Player Matchup

Sylvanus
Sylvanus
Arckael-sun
Sylvanus
Level 6
God Stats
54W - 31L
1,448 SR
Queue Stats
229W - 156L
1,591 Elo+
Party 1
Anhur
Anhur
Toobusynotdying
Anhur
Level 16
God Stats
28W - 1L
2,089 SR
Queue Stats
137W - 13L
2,010 Elo+
Solo
Merlin
Merlin
rufedermacht
Merlin
Level 126
God Stats
6W - 4L
1,563 SR
Queue Stats
257W - 193L
1,697 Elo+
Party 1
Team Averages
Level 49
1,700 SR
1,766 Elo+

VS

Team Averages
Level 35
1,705 SR
1,646 Elo+
Hera
Hera
HighlyFlavored
Hera
Level 64
God Stats
3W - 3L
1,550 SR
Queue Stats
160W - 145L
1,595 Elo+
Party 2
Tiamat
Tiamat
Riven115
Tiamat
Level 11
God Stats
12W - 6L
1,736 SR
Queue Stats
145W - 66L
1,731 Elo+
Solo
Erlang Shen
Erlang Shen
Zelphz
Erlang Shen
Level 29
God Stats
2W - 1L
1,830 SR
Queue Stats
113W - 91L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arckael-sun
Sylvanus
11
4 / 0 / 15
7,917
792
4,746
9,974
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
8 / 2 / 10
8,680
868
8,918
11,766
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
7 / 0 / 11
8,604
860
12,476
6,081
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,710
671
4,713
8,642
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Riven115
Tiamat
10
1 / 4 / 1
6,589
659
9,008
7,979
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Zelphz
Erlang Shen
9
0 / 6 / 1
5,800
580
4,144
12,401
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
2
2
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arckael-sun
Sylvanus
4
0
15
11.5
L
1
9
1
0.17
L
Tiamat
Riven115
Tiamat
1
4
1
0.38
W
8
2
10
6.5
L
Erlang Shen
Zelphz
Erlang Shen
0
6
1
0.08
W
Merlin
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
17,865
27,821
Taken
29,022
13,361
Mitigated
11,000
11,723
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arckael-sun
Sylvanus
4,746
1,264
4,175
4,093
9,974
6,995
381
4,220
5,046
12,302
0
L
4,713
966
0
521
8,642
1,754
34
4,409
3,713
12,699
0
L
Tiamat
Riven115
Tiamat
9,008
608
0
952
7,979
4,295
0
4,623
2,854
27,676
0
W
8,918
5,848
0
2,422
11,766
4,263
1,826
5,244
5,734
0
29,690
L
Erlang Shen
Zelphz
Erlang Shen
4,144
1,337
0
2,728
12,401
4,951
0
6,661
5,184
0
9,929
W
Merlin
12,476
592
0
1,033
6,081
2,103
460
3,029
2,808
39,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
19,099
129
Minions Killed
85
0
Camps Cleared
0
531,843
Distance Traveled
522,337
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,917
792
12
1
0
173,383
7
L
Hera
6,710
671
32
3
0
160,576
0
L
Tiamat
6,589
659
42
4
0
183,229
3
W
Anhur
8,680
868
57
6
0
168,883
2
L
Erlang Shen
5,800
580
11
1
0
178,532
1
W
Merlin
8,604
860
60
6
0
189,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role