Player Matchup

Cthulhu
Cthulhu
Aldari0n
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2
Thor
Thor
DragonSlayer233
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 24L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
Forsaricu
Danzaburou
Level 3
God Stats
3W - 1L
1,714 SR
Queue Stats
4W - 4L
1,674 Elo+
Party 2
Hun Batz
Hun Batz
precl1k0s
Hun Batz
Level 11
God Stats
0W - 6L
1,228 SR
Queue Stats
2W - 20L
1,056 Elo+
Party 3
Xbalanque
Xbalanque
soranori
Xbalanque
Level 8
God Stats
0W - 6L
1,180 SR
Queue Stats
2W - 20L
1,056 Elo+
Party 3
Team Averages
Level 6
1,424 SR
1,427 Elo+

VS

Team Averages
Level 22
1,501 SR
1,476 Elo+
He Bo
He Bo
InquisitorTom19
He Bo
Level 29
God Stats
17W - 8L
1,441 SR
Queue Stats
228W - 190L
1,560 Elo+
Party 1
Merlin
Merlin
Phill26
Merlin
Level 26
God Stats
39W - 34L
1,364 SR
Queue Stats
174W - 165L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
PotatoKuzzle
Danzaburou
Level 29
God Stats
36W - 28L
1,542 SR
Queue Stats
306W - 262L
1,543 Elo+
Party 1
Hercules
Hercules
bigggusmaccus
Hercules
Level 15
God Stats
19W - 12L
1,658 SR
Queue Stats
23W - 17L
1,539 Elo+
Party 1
Fafnir
Fafnir
Ауечик
Fafnir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldari0n
Cthulhu
17
0 / 13 / 9
10,468
1,047
9,924
22,653
21,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 11 / 6
9,968
997
6,963
18,152
6,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Forsaricu
Danzaburou
17
4 / 7 / 4
11,524
1,152
16,970
15,640
6,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
precl1k0s
Hun Batz
15
2 / 9 / 4
9,876
988
8,084
15,657
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
soranori
Xbalanque
16
5 / 10 / 2
11,505
1,151
16,561
18,817
7,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 22
13,750
1,375
26,587
13,578
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Phill26
Merlin
18
5 / 1 / 30
11,190
1,119
17,370
10,322
4,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PotatoKuzzle
Danzaburou
18
15 / 3 / 18
13,262
1,326
18,642
12,348
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
bigggusmaccus
Hercules
19
2 / 2 / 33
11,182
1,118
12,292
18,765
16,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
19
12 / 2 / 23
12,430
1,243
7,229
9,897
14,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
176
12
Kills
50
50
Deaths
12
25
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aldari0n
Cthulhu
0
13
9
0.35
L
1
11
6
0.36
L
Danzaburou
Forsaricu
Danzaburou
4
7
4
0.86
W
16
4
22
6.75
W
Merlin
Phill26
Merlin
5
1
30
20
W
Danzaburou
PotatoKuzzle
Danzaburou
15
3
18
8
W
Hercules
bigggusmaccus
Hercules
2
2
33
9.25
L
Hun Batz
precl1k0s
Hun Batz
2
9
4
0.44
L
Xbalanque
soranori
Xbalanque
5
10
2
0.6
W
Fafnir
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,502
Damage
82,120
90,919
Taken
64,910
48,053
Mitigated
47,924
6,136
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aldari0n
Cthulhu
9,924
562
130
243
22,653
21,776
0
14,480
7,915
26,275
0
L
6,963
1,998
0
0
18,152
6,622
0
10,488
7,452
0
20,533
L
Danzaburou
Forsaricu
Danzaburou
16,970
7,201
0
2,492
15,640
6,371
0
8,485
7,019
0
40,648
W
26,587
2,141
0
3,100
13,578
5,706
0
2,121
11,457
41,884
0
W
Merlin
Phill26
Merlin
17,370
594
140
1,706
10,322
4,461
0
2,382
7,940
43,643
0
W
Danzaburou
PotatoKuzzle
Danzaburou
18,642
8,344
0
3,722
12,348
5,891
0
1,673
10,675
0
35,623
W
Hercules
bigggusmaccus
Hercules
12,292
3,172
0
4,584
18,765
16,870
0
2,215
16,550
0
24,392
L
Hun Batz
precl1k0s
Hun Batz
8,084
1,856
0
0
15,657
6,072
0
7,047
8,468
0
20,421
L
Xbalanque
soranori
Xbalanque
16,561
10,371
0
3,271
18,817
7,212
0
9,784
8,879
0
38,979
W
Fafnir
7,229
2,050
209
1,491
9,897
14,996
0
1,533
8,364
9,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
61,814
196
Minions Killed
191
7
Camps Cleared
3
883,648
Distance Traveled
972,527
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,468
1,047
38
4
1
173,038
1
L
Thor
9,968
997
46
5
0
185,838
0
L
Danzaburou
11,524
1,152
53
5
0
168,672
3
W
He Bo
13,750
1,375
43
4
0
177,723
0
W
Merlin
11,190
1,119
76
8
1
207,559
0
W
Danzaburou
13,262
1,326
32
3
1
146,425
0
W
Hercules
11,182
1,118
29
3
0
225,513
0
L
Hun Batz
9,876
988
20
2
2
168,596
0
L
Xbalanque
11,505
1,151
39
4
4
187,504
0
W
Fafnir
12,430
1,243
11
1
1
215,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role