443,814
6
W
Danzaburou
15,694
654
198
8
0
396,525
5
L
Camazotz
11,388
475
98
4
0
346,028
1
W
Loki
13,071
545
76
3
0
457,398
2
L
Cthulhu
10,542
439
83
3
0
401,805
0
L
Ao Kuang
10,875
453
59
2
0
373,724
0
W
Serqet
11,982
499
134
6
0
455,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role