Player Matchup

Ymir
Ymir
Dark-Cookiizz
Ymir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 50L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jimaine1111
Fenrir
Level 11
God Stats
1W - 6L
1,692 SR
Queue Stats
3W - 12L
1,211 Elo+
Solo
Chaac
Chaac
Vyrusimus
Chaac
Level 16
God Stats
0W - 1L
1,763 SR
Queue Stats
5W - 7L
1,542 Elo+
Party 2
Team Averages
Level 25
1,651 SR
1,418 Elo+

VS

Team Averages
Level 66
1,367 SR
1,427 Elo+
Merlin
Merlin
Exsphere
Merlin
Level 88
God Stats
17W - 18L
1,376 SR
Queue Stats
147W - 174L
1,472 Elo+
Solo
Cerberus
Cerberus
MisaChillman
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 1
Tyr
Tyr
WeAreSisyphus
Tyr
Level 86
God Stats
2W - 6L
1,226 SR
Queue Stats
64W - 79L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
9,617
687
8,977
13,121
5,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 7 / 3
8,159
583
3,145
9,471
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Vyrusimus
Chaac
12
2 / 5 / 6
9,041
646
9,154
13,638
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exsphere
Merlin
15
7 / 2 / 8
10,600
757
13,228
4,491
1,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MisaChillman
Cerberus
12
0 / 3 / 14
8,815
630
6,758
13,843
9,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
9 / 4 / 6
10,628
759
11,137
11,652
10,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
16
16
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Merlin
Exsphere
Merlin
7
2
8
5.5
L
Fenrir
2
7
3
0.5
W
Cerberus
MisaChillman
Cerberus
0
3
14
2.33
L
Chaac
Vyrusimus
Chaac
2
5
6
1
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
31,123
36,230
Taken
29,986
14,235
Mitigated
20,995
7,840
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,977
993
0
2,699
13,121
5,704
0
6,576
6,545
42,057
0
W
Merlin
Exsphere
Merlin
13,228
1,514
0
1,732
4,491
1,614
1,140
905
3,586
61,335
0
L
Fenrir
3,145
980
0
235
9,471
3,109
147
4,762
4,709
0
9,868
W
Cerberus
MisaChillman
Cerberus
6,758
567
62
2,855
13,843
9,127
245
4,937
8,906
20,672
0
L
Chaac
Vyrusimus
Chaac
9,154
1,511
0
4,906
13,638
5,422
470
8,749
4,889
0
47,730
W
11,137
1,411
0
2,785
11,652
10,254
256
3,219
8,433
0
37,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
30,043
171
Minions Killed
186
0
Camps Cleared
0
711,704
Distance Traveled
718,405
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,617
687
84
6
0
227,311
0
W
Merlin
10,600
757
97
7
0
221,955
4
L
Fenrir
8,159
583
16
1
0
238,736
0
W
Cerberus
8,815
630
45
3
0
257,049
1
L
Chaac
9,041
646
71
5
0
245,657
4
W
Tyr
10,628
759
44
3
0
239,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role