Player Matchup

Baron Samedi
Baron Samedi
Doctor Kaua
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 261L
1,224 Elo+
Party 3
Ymir
Ymir
Hiro3433
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
INV BRYAN S2
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
530W - 624L
1,426 Elo+
Party 3
Horus
Horus
ItachiSenpai273
Horus
Level 29
God Stats
1W - 6L
1,314 SR
Queue Stats
480W - 627L
1,393 Elo+
Party 3
Arachne
Arachne
Wheitz L2R2
Arachne
Level 16
God Stats
12W - 11L
1,500 SR
Queue Stats
94W - 130L
1,361 Elo+
Party 3
Team Averages
Level 16
1,463 SR
1,328 Elo+

VS

Team Averages
Level 23
1,664 SR
1,447 Elo+
Apollo
Apollo
Gabiruza1
Apollo
Level 26
God Stats
10W - 7L
1,730 SR
Queue Stats
107W - 130L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Trirly
Cthulhu
Level 4
God Stats
4W - 1L
1,816 SR
Queue Stats
4W - 1L
1,724 Elo+
Party 2
Anubis
Anubis
andatejugarfreeo
Anubis
Level 34
God Stats
5W - 1L
1,700 SR
Queue Stats
98W - 96L
1,438 Elo+
Party 2
Artemis
Artemis
cesarnagai
Artemis
Level 23
God Stats
2W - 3L
1,578 SR
Queue Stats
38W - 44L
1,373 Elo+
Party 2
Mercury
Mercury
dfelfman_
Mercury
Level 26
God Stats
32W - 33L
1,497 SR
Queue Stats
75W - 97L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doctor Kaua
Baron Samedi
12
0 / 11 / 6
6,478
381
6,226
12,328
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
4 / 8 / 5
8,147
479
4,218
16,054
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
INV BRYAN S2
Ah Muzen Cab
2
0 / 1 / 0
4,890
288
165
700
60
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
8 / 6 / 8
9,308
548
6,955
12,199
10,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Wheitz L2R2
Arachne
13
8 / 6 / 7
8,983
528
14,912
14,645
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gabiruza1
Apollo
17
11 / 4 / 5
11,876
699
8,278
10,263
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Trirly
Cthulhu
14
3 / 3 / 7
9,505
559
4,048
14,406
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 4 / 8
10,888
640
11,610
12,682
6,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
cesarnagai
Artemis
13
1 / 4 / 6
8,772
516
6,264
8,395
3,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
dfelfman_
Mercury
15
9 / 5 / 5
10,644
626
9,295
14,119
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
20
Kills
32
32
Deaths
20
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Doctor Kaua
Baron Samedi
0
11
6
0.27
W
Apollo
Gabiruza1
Apollo
11
4
5
3.38
L
Ymir
4
8
5
0.81
L
Ah Muzen Cab
INV BRYAN S2
Ah Muzen Cab
0
1
0
0
L
8
6
8
2
W
Cthulhu
Trirly
Cthulhu
3
3
7
2.17
L
Arachne
Wheitz L2R2
Arachne
8
6
7
1.92
W
8
4
8
3
W
Artemis
cesarnagai
Artemis
1
4
6
1
W
Mercury
dfelfman_
Mercury
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
39,495
55,926
Taken
59,865
34,167
Mitigated
33,400
5,741
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Doctor Kaua
Baron Samedi
6,226
1,013
280
455
12,328
3,654
0
6,498
5,800
18,257
0
W
Apollo
Gabiruza1
Apollo
8,278
5,265
0
4,015
10,263
3,821
3,850
693
9,558
0
55,618
L
Ymir
4,218
1,120
0
192
16,054
13,531
0
3,190
12,719
34,394
0
L
Ah Muzen Cab
INV BRYAN S2
Ah Muzen Cab
165
49
0
0
700
60
0
0
700
0
2,018
L
6,955
4,191
1,361
1,123
12,199
10,788
0
2,582
9,527
0
26,378
W
Cthulhu
Trirly
Cthulhu
4,048
456
121
3,272
14,406
13,421
1,555
1,397
12,977
24,986
0
L
Arachne
Wheitz L2R2
Arachne
14,912
9,806
0
2,330
14,645
6,134
0
2,943
11,522
0
38,871
W
11,610
894
0
5,826
12,682
6,155
2,147
5,338
6,739
47,355
0
W
Artemis
cesarnagai
Artemis
6,264
3,072
705
652
8,395
3,359
5,415
928
7,405
0
38,279
W
Mercury
dfelfman_
Mercury
9,295
6,682
0
699
14,119
6,644
1,622
1,361
12,742
0
75,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
51,685
175
Minions Killed
380
0
Camps Cleared
0
1,175,945
Distance Traveled
1,480,300
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,478
381
21
1
0
288,367
0
W
Apollo
11,876
699
92
5
0
324,054
2
L
Ymir
8,147
479
63
4
0
277,414
1
L
Ah Muzen Cab
4,890
288
3
0
0
28,903
0
L
Horus
9,308
548
33
2
0
249,071
0
W
Cthulhu
9,505
559
39
2
0
292,801
0
L
Arachne
8,983
528
55
3
0
332,190
0
W
Anubis
10,888
640
83
5
0
297,103
2
W
Artemis
8,772
516
73
4
0
224,657
1
W
Mercury
10,644
626
93
5
0
341,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role