Player Matchup

Pele
Pele
MisterVenom69
Pele
Level 34
God Stats
1W - 3L
1,479 SR
Queue Stats
16W - 28L
1,353 Elo+
Party 1
Erlang Shen
Erlang Shen
Mitch8638
Erlang Shen
Level 97
God Stats
5W - 5L
1,740 SR
Queue Stats
420W - 420L
1,480 Elo+
Solo
Izanami
Izanami
Srtanarocio
Izanami
Level 64
God Stats
6W - 12L
1,390 SR
Queue Stats
28W - 43L
1,349 Elo+
Party 3
Ra
Ra
iFlaqZz
Ra
Level 45
God Stats
4W - 5L
1,539 SR
Queue Stats
24W - 28L
1,341 Elo+
Party 1
Cerberus
Cerberus
jairome27
Cerberus
Level 45
God Stats
4W - 12L
1,368 SR
Queue Stats
42W - 55L
1,372 Elo+
Party 3
Team Averages
Level 57
1,503 SR
1,379 Elo+

VS

Team Averages
Level 68
1,558 SR
1,412 Elo+
Cabrakan
Cabrakan
AlexandroO
Cabrakan
Level 59
God Stats
39W - 41L
1,596 SR
Queue Stats
207W - 209L
1,496 Elo+
Solo
Athena
Athena
BOBMARLEY_SMOKED
Athena
Level 135
God Stats
8W - 2L
1,653 SR
Queue Stats
204W - 247L
1,411 Elo+
Solo
Medusa
Medusa
IVELINBG
Medusa
Level 63
God Stats
91W - 90L
1,524 SR
Queue Stats
110W - 116L
1,442 Elo+
Solo
Loki
Loki
TusMuertos65
Loki
Level 40
God Stats
29W - 25L
1,570 SR
Queue Stats
202W - 228L
1,356 Elo+
Party 2
The Morrigan
The Morrigan
itsjukkah
The Morrigan
Level 41
God Stats
31W - 34L
1,448 SR
Queue Stats
192W - 232L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
6,653
554
6,673
9,922
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Mitch8638
Erlang Shen
12
1 / 5 / 1
6,615
551
2,431
9,444
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Srtanarocio
Izanami
10
1 / 2 / 1
5,856
488
2,689
5,075
1,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,406
534
7,230
7,230
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
jairome27
Cerberus
10
1 / 1 / 2
6,140
512
2,483
9,780
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlexandroO
Cabrakan
13
6 / 1 / 3
7,584
632
5,106
6,203
4,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 9
6,683
557
3,612
11,827
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
IVELINBG
Medusa
12
5 / 2 / 2
6,891
574
10,137
6,995
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 2 / 4
7,103
592
5,770
6,235
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
itsjukkah
The Morrigan
11
1 / 2 / 5
6,280
523
4,473
4,077
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
19
19
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlexandroO
Cabrakan
6
1
3
7.5
W
1
1
9
5.5
W
Medusa
IVELINBG
Medusa
5
2
2
3
L
3
6
0
0.5
L
Erlang Shen
Mitch8638
Erlang Shen
1
5
1
0.3
L
Izanami
Srtanarocio
Izanami
1
2
1
0.75
W
6
2
4
4
L
1
5
2
0.4
W
The Morrigan
itsjukkah
The Morrigan
1
2
5
1.75
L
Cerberus
jairome27
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
29,098
41,451
Taken
35,337
18,779
Mitigated
14,849
11,366
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlexandroO
Cabrakan
5,106
734
0
2,586
6,203
4,140
0
1,149
5,054
37,279
0
W
3,612
1,066
0
4,433
11,827
5,323
0
4,118
7,709
17,883
0
W
Medusa
IVELINBG
Medusa
10,137
4,965
0
1,658
6,995
2,074
639
1,946
5,049
0
41,624
L
6,673
1,761
0
2,964
9,922
6,159
0
2,157
7,709
0
30,166
L
Erlang Shen
Mitch8638
Erlang Shen
2,431
509
0
2,774
9,444
4,054
0
4,012
5,432
0
35,263
L
Izanami
Srtanarocio
Izanami
2,689
1,997
0
331
5,075
1,433
739
340
4,731
0
34,917
W
5,770
1,484
0
2,068
6,235
2,059
309
1,047
5,188
0
35,588
L
7,230
365
65
2,055
7,230
2,532
0
2,762
4,290
38,184
0
W
The Morrigan
itsjukkah
The Morrigan
4,473
991
0
790
4,077
1,253
529
1,453
2,624
30,531
1,221
L
Cerberus
jairome27
Cerberus
2,483
387
0
3,177
9,780
4,601
159
2,467
7,163
20,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
34,541
319
Minions Killed
324
0
Camps Cleared
0
1,090,861
Distance Traveled
1,113,591
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,584
632
74
6
0
212,719
2
W
Athena
6,683
557
31
3
0
243,548
2
W
Medusa
6,891
574
81
7
0
189,717
1
L
Pele
6,653
554
61
5
0
213,755
0
L
Erlang Shen
6,615
551
86
7
0
214,880
5
L
Izanami
5,856
488
87
7
0
213,116
5
W
Loki
7,103
592
76
6
0
245,339
0
L
Ra
6,406
534
60
5
0
202,121
2
W
The Morrigan
6,280
523
62
5
0
222,268
3
L
Cerberus
6,140
512
25
2
0
246,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role